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Advanced [show]


Geoffrey Bradshaw, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are blue and catlike.

Personality: He has always had a great fascination with Tiefling culture. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: A strong sense of loyalty to Tiefling people; and regain custody of his son

Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Rich, Family. Occupation: Barkeep

Voice: Speaks with back of mouth

Attributes [hide]

Geoffrey Bradshaw, Male Human Rogue 11
Medium (6'5") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 54 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 15 (+2)11 (+0)
Skills Animal Handling +6, Persuasion +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 200 pp. Blue sapphire (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Altham, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He carries a battered falchion and tarnished dagger as well. His silver hair is heavily combed to the left. He has a dull look in his brown eyes.

Personality: Overbrimming with self-confidence, John isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, John is combative with any and all who dare try his patience in the slightest.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.

Motivation: He is content.

Ideals: Fighting, Impeccable, Justice, Artistic. Flaws: Mundane. Bonds: Attractive. Occupation: Slave Trader

Voice: Can't modulate volume

Attributes [hide]

John Altham, Male Human Monk 10
Medium (5'3") Human, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 59 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)8 (-1) 16 (+3)7 (-2)
Skills History +3, Insight +7
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2100 gp. Deep blue spinel (200 gp). Fire opal (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elaim Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a lot of dark rich colors, with gold accents. He keeps his golden hair in a pixie cut. His hazel eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Flattery will make him almost putty in your hands.

History: Born to a Glassblower, his mother struggled to pay the bills. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Poor, Adventurer. Occupation: Bather

Voice: Mumbles to self between sentences

Attributes [hide]

Elaim Holderhek, Male Dwarf Rogue 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)13 (+1) 15 (+2)11 (+0)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 70 gp.


Social Check DCs


Traubon Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fine chain shirt which he covers with brown colored cloaks and clothing. His golden hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He works hard and plays hard.

History: He served in the navy to pay for his family's outstanding loans. When Traubon reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's attracted to the PC; and further expansion of business

Ideals: Professionalism. Flaws: Hedonist. Bonds: Military, Has a crush, Job. Occupation: Shepherd

Voice: Spits words with contempt

Attributes [hide]

Traubon Holderhek, Male Dwarf Bard 8
Medium (4'2") Dwarf, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 53 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)13 (+1) 12 (+1)15 (+2)
Skills Deception +5, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: 10000 sp. Obsidian (15 gp). Rich purple corundum (400 gp). Sard (40 gp). Pink pearl (70 gp). 1 Minor magic item.


Social Check DCs


Gaaki Springfield, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a lance, but if one is not available she will default to her greataxe. Her hair is long and brown with streaks of chestnut, and is pulled back with small black clips. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She helped her mother out around the business and became quite the natural. She struck the Miner job and began her own company from there.

Motivation: Expand her business; and balancing her hectic life and new miner responsibilities is difficult

Ideals: Disciplined. Flaws: Addict, Disease. Bonds: Job. Occupation: Miner

Voice: Whispers

Attributes [hide]

Gaaki Springfield, Female Half-Orc Bard 7
Medium (5'11") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 50 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)14 (+2) 14 (+2)6 (-2)
Skills Athletics +7, History +5
Senses Passive Perception 12
Languages Common, Orc, Celestial, Auran
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 600 gp. Azurite (16 gp). Onyx (20 gp). Rich purple corundum (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kipper Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a blue shirt with thin brown vertical stripes and violet pants. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His blue eyes are passionate and lively.

Personality: This man loves music and to teach people music more than just about anything. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has gone from town to town working and never settling down anywhere, but has fallen for a local Ruler. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: In love, Has a crush. Occupation: Assassin

Voice: Cold and demanding tone

Attributes [hide]

Kipper Waggletop, Male Gnome Paladin 5
Small (3'6") Gnome, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)8 (-1) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome, Terran, Abyssal
Attacks Melee +0 / 2d4-3, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1 Tanglefoot bags. 3 Antitoxin. 6 Acid flasks. 3 Antitoxin.


Social Check DCs


Mûg Tindall, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears black leather gloves, a black jacket, and tight pants. He wears a feathered hat to cover his moderate length red hair. His eyes are hazel and he is always smoking a pipe.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is afraid of women and trembles around them

History: He was born to a pair of big game hunters, but was frequently ill as a child. Mûg abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic. Flaws: Shy, Disease. Bonds: Adventurer, Enemies. Occupation: Bricklayer

Voice: Aggressive tone

Attributes [hide]

Mûg Tindall, Male Half-Orc Paladin 7
Medium (6'4") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)8 (-1) 13 (+1)10 (+0)
Skills Athletics +6, Investigation +2
Senses Passive Perception 11
Languages Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 400 gp. Black opal (1400 gp). Red spinel (110 gp). Jet (110 gp).


Social Check DCs

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