Engong Westcott, Female Half-Orc [Permalink]
Personal [hide]
Description: This slender woman stands about 5'7". She is dressed in a clean white cloak covering her clean studded leather. She wears a deerstalker hat to cover her moderate length chestnut hair. She is very pretty but has cold, dead eyes.
Personality: She is irascible and easily irritated. She is lazy and tries to find solutions quickly.
History: Born in the west her family was never financially stable. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wants to raise her children well; and she's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic, Lazy. Bonds: Attractive, Poor. Occupation: Tailor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 14)
Armor Class 11
Hit Points 121 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 7 (-2) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 3000 gp. 1 Medium magic item.
Farideh Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is typically in her Marshal uniform. Her feathered hat is riddled with cuts and holes. Her red eyes lackadaisically let the world flow into them.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She takes great joy in being the best Marshal in town.
History: She got into the Marshal business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Marshal. She has worked as a Marshal like her mother before her.
Motivation: Further expansion of business; and to be a adventurer again
Ideals: Athletic, Persistence. Flaws: Ugly. Bonds: Job, Military. Occupation: Marshal
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 13)
Armor Class 10
Hit Points 95 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 18 (+4) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Giant, Elven, Sylvan, Draconic
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
Possessions: 900 pp. A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Old masterpiece painting (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Jeweled gold crown (2000 gp). Solid gold idol (800 gp). Cloth of gold vestments (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp).
Travok Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is long and white with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. He is baby faced.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Travok was born in the south. At a young age he loved to build and create. Through the years after Travok was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Travok's mother didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He feels threatened by others; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Persistence. Flaws: Antagonistic, Fearful. Occupation: Blacksmith
Voice: Soothing and warm
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1400 sp.
Azzakh Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears an entirely black suit with tan socks and a vest with buckled shoes. He carries with him a set of hand crossbows on his belt, each one with a aquamarine on the hilt. His red crest is thinning but still full. He wears crescent spectacles with a black brim.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: He feels threatened by others; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Opinionated. Flaws: Fearful, Disease. Bonds: Rich. Occupation: Bounty Hunter
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 27 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 6 (-2) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnoll, Gnome, Terran
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0
Possessions: 900 gp.
Hillanot Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She usually wears her green robe and has her scimitar always slung over her shoulder. She keeps her long black crest kept up in a rat tail. Her eyes are red.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She always tries to repair and not replace. It was this mentality that drove her into the Weaver business.
History: Born in the east her family was never financially stable. Her mother was a mechanic, and taught her how to fix just about anything. She has set out to sabotage the competition.
Motivation: To find somewhere to settle down; and she is content
Ideals: Philantrophist, Persistence. Flaws: Mundane. Bonds: Poor, Job. Occupation: Weaver
Voice: Posh accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Climber’s kit.
Ishmoz Walpole, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is cut jaggedly and amateurishly. He has brown eyes and a white hat with a brown feather.
Personality: He snorts whenever he laughs or is feeling confident. He is a ruthless business man, a trait he acquired from his father.
History: He was born the only child of a wealthy merchant. He went to a religious school and was inspired by the priests there in charitable deeds. He has achieved small success as a Ruler.
Motivation: He'd like to take his coworkers down a peg; and to settle down with his crush
Ideals: Entrepeneur. Bonds: Religious, Job, Has a crush. Occupation: Ruler
Voice: Spits and sputters
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Evil (CR 16)
Armor Class 11
Hit Points 42 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +10 / 4d10+5, Ranged +6 / 4d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 |
Possessions: 1200 pp.
Everard Beverly, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He typically wears brown cloth garments or leather armor. He has a very tight haircut. His green eyes peer out from beneath his feathered brown hat.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is lazy, self-centered, vain, and jealous.
History: He was born in a small plains village. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He's also a talented Mortician, but doesn't like to broadcast it.
Motivation: Expand his business.
Flaws: Ugly, Selfish. Bonds: Job, Nature, Immigrant. Occupation: Body Guard
Voice: Smoker's lung
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 91 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 18 (+4) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: Eye agate (10 gp). Onyx (30 gp). Golden yellow topaz (700 gp). Alexandrite (700 gp). Golden yellow topaz (700 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!