Efferil Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: He is typically in his Junk Dealer uniform, and carries maces. He wears a broad hat to hide his balding. His eyes are a pleasant brown.
Personality: While he acts the brute, he is far gentler than he would appear. He cannot resist a sob story and will often dote over anyone who has one.
History: The child of a Weaver, who enjoyed hunting, Efferil was taken on many hunting expeditions. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He then took over the family business and is one of the better Junk Dealer for hire.
Motivation: Sabotage a competitor; and expand his business
Ideals: Fighting, Philantrophist. Bonds: Job, Nature, Military. Occupation: Junk Dealer
Voice: Indian accent
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 5 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 9 (-1) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: Blue quartz (7 gp). Hematite (7 gp). Sard (30 gp).
Flask Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears pastel painted combat armor at almost all times. His fur is orange and curly. He tend to wears goggles to shield his eyes.
Personality: A skeptical and narcissistic man, Flask's first love is himself. His second love is also himself. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Sold as a small child to a slaver, Flask was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Flask was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Flask's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Flask and his spouse have recently divorced.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Actor
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 11 (+0) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 110 gp. Banded agate (15 gp).
Curran Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'3" and dresses in collared shirts and wears a proper scarf over his head. His black hair is unkempt and raggedy. He is baby faced.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not trust anyone and sleeps with one eye open.
History: Sold as a small child to a wizard, Curran was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his youth he was a Locksmith, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Passionate. Flaws: Ugly, Insomniac. Bonds: Poor, Mentor. Occupation: Navigator
Voice: Speaks in third person
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Masterwork Uncommon Weapon.
Rimmon Wish, Male Tiefling [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a moderate pudge and is not very fit. His black hair is long and unkept. This gold eyed northerner is not easily forgotten.
Personality: He never swears and excessively uses polite adverbs when speaking. He also hits on women, regardless of circumstances.
History: He comes from a rich northern family. A freak accident while working with his Barber mother left him crippled. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he would like to get married and retire
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Rich, Has a crush. Occupation: Cook
Voice: American accent
Attributes [hide]
Medium (6'5") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Goblin, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. Onyx (60 gp).
Orla Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, she usually wears her blue robe and has her scimitar always slung over her shoulder. Her hair is red and curly. Her hazel eyes are passionate and lively.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has a small toy that she constantly fidgets with.
History: She is a Lamia in disguise. From there she went from mercenary job to mercenary job. She got away from her former life and has fallen to alcoholism.
Motivation: She has passion for adventuring and risk; and she desires power and/or immortality
Ideals: Joker. Flaws: Ugly, Addict. Bonds: Poor, Adventurer. Occupation: Engraver
Voice: French accent
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 16 (+3) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 60 pp.
Nalaed Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is muscular with a powerful set of arms. She keeps her long golden hair kept up in a rat tail. Her skin is flawless and her green eyes scan people very quickly.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is lazy and tries to find solutions quickly.
History: She was born blind and as such lacked many opportunities for work. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.
Motivation: Wants to open a new tavern; and she is greedy
Flaws: Lazy, Disease. Bonds: Rich, Attractive, Job. Occupation: Spice Merchant
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 122 (12d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 20 (+5) | 7 (-2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +7
Possessions: 1000 gp. An abacus with copper, silver and gold markers (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Cloth of gold vestments (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rhogar Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He has a moderate pudge and is not very fit. His crest is short and silver. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was always a brilliant, if unscrupulous mind. There was a wharf not far from home where he often wandered off to fish. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To clean up the streets; and to share knowledge with the world
Ideals: Fighting, Logical. Flaws: Insane. Bonds: Guardian, Nature. Occupation: Servant
Voice: Whispers
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 300 gp.
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