Shifting Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears a lot of dark rich colors, with gold accents. His lavender fur is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He exudes charisma. He is a tour de force of persuasion. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born in a small desert village. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He has gone from town to town working and never settling down anywhere, but has fallen for a local Performer. He hasn't told them the truth, but wants to settle down with them.
Motivation: He would like to get married and retire.
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Has a crush, Nature. Occupation: Ruler
Voice: Thin and wheezing
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 22 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 7 (-2) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +2
Possessions: 800 gp. Rhodochrosite (6 gp). Bloodstone (20 gp). Rock crystal (20 gp).
Roywyn Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she dresses in tan turtlenecks beneath a brown coat with grey slacks. She sports a flattop hair cut. Her eyes are gray and she is always smoking a pipe.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like her mother and her brother before her, after school she went straight into learning to become a Blacksmith. She has worked as a Blacksmith like her mother before her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Joker, Fighting. Flaws: Insomniac. Bonds: Rich, Job. Occupation: Blacksmith
Voice: French accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 33000 sp. Moss agate (13 gp). Deep blue spinel (1000 gp). Amber (100 gp). 1 Minor magic item.
Phann Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: 5'3" and muscular, this southern woman is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze. She keeps her long silver hair kept up in a rat tail. She has green eyes and a blue hat with a black feather.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: She was born into a rich family. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and wants to raise her children well
Ideals: Athletic, Artistic. Bonds: Rich, Criminal record, Family. Occupation: Baker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 48 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1700 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp).
Silent Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown small hat and brown clothes, and carries whips. He has styled his white fur well, parting it to the left. He wears crescent spectacles with a black brim.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born to a Roofer, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Silent fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To clean up the streets; and nothing but the best is good enough for him
Ideals: Fighting, Joker, Impeccable. Bonds: Poor, Attractive, Guardian. Occupation: Laborer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 74 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +6
Possessions: 90 pp. Solid gold idol (900 gp). Gold music box (4000 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cloak Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman wears brown painted combat armor at almost all times. Her brown fur is long and unkept. Her eyes are a pleasant blue.
Personality: She is overprotective of those who hire her services. She is obsessed with a lost civilization.
History: Born to a pair of adventurers, Cloak grew up listening to her mother's many stories. Her psionic abilities were realized during a raid on her village. She has dedicated herself to building a better village for her children.
Motivation: She has passion for adventuring and risk; and she desires power and/or immortality
Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Adventurer. Occupation: Glassblower
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 8)
Armor Class 13
Hit Points 67 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 200 gp. Sapphire pendant on gold chain (2800 gp). Cloth of gold vestments (160 gp). Silver ewer (30 gp). Sapphire pendant on gold chain (2800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zanna Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a slight overbite and is overall scrawny. She sports a flattop hair cut. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She is fixated on the number 1. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Zanna abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To reunite with her old friends; and she has passion for adventuring and risk
Ideals: Gifted. Flaws: Insane, Disease. Bonds: Adventurer, Attractive. Occupation: Mayor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 10 (+0) | 18 (+4) | 14 (+2) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Gnome, Druidic, Dwarven
Attacks Melee -2 / 1d8-4, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 300 gp. A roughly beaten golden orb (110 gp). Fire opal pendant on a fine gold chain (900 gp).
Arjhan Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He tends to wear a black poncho over his likewise colored trousers and shirt. He carries with him a set of clubs, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His rusty crest is singed and shortened. His red eyes peer out from beneath his feathered black hat.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born in the north, but his parents moved at a very young age to the south. Arjhan was born on a far northern plains where he grew up under the tutelage of his father, an expert Mayor. He left for the north, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Fighting, Optimist. Flaws: Ugly, Secretive. Bonds: Immigrant. Occupation: Mayor
Voice: Australian accent
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 54 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 17
Languages Common, Abyssal, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 500 gp. Sard (20 gp). Black star sapphire (700 gp). Fiery yellow corundum (700 gp). Blue quartz (16 gp). White pearl (50 gp). Rich purple corundum (700 gp). Violet garnet (800 gp). Bloodstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!