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Krimmon Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: An older man who likes to wear ponchos typically of a light red in addition to tight pants, he is not a threatening figure. He has done his best to style his auburn hair to look like a famous performer. His eyes are likewise gray. His teeth are white and perfect.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He invites people to come help in his community garden.

History: Krimmon was born with his father's beautiful face. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Krimmon took refuge in the large cave and found the beat up ceremonial dagger and armor he uses now. Being a Barkeep kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption.

Ideals: Optimist, Philantrophist. Bonds: Attractive, Nature, Criminal record. Occupation: Barkeep

Voice: Voice breaks

Attributes [hide]

Krimmon Swiftwhistle, Male Halfling Warrior 3
Small (3'1") Halfling, Lawful Evil (CR 3)
Armor Class 15
Hit Points 25 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)13 (+1) 6 (-2)11 (+0)
Skills Animal Handling +0, Sleight of Hand +6
Senses Passive Perception 8
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Shifting Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, she is an attractive figure. She is wearing the road beaten gear of a warrior. Her fur is brown and very short. She has gleaming, smiling amber eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Shifting was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. After a long history of fighting, Shifting and her spouse have recently divorced.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Animal Trainer

Voice: Uses sign language

Attributes [hide]

Shifting Mist, Female Tabaxi Barbarian 16
Medium (6'5") Tabaxi, Chaotic Neutral (CR 16)
Armor Class 12
Hit Points 123 (16d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)10 (+0) 16 (+3)9 (-1)
Skills Nature +5, Survival +8
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2

Possessions: 5000 gp. Alexandrite (1000 gp). Obsidian (8 gp). Canary diamond (6000 gp). Fire opal (1200 gp). Violet garnet (1000 gp). Moonstone (60 gp). Alexandrite (1000 gp). Violet garnet (1000 gp). Amber (100 gp). Freshwater pearl (8 gp). Citrine (60 gp).


Social Check DCs


Mara Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman likes to wear yellow tank tops with tan skirt. Her auburn hair is singed and shortened. She has gleaming, smiling green eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and she has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Antagonistic, PTSD. Bonds: Rich. Occupation: Priest

Voice: Pronounces difficult words wrong

Attributes [hide]

Mara Amakiir, Female Half-Elf Druid 1
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)10 (+0) 9 (-1)9 (-1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Korinn Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems, and carries shortbows. Her rusty crest is knotted and matted. She has several tiny emerald earrings on each ear.

Personality: Cocky and sure of herself, she believes she is the best Masseuse born in the past three hundred years. She uses divination through singing.

History: She was born in the south, but her parents moved at a very young age to the west. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She has money and likes to spend it.

Ideals: Fighting, Gifted. Bonds: Rich, Job, Immigrant, Attractive. Occupation: Masseuse

Voice: Scratchy, weak

Attributes [hide]

Korinn Kerrhylon, Female Dragonborn Paladin 7
Medium (6'2") Dragonborn, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 42 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)12 (+1) 11 (+0)11 (+0)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 700 gp.


Social Check DCs


Vondal Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to make people angry or surprised. He is able to fit into much smaller and tighter spaces than normal.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Vondal was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Vondal's father didn't care for him much, and the feeling was mutual. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vondal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants him found

Ideals: Fighting, Athletic, Gifted. Flaws: Ugly, Antagonistic. Occupation: Spice Merchant

Voice: Sore throat, cough

Attributes [hide]

Vondal Bloodkith, Male Dwarf Commoner 10
Medium (4'5") Dwarf, Neutral Evil (CR 10)
Armor Class 10
Hit Points 43 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)11 (+0) 15 (+2)10 (+0)
Skills Insight +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: 60 pp. Blue sapphire (600 gp). Onyx (50 gp). Amber (60 gp). Star ruby (600 gp). Deep blue spinel (800 gp). Freshwater pearl (10 gp). Malachite (10 gp). Moss agate (10 gp).


Social Check DCs


Mardred Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: This woman very much looks the part of a Carpenter. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. She has slicked back blonde hair. She has a tattooed face.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants her loneliness to end; and she's attracted to the pc

Flaws: Selfish. Bonds: Job, Rich, Religious, Has a crush. Occupation: Carpenter

Voice: Sounds elderly

Attributes [hide]

Mardred Bofdann, Female Dwarf Cleric 12
Medium (4'0") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 88 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)9 (-1) 14 (+2)9 (-1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 3000 gp. Black opal (1000 gp). Golden yellow topaz (1000 gp). Eye agate (4 gp). Black pearl (1000 gp). Golden yellow topaz (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elaim Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear flannel and is in decent physical shape. His hair is red, silky, and of moderate length. His eyes are likewise hazel.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy and tries to find solutions quickly.

History: Elaim was born the youngest of three triplets. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Elaim and his spouse have recently divorced.

Motivation: An old rival family wants him found; and regain custody of his daughter

Flaws: Antagonistic, Lazy. Bonds: Attractive, Family, Mentor. Occupation: Sculptor

Voice: Speaks through clenched teeth

Attributes [hide]

Elaim Balderk, Male Dwarf Warrior 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)13 (+1) 11 (+0)13 (+1)
Skills Deception +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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