Fabien Beren, Male Gnome [Permalink]
Personal [hide]
Description: This light-skinned male wears professional attire. He is tall, broad shouldered and powerfully built. He has wavy golden hair. He has a tattooed face.
Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He is a very good compulsive liar and kleptomaniac.
History: He was born to loving parents in a slum to the north. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.
Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Criminal record, Poor. Occupation: Fisher
Voice: Dark and ominous
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 24 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 14 (+2) | 13 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp.
Daar Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a husky woman, who is wearing colorful clothing, dressed as a Blacksmith. She sports a flattop crest cut. Her face is covered beneath a completely black helmet.
Personality: Overbrimming with self-confidence, Daar isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She plays an instrument quite well.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She took every job she could get her hands on, but the opportunities for Dragonborns in the north were limited. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is a bit of a kleptomaniac; and she's repulsed by the pc
Ideals: Impeccable, Artistic. Flaws: Antagonistic. Bonds: Immigrant, Criminal record. Occupation: Blacksmith
Voice: Thin and wheezing
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 7)
Armor Class 11
Hit Points 36 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: 60000 cp. Moss agate (13 gp). Sardonyx (50 gp). Sardonyx (50 gp). 1 Minor magic item.
Qemuel Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and is typically in his Barrister uniform. His hair is red, silky, and of moderate length. His fierce black eyes like to dwell on things.
Personality: He is fixated on the number 88. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Around other people he will do his best to conceal his emotions and appear jolly.
History: He got into the Barrister business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Barrister for the past few years.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Athletic. Flaws: Insane, Shy. Bonds: Job, Attractive. Occupation: Barrister
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 17)
Armor Class 10
Hit Points 81 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Terran
Attacks Melee +10 / 5d4+4, Ranged +6 / 5d4+0, Grapple +6
Possessions: 3000 gp. Brown diamond (6000 gp). Deep blue spinel (1100 gp). Eye agate (9 gp). Onyx (70 gp). Pink pearl (90 gp). White pearl (90 gp). Onyx (70 gp). Bloodstone (70 gp). Azurite (9 gp). Black pearl (1100 gp).
Dagger Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman is wearing a long, brown, dusty cloak and is in decent physical shape. She keeps her long beige fur kept up in a rat tail. Her eyes are copper and catlike.
Personality: Dagger is depressed about a lot of things. She tends to be a nihilist. The war was a terrible time for her, and Dagger does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She has achieved small success as a Soapmaker.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants nothing more than to rejoin the army
Flaws: Depressed. Bonds: Military, Nature, Job, Enemies. Occupation: Soapmaker
Voice: Booming voice
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 61 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Druidic
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 |
Possessions: 13000 sp. 1 Minor magic item. 1 Minor magic item.
Adrie Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: She stands about 4'7" and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her left leg appears badly burned and disfigured. Sporting a auburn mohawk this woman's hair draws a lot of attention. She wears a mask on her face.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Elf in existence. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Justice. Bonds: Rich, Criminal record, Nature. Occupation: Junk Dealer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 17 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Giant, Auran, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Banded mail. 1 Chain shirt. 1 Half-Plate.
Quillathe Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: She wears dull blue sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed monstrous two handed axe, just in case. Her skin is fair and her fingers are delicate and long. Her long brown hair reaches down to her waist. She wears a mask on her face.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Quillathe was born the youngest of three triplets. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Quillathe took refuge in the old dungeon and found the beat up monstrous two handed axe and armor she uses now. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She is greedy; and doesn't want to be a servant and was forced into it by her family
Ideals: Optimist. Bonds: Family, Nature, Adventurer, Rich. Occupation: Servant
Voice: Soothing and warm
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 59 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 13 (+1) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Elven, Druidic
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1900 gp. Freshwater pearl (5 gp). White pearl (80 gp). Chrysoberyl (80 gp). Chrysoberyl (80 gp). White pearl (80 gp). Tiger eye turquoise (5 gp).
Akta Generous, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she very much looks the part of a Spy. Her red hair is braided into rings. Her silver eyes lackadaisically let the world flow into them.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She comes from a rich southern family. Akta was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She has since lost track of the people in her past.
Motivation: She is compelled to act according to her religious beliefs; and expand her business
Ideals: Philantrophist. Bonds: Job, Religious, Rich, Family. Occupation: Spy
Voice: Sounds elderly
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 53 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 18 (+4) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +2
Possessions: Citrine (40 gp). Eye agate (5 gp).
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