Adran Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears tan trousers with brown and green striped suspenders. He wears various colorful collared shirts. Beneath his clothing is a huge mess of scar tissue. His small hat is riddled with cuts and holes. His thin eyebrows rest above his beady gray eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in a small desert village. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality.
Ideals: Gifted. Flaws: Ugly. Bonds: Slave, Adventurer, Nature. Occupation: Mason
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Gnome, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Uadjit Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She likes to wear ponchos typically of a light green in addition to tight pants. She has styled her silver crest well, parting it to the right. Her thin eyebrows rest above her beady red eyes.
Personality: Stoic and calm, she prefers to meditate than take action. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born several months after her father was called into army service. A gypsy cursed her at a young age, leading to her ugly appearance. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She wants nothing more than to rejoin the army; and she'd like to take her coworkers down a peg
Ideals: Disciplined, Optimist. Flaws: Ugly, Secretive. Bonds: Military, Job. Occupation: Mason
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 30 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +4
Possessions: 1500 gp. Jasper (40 gp). Freshwater pearl (14 gp). Banded agate (14 gp). Violet garnet (1200 gp). Rhodochrosite (14 gp). Lapis lazuli (14 gp). Eye agate (14 gp). Black pearl (1200 gp).
Melissa Dalanthan, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a simple yellow robe with black stripes complete with hood. Her hair is cut close to her head. Her violet eyes dart from person to person.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Melissa studied abroad. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Marry her sister to traveling adventurers; and nothing but the best is good enough for her
Ideals: Impeccable, Gifted. Bonds: Military, Nature, Family. Occupation: Layabout
Voice: Old thin voice
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 6 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 800 gp. Fiery yellow corundum (1500 gp). Star rose quartz (40 gp). Smoky quartz (40 gp).
Barendd Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he has the majority of his body covered in plate. He keeps his red hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Flaws: Cynical, Disease. Bonds: Slave, Adventurer. Occupation: Barkeep
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 350 gp.
Merla Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She carries with her a set of scythes on her belt, each one with a ruby on the hilt. She has a long golden ponytail with little hanging trinkets. Her thin eyebrows rest above her beady gray eyes.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Merla abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Merla fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Meet up once more with her childhood friend.
Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Navigator
Voice: Raspy
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 5)
Armor Class 14
Hit Points 8 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 8 (-1) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Smoky quartz (50 gp). Black pearl (1500 gp). Aquamarine (1500 gp). Deep blue spinel (1500 gp). 1 Masterwork Common Ranged Weapon.
Antinua Erenaeth, Female Half-Elf [Permalink]
Personal [hide]
Description: An older woman who typically wears a sleeveless long coat of deep yellow leather and dull grey iron scale mail, she is not a threatening figure. Her silver hair is matted, messy, and big. She has brown eyes and a yellow hat with a grey feather.
Personality: Antinua is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is harsh and unforgiving.
History: She was born the only child of a wealthy merchant. She was an athlete and attended two major summer competitions. She never won. After a long history of fighting, Antinua and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and wants to work out more often
Ideals: Extrovert, Entrepeneur, Athletic. Flaws: Ugly, Antagonistic. Occupation: Engraver
Voice: Sounds elderly
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 200 gp. 1 Healer’s kit. 1 Bullseye lantern. 1 Small steel mirror.
Joan Camden, Female Human [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is physically well-built. Her hair is red, silky, and of moderate length. She has a dull look in her brown eyes.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a logical person and will generally grow upset if things defy logic and science.
History: She was raised in a white middle class family as the only child. A few years later when the west was not economically sound they moved to her current location. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To share knowledge with the world; and to find somewhere to settle down
Ideals: Logical. Flaws: Shy, Mundane. Bonds: Attractive, Immigrant. Occupation: Apothecary
Voice: Squeaky
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 7 (-2) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 900 sp. Aquamarine (400 gp). Eye agate (4 gp). Smoky quartz (20 gp). 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!
