Great Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has done his best to style his cinnamon fur to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.
Motivation: A strong sense of loyalty to Human people; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Disciplined. Flaws: Ugly, Racist. Occupation: Architect
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Tanglar Nibley, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man is renowned for his bright black suits and hats, and a wedding ring on his left hand. His white hair, when down, is lengthy. He has several tiny jet earrings on each ear.
Personality: Always inclined to offer people food he seems plenty friendly. He also has developed a complete distrust of the Engraver profession.
History: Tanglar was born in the west. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered singing. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and to be a engraver again
Ideals: Philantrophist, Persistence, Artistic. Bonds: In love, Rich, Job. Occupation: Blacksmith
Voice: Can't modulate volume
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Evil (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 500 gp. Deep green spinel (70 gp). Tourmaline (70 gp). Moonstone (20 gp). Jet (70 gp).
Ellywick Daergel, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears just a blue suit. She has a penchant for wearing a ring with an oversized amethyst on her left hand. She sports a flattop hair cut. Her eyes are likewise hazel.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is lazy, self-centered, vain, and jealous.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She struck it rich when she found rare goods in large quantities. She was granted druidic powers by her dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is greedy
Ideals: Fighting, Gifted. Flaws: Selfish. Bonds: Rich, Military. Occupation: Assassin
Voice: Speaks in third person
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 13)
Armor Class 12
Hit Points 99 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Celestial
Attacks Melee +2 / 4d4-2, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 4000 gp. Deep blue spinel (300 gp). Alexandrite (300 gp). Sardonyx (40 gp). Hematite (12 gp). Violet garnet (300 gp). Eye agate (12 gp). Deep blue spinel (300 gp). 1 Medium magic item.
Dazzazn Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears black leather gloves, a black jacket, and tight pants. He has styled his green crest well, parting it to the left. His eyes are gold and catlike.
Personality: He is almost excessively polite to everyone, even when angry. He is lazy, self-centered, vain, and jealous.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His druidic abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.
Motivation: He has passion for adventuring and risk; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted. Flaws: Shy, Selfish. Bonds: Immigrant, Slave. Occupation: Ploughman
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 66 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 180 pp. Chrysoprase (70 gp). Blue star sapphire (900 gp). Eye agate (14 gp). Red-brown spinel (80 gp). Black pearl (400 gp). Deep green spinel (80 gp). Amethyst (80 gp).
John Langston, Male Human [Permalink]
Personal [hide]
Description: He wears a brown collared shirt and tan pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He is physically well-built. His white hair is unkempt and raggedy. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He believes the world needs to unite to get rid of illithids once and for all.
History: John was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He has dedicated himself to building a better kind of golem.
Motivation: To reunite with his old friends.
Flaws: Ugly. Bonds: Poor, Job, Enemies, Adventurer. Occupation: Stableman
Voice: Booming voice
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 300 gp.
Jarsali Teinithra, Female Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy chestnut stubble. She is dressed in earthy colors with a blue and white handkerchief worn on her left side. She has a hunchback. She has done her best to style her chestnut hair to look like a famous performer. Her face is scarred and worn.
Personality: Abrasive and pushy, she has a hard time making friends. She receives visions of the future at random moments
History: Jarsali was raised in a hard working conservative environment. Her necromantic abilities were realized during a raid on her village. She's also a talented Body Guard, but doesn't like to broadcast it.
Motivation: She'd like to take her coworkers down a peg; and she loathes her own lifestyle
Ideals: Gifted. Flaws: Ugly, Antagonistic, Depressed. Bonds: Job. Occupation: Weaver
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 8 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Two Llamas Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'8" and muscular, this northern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red fur is singed and shortened. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born several months after his father was called into army service. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Two Llamas grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Two Llamas. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He loathes his own lifestyle.
Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Immigrant, Military, Criminal record. Occupation: Bookbinder
Voice: Slurs words
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 8
Hit Points 24 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 9 (-1) | 12 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +7 / 3d6+3, Ranged +2 / 3d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 1900 gp. Golden pearl (80 gp). Blue sapphire (900 gp). Deep blue spinel (500 gp).
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