Kite Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a brown and white handkerchief worn on her left side. She carries a battered monstrous two handed axe and tarnished hammer as well. Her fur is white and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She got into the Miller business at a young age. She helped her father out around the business and became quite the natural. She got away from her former life and has fallen to alcoholism.
Motivation: Further expansion of business.
Ideals: Fighting. Flaws: Insane, Ugly, Fearful, Addict. Bonds: Job. Occupation: Miller
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Vapula Fear, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her flail with her veritable burlap sack of a shirt. Her red hair is smooth and relatively long. Her eyes are white and beady.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Her parents moved while she was still in utero so she is the first generation to be born here. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now mingles about in high society.
Motivation: She feels threatened by others.
Flaws: Ugly, Fearful. Bonds: Guardian, Rich, Immigrant. Occupation: Barrister
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 6)
Armor Class 10
Hit Points 49 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 10000 cp. Violet garnet (400 gp). Banded agate (9 gp).
Erias Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. His silver hair is kept up in a ponytail inside a broad hat. He has green eyes and a brown hat with a blue feather.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: The child of eastern immigrants he idolized his mother. While studying, he fell in love. They married and had a daughter. Days after completing his studies, news broke out that his hometown was attacked by brigands. Erias was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: He'd like to take his coworkers down a peg; and revenge
Flaws: Antagonistic. Bonds: Poor, Enemies, Immigrant, In love, Job. Occupation: Guard
Voice: Strong lisp
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Sylvan, Halfling, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 70 gp.
Uraim Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a grey wide-brimmed hat and grey clothes. He is muscular with a powerful set of arms. He wears a wide-brimmed hat to cover his moderate length auburn hair. His amber unseeing eyes seem to look past you.
Personality: Uraim wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born a particularly ugly child, much to the horror of his parents. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He's also a talented Layabout, but doesn't like to broadcast it.
Motivation: Doesn't want to be a Masseuse and was forced into it by his family; and to reunite with his old friends
Ideals: Disciplined. Flaws: Disease, Ugly. Bonds: Job, Family, Adventurer. Occupation: Masseuse
Voice: Slow speaker
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 240 gp.
Lidda High-hill, Female Halfling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is dressed in a clean white cloak covering her clean studded leather. Her tied-back hair is golden. Her brown eyes dart from person to person.
Personality: This woman loves music and to teach people music more than just about anything. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Her mother was a soldier and died while she was still young. Lidda was left her mother's suit of armor and trained in its use and care. She got away from her former life and has fallen to alcoholism.
Motivation: To unite with her brother.
Ideals: Artistic. Flaws: Addict. Bonds: Family, Military. Occupation: Interpreter
Voice: Soothing and warm
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 115 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 6 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
Possessions: 3000 gp. Gold and topaz bottle stopper cork (1100 gp). Large well-done wool tapestry (500 gp). Jeweled gold crown (6000 gp). Gold and topaz bottle stopper cork (1100 gp). Solid gold idol (900 gp). A delicate brass dragon egg (30 gp). 1 Minor magic item.
Seven Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is physically well-built. He wears a top hat to hide his balding. He wears crescent spectacles with a black brim.
Personality: He is a hateful person. He taunts others and blames them for his problems. As long as the job gets done he does not care how it got done.
History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: His relatives are trying to arrange a marriage; and he desires power and/or immortality
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Poor, Adventurer, Family. Occupation: Scribe
Voice: Dark and ominous
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 53 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 10 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp. Hematite (4 gp). Chrysoberyl (150 gp).
Gale Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'8" and lanky with angular features, he is an attractive figure. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown fur is braided into rings. His yellow eyes have a joyful gleam in them most of the time.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also hits on women, regardless of circumstances.
History: His parents moved while he was still in utero so he is the first generation to be born here. In his 15th year, his parents were killed by a dire rats raid, leaving Gale alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Gale was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.
Flaws: Shy. Bonds: Attractive, Has a crush, Immigrant, Enemies. Occupation: Barber
Voice: Relaxed voice
Attributes [hide]
Medium (6'8") Tabaxi, True Neutral (CR 10)
Armor Class 8
Hit Points 39 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +2 / 3d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1400 gp.
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