Valida Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: 4'2" and lanky with angular features, she is an attractive figure. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She keeps her black hair in a flapper bob. Her eyes are a pleasant amber.
Personality: She has a massive crush on the younger sibling of the Bricklayer who has hired her part-time. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Gifted from a young age, Valida studied abroad. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has gone from town to town working and never settling down anywhere, but has fallen for a local Banker. She hasn't told them the truth, but wants to settle down with them.
Motivation: She wants to get laid; and she has a crush on the local banker
Ideals: Entrepeneur, Gifted. Bonds: Attractive, Has a crush. Occupation: Bricklayer
Voice: Speaks in third person
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 84 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Gnoll
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
Possessions: Silver ewer (10 gp). Jeweled gold crown (2000 gp). Silver comb with moonstones (800 gp). Large well-done wool tapestry (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Large well-done wool tapestry (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp).
Tod Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair has been sun bleached extensively. This hazel eyed northerner is not easily forgotten.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Tod was raised in a hard working conservative environment. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Being a Stableman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels the way he acts is they only way to get by in the world; and to reunite with his absent father
Ideals: Athletic, Impeccable. Bonds: Family, Job, Criminal record. Occupation: Stableman
Voice: Jamaican accent
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 14 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp.
Skirt In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His red fur is still thick. He has gleaming, smiling amber eyes.
Personality: Skirt speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is lazy, self-centered, vain, and jealous.
History: He was born in a small forest village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 5 years.
Motivation: He doesn't get along with people that don't share his tastes; and wants to have a good time and be beloved
Ideals: Impeccable, Optimist. Flaws: Selfish. Bonds: Nature, Job. Occupation: Dyer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 6 (-2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 80 pp.
Pelt Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy gray fur. He wears a pastel armored body suit, with a simple brown line shooting up and back down. He has a hunchback. His gray fur is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Energy wise he seems alert and responsive.
History: Born to a Adventurer, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Adventurer. He hasn't told them the truth, but wants to settle down with them.
Motivation: He feels the way he acts is they only way to get by in the world; and to reunite with his old friends
Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Poor. Occupation: Miner
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 63 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Draconic
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 1 |
Possessions: 6000 gp. Lapis lazuli (10 gp). Star rose quartz (50 gp). Clear bright green emerald (6000 gp). Moonstone (50 gp). 1 Medium magic item.
Williamina Lathalas, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a yellow tunic with black highlights, and long tan pants that bunch up around her shoes. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. This gray eyed northerner is not easily forgotten.
Personality: She is very quiet and rarely speaks above a whisper. She has a small toy that she constantly fidgets with.
History: She served in the navy to pay for her family's outstanding loans. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Wants a kiss; and she wants to meet her childhood hero
Flaws: Shy, Addict. Bonds: Military, Adventurer, Has a crush. Occupation: Beggar
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: Silver pearl (80 gp).
Carlin Pingun, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Beneath her clothing is a huge mess of scar tissue. Her silver hair is greasy and uncared for. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is afraid of women and trembles around them
History: Born in the south to a Roofer, Carlin learned a great deal about her father's area of expertise. She was taken from her home at a very young age. She's also a talented Cartwright, but doesn't like to broadcast it.
Motivation: Expand her business.
Flaws: Ugly, Shy. Bonds: Rich, Slave, Job. Occupation: Roofer
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 270 gp.
Gilthur Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. His black hair is lengthy. His violet eyes are passionate and lively.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Armorer arts, while his father instructed him in etiquette, music and courtly manner. His martial abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Money/treasure; and he is greedy
Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Armorer
Voice: Stutters
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 24 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 18 (+4) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 9000 cp. Obsidian (14 gp). Smoky quartz (40 gp). 1 Darkwood Shield.
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Their contribution stands as a beacon of hope for all adventurers!
