Pandjed Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He usually wears his black robe and has his club always slung over his shoulder. His crest is white and curly. His gold eyes peer out from beneath his wide-brimmed black hat.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is afraid of women and trembles around them
History: He was born on a small isolated farm. He helped his mother out around the business and became quite the natural. He's also a talented Slave Trader, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Athletic. Flaws: Cynical, Shy. Bonds: Nature, Job. Occupation: Spice Merchant
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Dwarven, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 200 gp.
Perra Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she wears a green top hat and green clothes. She wears a top hat to cover her moderate length rusty crest. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Confrontational and typically high on some drug or another. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in a small village she learned the ways of the warrior from her mother. Her parents were killed by goblins in a raid when she was still a young child. The goblins captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and to reunite with her old friends
Ideals: Fighting. Flaws: Addict, Ugly. Bonds: Enemies, Adventurer. Occupation: Doctor
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 14)
Armor Class 11
Hit Points 26 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Halfling
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
Possessions: 1000 gp. Fiery yellow corundum (1400 gp). Hematite (11 gp). Rock crystal (60 gp). Rose (60 gp). Black pearl (1000 gp). Tourmaline (120 gp). Obsidian (11 gp). Iolite (60 gp). Hematite (11 gp). Alexandrite (1000 gp). Blue quartz (11 gp). Bloodstone (60 gp). Freshwater pearl (11 gp). Fire opal (1400 gp). Fiery yellow corundum (1400 gp). Brown-green garnet (120 gp).
Mreksh Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He is dressed in a clean green cloak covering his clean studded leather. His crest is bronze and curly. His eyes are a pleasant red.
Personality: He snorts whenever he laughs or is feeling confident. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born to a pair of adventurers, Mreksh grew up listening to his mother's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero.
Flaws: PTSD. Bonds: Attractive, Adventurer. Occupation: Engraver
Voice: Pronounces O like U
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 13 (+1) | 15 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Druidic
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 90 gp. Banded agate (10 gp).
Yvonne Harper, Female Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears many layers of old clothing at all times. She keeps her white hair in a flapper bob. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: She hates Half-Elves with a passion. As such she is filled with self loathing. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born several months after her father was called into army service. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Tabaxi compassion.
Flaws: Ugly, Racist, Antagonistic, Insane. Bonds: Poor, Military. Occupation: Priest
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: Star ruby (1200 gp). 1 Minor magic item. 1 Minor magic item.
Sapply Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is renowned for his bright blue suits and hats. His silver hair is knotted and matted. His eyes are likewise green.
Personality: A deeply religious man he believes everything happens for a reason. He is lazy, self-centered, vain, and jealous.
History: He was born to loving parents in a slum to the east. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.
Motivation: An old rival family wants him found; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Athletic. Flaws: Selfish. Bonds: Religious, Poor, Criminal record, Family. Occupation: Shoemaker
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 44 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 13 (+1) | 10 (+0) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
Possessions: 500 gp.
Gerard Tatum, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears just a grey suit. His moppish brown hair is in a traditional bowl cut. He has a dull look in his amber eyes.
Personality: Aggressive, abrasive, and angry, Gerard embodies much of what other species detest in the Humans. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in a small village he learned the ways of the warrior from his father. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gerard took refuge in the ruined castle and found the beat up longbow and armor he uses now. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Religious, Nature. Occupation: Fortune-teller
Voice: Posh accent
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 9 (-1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 1000 cp. Zircon (80 gp). 1 Masterwork Thieves’ tools.
Faran Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a moderate pudge and is not very fit. He keeps his long blonde hair kept up in a rat tail. He wears an eyepatch.
Personality: Abrasive and pushy, he has a hard time making friends. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: When he was but 6 years old his parents immigrated from the west. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was always very intelligent and has formed a secret society of specialists.
Motivation: He's repulsed by the PC; and balancing his hectic life and new mortician responsibilities is difficult
Flaws: Ugly, Antagonistic, Secretive. Bonds: Criminal record, Immigrant, Job. Occupation: Mortician
Voice: Draws out vowels
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 43 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 8 (-1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Draconic, Giant
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 600 gp. Silver pearl (70 gp). Alexandrite (300 gp). Carnelian (30 gp). Smoky quartz (30 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
