Sammal Verity, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a black cloak and cross-gartered white stockings. He has styled his dark red hair well, parting it to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. After coming to the age of reason, Sammal took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Ideals: Athletic, Gifted. Flaws: Insane, Antagonistic. Bonds: Job. Occupation: Crown-heir
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 43 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Druidic, Terran
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 0 |
Possessions: 30 pp.
Mordai Trust, Male Tiefling [Permalink]
Personal [hide]
Description: 5'4" and muscular, this western man is generally well dressed albeit a few years behind the times. He has brown hair. His gold eyes dart from person to person to random spaces in the air.
Personality: He is calm most of the time but flees social interaction. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mordai took refuge in the large cave and found the beat up trident and armor he uses now. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mordai fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Stylist
Voice: High pitched and raspy
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 56 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Aquan, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 110 pp. Peridot (40 gp). Carnelian (40 gp). Chalcedony (40 gp). Alexandrite (1600 gp). 1 Minor magic item.
Fenriz Doom, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears professional attire. He keeps his black hair in a flapper bob. His red eyes dart from person to person to random spaces in the air.
Personality: He is a Sage first and foremost. He believes firmly that knowledge should be universal. He is a logical person and will generally grow upset if things defy logic and science.
History: From birth he was tutored by a cruel and relentless mentor. He dropped out of school before completing his studies. He has never given up on his music dream.
Motivation: Expand his business.
Ideals: Logical, Artistic. Bonds: Attractive, Job, Mentor. Occupation: Sage
Voice: Whispers
Attributes [hide]
Medium (6'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 24 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 9 (-1) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven, Goblin
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Xanaphia Liadon, Female Elf [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a tight fitting tan shirt and pants. She keeps her chestnut hair in a flapper bob. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She invites people to come help in her community garden.
History: She was born blind and as such lacked many opportunities for work. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Seeks redemption; and she has comitted a past crime that haunts her to this day
Ideals: Philantrophist. Flaws: Ugly, Mundane, Disease. Bonds: Criminal record. Occupation: Animal Trainer
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points -2 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 5 (-3) | 8 (-1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 2300 sp.
Silgre Alton, Female Half-Orc [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she has the majority of her body covered in plate. Her long auburn hair reaches down to her waist. She tend to wears goggles to shield her eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. As long as the job gets done she does not care how it got done.
History: When she was but 7 years old her parents immigrated from the south. She took every job she could get her hands on, but the opportunities for Half-Orcs in the south were limited. She moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and she is terrified, and will act out of fear
Ideals: Joker, Professionalism. Bonds: Immigrant. Occupation: Body Guard
Voice: Slow speaker
Attributes [hide]
Medium (4'11") Half-Orc, Neutral Evil (CR 4)
Armor Class 14
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 10000 cp. Rose (60 gp). 1 Minor magic item.
Modean Bitter, Male Tiefling [Permalink]
Personal [hide]
Description: He wears just a black suit. His hair is white, silky, and of moderate length. He has a dull look in his gold eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He plays an instrument quite well.
History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Artistic. Flaws: Antagonistic, Insane. Bonds: Attractive, Rich. Occupation: Barrister
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 61 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 18 (+4) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Aquan, Auran, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +7
Possessions: 1600 gp.
Agatha Graham, Female Human [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her white hair is drawn into a tight pony tail with a skull scrunchie. She wears a mask on her face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: She was born to a criminal king-pin and mafia family She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She desires power and/or immortality.
Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Criminal record, Rich. Occupation: Barber
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 36 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4
Possessions: 1100 gp. Malachite (5 gp). Smoky quartz (80 gp). Moonstone (80 gp). Emerald (600 gp). 1 Minor magic item.
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