Pikar Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears loose pants and a collared shirt complete with sweater beneath his coat. His tied-back hair is auburn. He wears an eyepatch.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Pikar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.
Motivation: He's looking for his big break; and he wants revenge against dire rats
Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Enemies, Adventurer. Occupation: Bricklayer
Voice: Squeaky
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 55 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
Possessions: 50000 cp.
Cecily Kirby, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears brown painted combat armor at almost all times. She sports black long hair. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She exudes charisma. She is a tour de force of persuasion. She also hits on women, regardless of circumstances.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Cecily was left her father's suit of armor and trained in its use and care. She moves from town to town, unable to find a place to settle.
Motivation: She has a crush on the local Doctor; and she's in love
Bonds: Immigrant, Attractive, Has a crush, Military. Occupation: Animal Trainer
Voice: Irish accent
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 77 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 700 gp. Jet (100 gp). Deep blue spinel (1000 gp). White pearl (100 gp). Aquamarine (1000 gp). Freshwater pearl (15 gp).
Norman Bing, Male Human [Permalink]
Personal [hide]
Description: 5'4" and muscular, this eastern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is kept up in a ponytail inside a Stetson hat. His violet eyes are slightly larger than normal.
Personality: Calm and collected, he is a well trained Apothecary. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Norman was born in the east. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Entrepeneur, Athletic, Persistence. Bonds: Job, Slave. Occupation: Apothecary
Voice: Irish accent
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 7)
Armor Class 10
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90000 cp. Rock crystal (40 gp). Rose (40 gp).
Raer Galanodel, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft violet waves gently in the breeze. He wears his chestnut hair down. His eyes are amber and he is always smoking a pipe.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with his god.
History: Gifted from a young age, Raer studied abroad. Cursed with unlife at a very young age, Raer has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Rich, Religious. Occupation: Barrister
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Silver pearl (140 gp).
Callie Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: An older woman who sports red clothing, slightly heavier than average wear, she is not a threatening figure. She has moderate length chestnut hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She takes great joy in being the best Locksmith in town.
History: She got into the Locksmith business at a young age. Her father was a mechanic, and taught her how to fix just about anything. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Marry her brother to traveling adventurers; and sabotage a competitor
Ideals: Persistence. Flaws: Disease, Shy. Bonds: Job, Family. Occupation: Locksmith
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 51 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 900 gp.
Yurgunn Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a brown collared shirt and black skirt. She accessorizes with a red scarf around the waist and a strap diagonally across her shirt. Her hair is always cut to a buzz. Her skin is flawless and her green eyes scan people very quickly.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She does not believe in violence as a means to an end. She is a dedicated Butcher but believes her peers are too gung-ho.
History: She was raised in a white middle class family as the only child. She went to a religious school and was inspired by the priests there in charitable deeds. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She seems to be bored by most things; and she has a rivalry with the church that dominates her actions
Ideals: Philantrophist, Pacifist. Flaws: Mundane. Bonds: Attractive, Religious. Occupation: Butcher
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 16 (+3) | 18 (+4) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Sylvan, Infernal, Celestial
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Lapis lazuli (15 gp). Violet garnet (900 gp). Bloodstone (20 gp). Freshwater pearl (15 gp). 1 Breastplate. 1 Half-Plate. 1 Buckler.
Murgen England, Female Half-Orc [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears long strands of emerald and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears her red hair up in a very large beehive style do. Her ears are large.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born at the edge of vast island. Over the years she perfected her riding and shooting skills. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Fighting. Flaws: Ugly, Cynical. Bonds: Rich, Nature. Occupation: Mercenary
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 8 (-1) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
Possessions: 4000 cp.
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