Tordek Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is renowned for his bright grey suits and hats. He wears a wide-brimmed hat to cover his moderate length red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in a small village he learned the ways of the warrior from his mother. A gifted student he started as a Roofer, but he got bored and became a Beggar. He struck the Beggar job and began his own company from there.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Extrovert. Bonds: Job. Occupation: Beggar
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 15 (+2) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Infernal, Goblin
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 280 gp. 1 Masterwork Common Ranged Weapon.
Mumpena Dunben, Female Gnome [Permalink]
Personal [hide]
Description: A 3'0" western woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She sports red long hair. Her violet unseeing eyes seem to look past you.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Mumpena was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: A strong sense of loyalty to Half-Elven people; and a need for knowledge about a nearby landmark
Ideals: Justice. Flaws: Disease, Racist. Bonds: Rich, Family, Adventurer. Occupation: Masseuse
Voice: Strong lisp
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 8 (-1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 9000 cp. 1 Minor magic item.
Art Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears professional attire. He is muscular with a powerful set of arms. He keeps his beige fur in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is used to getting what he wants. In part because he is a meticulous planner.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc
Ideals: Professionalism, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Slave. Occupation: Sage
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 12 (+1) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nuthra Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a well pressed and immaculate suit (or dress). Her bronze crest is lengthy and is close to two feet long. Her red eyes are passionate and lively.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She does not trust anyone and sleeps with one eye open.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with a spirit at a very young age, Nuthra has worked very hard to control her curse. She now mingles about in high society.
Motivation: Wants to have a good time and be beloved; and money/treasure
Ideals: Optimist. Flaws: Cynical, Insomniac, Disease. Bonds: Rich. Occupation: Fisher
Voice: Smooth and feminine
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 12)
Armor Class 11
Hit Points 65 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 6 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
Possessions: 2000 gp. Brass mug with jade inlays (100 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Solid gold idol (700 gp). Old masterpiece painting (2300 gp). A roughly beaten golden orb (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Art Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a large pastel mantle and cape that has been intricately interwoven into her grey robe, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'3" when asserting herself. Her fur is greying and her face has many wrinkles. She wears crescent spectacles with a black brim.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: A powerful wizard made her what she is. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She became a Animal Trainer soon after.
Motivation: Retire the richest woman in the south; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Justice, Entrepeneur. Bonds: Criminal record, Mentor, Job. Occupation: Animal Trainer
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 14 (+2) | 9 (-1) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
Possessions: 280 gp. Hematite (16 gp). Alexandrite (500 gp). 1 Half-Plate.
Dagnal Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. Her silver hair is smooth and relatively long. Her ears are large.
Personality: Overbrimming with self-confidence, Dagnal isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She invites people to come help in her community garden.
History: Dagnal was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. She found a children's book about a Dwarf Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She's looking for her big break; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable, Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Ploughman
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 7)
Armor Class 13
Hit Points 37 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 1200 gp. Brown-green garnet (160 gp). Freshwater pearl (5 gp). 1 Minor magic item. 1 Minor magic item.
Delebean Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: A 3'2" northern man, he typically wears a sleeveless long coat of deep tan leather and dull green iron scale mail. He has done his best to style his auburn hair to look like a famous performer. His green eyes dart from person to person.
Personality: His tongue was cut out and he uses sign language. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the north. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To protect his home; and he wants to meet his childhood hero
Ideals: Entrepeneur. Flaws: Disease. Bonds: Immigrant, Adventurer, Guardian. Occupation: Herbalist
Voice: Australian accent
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Abyssal, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 260 gp.
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Their contribution stands as a beacon of hope for all adventurers!
