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NPC Generator

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Advanced [show]


Hecat Blame, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her green boots flare out at the collars. Her purple hair is long and unkept. Her ears are large.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Hecat is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Hecat was born the youngest of three triplets. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: An old rival family wants her found; and marry her brother to traveling adventurers

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Family, Slave. Occupation: Layabout

Voice: Laughs frequently while speaking

Attributes [hide]

Hecat Blame, Female Tiefling Expert 2
Medium (5'2") Tiefling, Lawful Good (CR 2)
Armor Class 13
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)15 (+2) 12 (+1)13 (+1)
Skills Stealth +5, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Ignan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 290 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ildrex Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears just a green suit. He keeps his rusty crest in a pixie cut. His eyes are a pleasant gold.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His job bores him to no end. He has decided to make it more interesting.

History: He got into the Barkeep business at a young age. A gifted student he started as a Miner, but he got bored and became a Barkeep. He is searching for what he claims is his rightful reward.

Motivation: Sabotage a competitor; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Optimist. Bonds: Adventurer, Criminal record, Job. Occupation: Barkeep

Voice: Dark and ominous

Attributes [hide]

Ildrex Baharoosh, Male Dragonborn Aristocrat 1
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 15 (+2)13 (+1) 13 (+1)8 (-1)
Skills Intimidation +1, Survival +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +7 / 1d4+5, Ranged +2 / 1d4+0, Grapple +5

Possessions: 50 gp. 1 Banded mail.


Social Check DCs


Rose Stoutbridge, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has red hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has achieved small success as a Bookbinder.

Motivation: Wants to have a good time and be beloved; and she is unsatisfied with her job

Ideals: Impeccable, Justice, Optimist. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Bookbinder

Voice: Farmer accent

Attributes [hide]

Rose Stoutbridge, Female Halfling Commoner 8
Small (2'10") Halfling, Neutral Good (CR 8)
Armor Class 13
Hit Points 46 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)11 (+0) 12 (+1)8 (-1)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +4

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uthemar Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a perfectly clean shirt and pair of pants. His hair is long and white with streaks of blonde, and is pulled back with small violet clips. His beard is blonde, braided, and well cared for. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in a small plains village. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 5 years.

Motivation: He is a bit of a kleptomaniac; and to be a knight again

Ideals: Justice. Bonds: Attractive, Immigrant, Nature, Job, Criminal record. Occupation: Slave Trader

Voice: German accent

Attributes [hide]

Uthemar Ilphelkiir, Male Half-Elf Wizard 6
Medium (4'10") Half-Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)9 (-1) 12 (+1)8 (-1)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Banded agate (13 gp). Deep green spinel (110 gp). Violet garnet (600 gp).


Social Check DCs


Baern Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and is pretty ugly. His golden hair is lengthy. He has several tiny sapphire earrings on each ear.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born into a rich family. Over the years he perfected his riding and shooting skills. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Fletcher

Voice: Sore throat, cough

Attributes [hide]

Baern Graybeard, Male Dwarf Warlock 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 13 (+1)8 (-1)
Skills Persuasion +1, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Gunter Trowbridge, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he is typically in his Cook uniform. With bright chestnut hair and a scraggly beard. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gunter was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister; and to reunite with his absent mother

Flaws: Sensitive. Bonds: Job, Attractive, Family, Poor. Occupation: Cook

Voice: Can't modulate volume

Attributes [hide]

Gunter Trowbridge, Male Human Druid 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)14 (+2) 7 (-2)11 (+0)
Skills Deception +2, Survival +0
Senses Passive Perception 8
Languages Common, Terran, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Chrysoprase (50 gp).


Social Check DCs


Gomory Hartford, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has a small bristly mustache and wavy white hair. He is baby faced.

Personality: He is witty, but his monotone delivery comes off as unnerving A true patriot, Gomory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gifted from a young age, Gomory studied abroad. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gomory grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gomory. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He's looking for his big break; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker, Gifted. Bonds: Military, Criminal record, Adventurer. Occupation: Carpenter

Voice: Farmer accent

Attributes [hide]

Gomory Hartford, Male Human Paladin 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)9 (-1) 16 (+3)15 (+2)
Skills History +1, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 sp.


Social Check DCs

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