Anastrianna Floshem, Female Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Elf, and stands approximately 4'11". She wears a tan vest and prefers pastel and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down, and her gloved hand is found clutching a pickaxe. Her blonde hair is still thick. Her eyes are likewise violet.
Personality: Prone to second guessing herself, she comes off as nervous. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Born to a pair of adventurers, Anastrianna grew up listening to her father's many stories. Her necromantic abilities were realized during a raid on her village. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Mason
Voice: Dutch accent
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
Possessions: 20000 cp.
Ermina Hampton, Female Human [Permalink]
Personal [hide]
Description: Standing 4'9", this woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her white hair is thinning but still full. Her fair skin shows little sign of her aristocratic breeding.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Ermina was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has recently gotten a pet goose that steals things from people.
Motivation: She is a bit of a kleptomaniac.
Ideals: Justice. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Dilettante
Voice: Gruff and masculine
Attributes [hide]
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Giant, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 50 gp.
Shava Gift, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 6'1". She wears a fancy green dress. She wears her red hair up. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Sold as a small child to a necromancer, Shava was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is wracked by social anxiety
Flaws: Depressed, Secretive, Fearful. Bonds: Attractive, Mentor, Criminal record. Occupation: Blacksmith
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 12)
Armor Class 13
Hit Points 71 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Ignan, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
Possessions: 300 pp. Sard (30 gp). Sard (30 gp). Deep green spinel (120 gp). Zircon (30 gp). Pink pearl (120 gp). Carnelian (30 gp). Jasper (30 gp). Zircon (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sybil Easton, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears many layers of old clothing at all times. She has styled her auburn hair well, parting it to the left. Her hazel eyes are passionate and lively.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Her mother raised her in a mountain cabin. Her father took her hunting and taught her how to get in the mind of other creatures. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic, Optimist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Animal Trainer
Voice: Farmer accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
Possessions: 160 gp.
Galiena Netyoive, Female Half-Elf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear yellow pants and tee shirts. Her auburn hair is lengthy and is close to two feet long. She wears a mask on her face.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She got into the Shepherd business at a young age. She was taken from her home at a very young age. She's also a talented Sage, but doesn't like to broadcast it.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and wants to open a new tavern
Flaws: Antagonistic. Bonds: Adventurer, Job, Slave, Criminal record. Occupation: Shepherd
Voice: Raspy
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1000 sp.
Theobald Alston, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears brown leather gloves, a brown jacket, and tight pants. He keeps his red hair in a flapper bob. He has a tattooed face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born in the east, but his parents moved at a very young age to the north. Theobald was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Theobald decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Sellsword kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day
Ideals: Athletic, Disciplined, Logical. Bonds: Immigrant, Criminal record. Occupation: Sellsword
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 300 gp. Jet (120 gp). Golden pearl (120 gp). Banded agate (13 gp). 1 Masterwork Common Melee.
Tricking Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a brown top hat and brown clothes. Her top hat is riddled with cuts and holes. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Tricking liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Extrovert, Gifted. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Priest
Voice: Breathy voice
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 63 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 8 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 | 2 |
Possessions: 210 pp.
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Their contribution stands as a beacon of hope for all adventurers!
