Andry High-hill, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a white coat over a grey low-cut shirt, and a small hat upon her head. Her hair, while still mostly chestnut, has prominent grey streaks. Her green eyes lackadaisically let the world flow into them.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is used to getting what she wants. In part because she is a meticulous planner.
History: Andry was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Server work with an outfit from a few towns over. Server work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Server job now, and dutifully fulfills any obligations she has.
Motivation: She would like to get married and retire; and wants to have a good time and be beloved
Ideals: Optimist, Professionalism. Bonds: Poor, Job, Has a crush. Occupation: Server
Voice: Sore throat, cough
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 36 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +2
Possessions: 50000 cp. Solid gold idol (400 gp). Brass mug with jade inlays (500 gp).
Anakis Fear, Female Tiefling [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She is physically well-built. Her blue hair is braided into rings. Her eyes are black and beady.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Born to a poor family in the city she treasured whatever gifts she got. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Crown-heir. She has achieved small success as a Crown-heir.
Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern
Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Poor, Job. Occupation: Crown-heir
Voice: American accent
Attributes [hide]
Medium (6'4") Tiefling, True Neutral (CR 11)
Armor Class 11
Hit Points 81 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: 700 gp. Brass mug with jade inlays (500 gp). A roughly beaten golden orb (90 gp). Jeweled gold crown (3000 gp). Large well-done wool tapestry (500 gp). A necklace of small pink pearls (2000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eridred Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She is physically well-built. Her chestnut hair is cut short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born the only child of a wealthy merchant. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Her religion dominates her actions; and retire the richest woman in the west
Ideals: Joker, Entrepeneur. Flaws: Insane. Bonds: Attractive, Religious. Occupation: Barrister
Voice: Prounounces S like Z
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 44 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: Just what you see.
Tordrid Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a lot of dark rich colors, with gold accents. She sports a flattop hair cut. Her green eyes dart from person to person.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She feeds upon the attention of others.
History: She got into the Blacksmith business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Blacksmith. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She seems to be bored by most things; and balancing her hectic life and new blacksmith responsibilities is difficult
Ideals: Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Attractive, Job. Occupation: Blacksmith
Voice: Italian accent
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 8
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Spear Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a robe, a symbol of strength around his neck, and a ceremonial dagger on his belt. His fur, while still mostly beige, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to make people angry or surprised. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His first spouse was a Fletcher, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: To reunite with his absent father; and regain custody of his son
Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Attractive, Family. Occupation: Guard
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 42 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 3d6-3, Ranged +6 / 3d6+2, Grapple +4
Possessions: 1600 gp. Black pearl (900 gp). Moss agate (9 gp). Bloodstone (80 gp). Malachite (9 gp).
Sarah Easton, Female Human [Permalink]
Personal [hide]
Description: This malnourished woman wears just a brown suit. She has shaved her head bald. Her eyes are green.
Personality: She is happy with her job as a Sellsword. She turns her eye from what people do, preferring to live and let live. She works hard and plays hard.
History: Born in a small village she learned the ways of the warrior from her mother. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sellsword. She's also a talented Engraver, but doesn't like to broadcast it.
Motivation: To reunite with her absent mother.
Ideals: Fighting. Flaws: Hedonist. Bonds: Poor, Job, Family. Occupation: Sellsword
Voice: Squeaky
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 11)
Armor Class 8
Hit Points 6 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 7 (-2) | 6 (-2) | 6 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 3d8-3, Ranged +2 / 3d8-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Isabella Westcott, Female Human [Permalink]
Personal [hide]
Description: 6'1" and muscular, this southern woman is dressed in earthy colors with a brown and white handkerchief worn on her left side. She has wavy black hair. Her eyes are hazel and beady.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is skeptical of what others tell her and is slow to trust.
History: Isabella hails from a village terrorized by orcs. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Someone believes her a fraud.
Ideals: Athletic, Passionate. Flaws: Ugly, Shy. Bonds: Enemies, Religious. Occupation: Fletcher
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Draconic, Terran, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 140 gp.
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