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NPC Generator

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Advanced [show]


Silgre Hayley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a white vest and prefers green and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has shaved her head bald. Her brown eyes peer out from beneath her small white hat.

Personality: Cocky and sure of herself, she believes she is the best Herbalist born in the past three hundred years. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father was very strict, and drilled into her lessons on being the perfect lady. She then took over the family business and is one of the better Herbalist for hire.

Motivation: To be a Unemployed again.

Ideals: Justice, Impeccable. Flaws: Ugly. Bonds: Job, Slave. Occupation: Herbalist

Voice: Dark and ominous

Attributes [hide]

Silgre Hayley, Female Half-Orc Druid 3
Medium (4'11") Half-Orc, True Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)7 (-2) 15 (+2)8 (-1)
Skills History +0, Religion +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1600 sp.


Social Check DCs


Valorean Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, white shirt, and grey tie, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. His green crest is greasy and uncared for. His eyes are red and catlike.

Personality: He is irascible and easily irritated. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A powerful brothel owner made him what he is. Through the years after Valorean was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Valorean's mother didn't care for him much, and the feeling was mutual. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Mentor, Guardian. Occupation: Shoemaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Valorean Grrrmmballhyst, Male Dragonborn Warlock 9
Medium (6'7") Dragonborn, Lawful Evil (CR 9)
Armor Class 13
Hit Points 62 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)18 (+4) 11 (+0)13 (+1)
Skills Acrobatics +6, Insight +3
Senses Passive Perception 10
Languages Common, Auran, Infernal, Dwarven, Druidic
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322222000

Possessions: Smoky quartz (80 gp). Iolite (80 gp). Chrysoberyl (70 gp). Jasper (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nuraval Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a perfectly clean shirt and pair of pants. His blonde hair and beard is wavy and long. His eyes are amber and he is always smoking a pipe.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As long as the job gets done he does not care how it got done.

History: Nuraval was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Animal Trainer. He has set out to sabotage the competition.

Motivation: Revenge; and wants to open a new tavern

Ideals: Athletic, Professionalism. Bonds: Attractive, Nature, Job, Enemies. Occupation: Animal Trainer

Voice: Speaks in third person

Attributes [hide]

Nuraval Balderk, Male Dwarf Expert 9
Medium (4'5") Dwarf, Chaotic Good (CR 9)
Armor Class 12
Hit Points 33 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)9 (-1) 15 (+2)13 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 80 pp. Lapis lazuli (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Meena Timbers, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She is typically in her Butcher uniform. Her whole body is exceptionally muscular. Her golden hair is styled in orderly dreadlocks. She wears crescent spectacles with a black brim.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She also hits on women, regardless of circumstances.

History: Gifted from a young age, Meena studied abroad. A few years later when the south was not economically sound they moved to her current location. She now owns her own business.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Opinionated, Gifted. Bonds: Job, Immigrant, Has a crush. Occupation: Butcher

Voice: Dutch accent

Attributes [hide]

Meena Timbers, Female Gnome Druid 12
Small (3'6") Gnome, Lawful Good (CR 12)
Armor Class 12
Hit Points 85 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 10 (+0)16 (+3)
Skills Deception +7, Intimidation +7
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1000 gp. Gold and topaz bottle stopper cork (1600 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Jeweled gold crown (7000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Phelaia Still, Female Tiefling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She typically wears black cloth garments or leather armor. She has a hunchback. Her long white hair is drawn into a two foot long braid. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She takes great joy in being the best Mayor in town.

History: Phelaia lived on a farm with her mother, near the main road leading to a nearby town. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's since become an addict/alcoholic.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Flaws: Ugly, Shy, Addict. Bonds: Job, Family. Occupation: Mayor

Voice: American accent

Attributes [hide]

Phelaia Still, Female Tiefling Aristocrat 3
Medium (6'5") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Simon Halsey, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears grey painted combat armor at almost all times. His right hand appears badly burned and disfigured. His red hair is braided into rings. He has gleaming, smiling green eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Further he is a bit of a stoner and is frequently out of it.

History: Simon lived on a farm with his father, near the main road leading to a nearby town. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He's since become an addict/alcoholic.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and find a way to reverse the transformation of his sister

Flaws: Addict. Bonds: Criminal record, Family. Occupation: Junk Dealer

Voice: Slow speaker

Attributes [hide]

Simon Halsey, Male Human Warlock 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)13 (+1) 14 (+2)8 (-1)
Skills History +3, Performance +1
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 100 gp. 1 Hourglass.


Social Check DCs


Baern Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears light armors faded through time and improper care. He keeps his black hair in a pixie cut. He has a dull look in his blue eyes.

Personality: He will rave to anyone who will listen. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to loving parents in a slum to the east. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Baern grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Baern. Being a Shipwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane. Bonds: Criminal record, Poor. Occupation: Shipwright

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Baern Gorunn, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)11 (+0) 17 (+3)9 (-1)
Skills Deception +1, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 50 gp. 1 Magnifying glass.


Social Check DCs

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