Kilia Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her attire stands in sharp contrast to her quarterstaff, which is beautifully polished and possesses an ornate carving of a card on it. She has done her best to style her black hair to look like a famous performer. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was raised in a desert tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She is untrained/undisciplined, which makes her dangerous.
Motivation: She's attracted to the PC.
Flaws: Insane, Sensitive. Bonds: Rich, Has a crush, Nature. Occupation: Sage
Voice: Draws out vowels
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 70 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 1000 gp. Eyepatch with mock eye of sapphire and moonstone (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Sapphire pendant on gold chain (800 gp). Golden circlet with four aquamarines (4000 gp). Gold and topaz bottle stopper cork (700 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Brass mug with jade inlays (200 gp). Jeweled gold crown (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hugolina Charlton, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy red stubble. She wears a well pressed and immaculate suit (or dress). She has a hunchback. Her red hair is wavy and long. She is baby faced.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge; and many gnolls want her driven away
Ideals: Gifted, Fighting. Flaws: Ugly, Insomniac. Bonds: Enemies. Occupation: Slave Trader
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 6 (-2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 210 gp.
Lance Westcott, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears tight fitting clothing which further accentuates his frame. His hair is always cut to a buzz. His brown eyes dart from person to person.
Personality: He is extraordinarily eccentric. He is harsh and unforgiving.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is not mentally stable, and does not behave rationally
Ideals: Philantrophist. Flaws: Insane, Antagonistic, Greedy. Bonds: Attractive, Mentor. Occupation: Shepherd
Voice: Whispers
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp.
Shanairla Thorton, Female Half-Elf [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across her face, she is wearing a long, violet, dusty cloak. Her white hair, when down, is lengthy. Her ears are large.
Personality: She speaks before she thinks and is too direct. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Sold as a small child to a brothel owner, Shanairla was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her childhood dream was to be a Fletcher, but she was a colossal failure. She inherited the family business which she has now maintained for 9 years.
Motivation: She wants to meet her childhood hero; and expand her business
Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Mentor, Job, Adventurer. Occupation: Ploughman
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 2)
Armor Class 8
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
Findex Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged woman dresses well, wearing green shirts, loose pants, and blazers most of the time and is in decent physical shape. Her crest is black and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: She was born in a small plains village. In her 14th year, her parents were killed by a goblins raid, leaving Findex alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Someone believes her a fraud.
Flaws: Insomniac, Shy. Bonds: Attractive, Enemies, Nature. Occupation: Marshal
Voice: Smooth and feminine
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 48 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 12 (+1) | 18 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Draconic, Sylvan, Auran
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
Possessions: 240 pp. 1 Minor magic item.
Pelaios Haunted, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a worn and beaten armor. His hair is white and very short. He wears large thick round spectacles.
Personality: He is calm most of the time but flees social interaction. He is a font of random trivia from the lore and stories he has discovered
History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Money/treasure; and wants to work out more often
Ideals: Athletic, Logical. Flaws: Shy, Depressed. Bonds: Rich. Occupation: Cartwright
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 6)
Armor Class 11
Hit Points 21 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp. Amber (60 gp). 1 Minor magic item. 1 Minor magic item.
Ortegar Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a perfectly clean shirt and pair of pants. His auburn hair is braided into rings. He wears a mask on his face.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Ortegar was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Ortegar's father didn't care for him much, and the feeling was mutual. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He feels the way he acts is they only way to get by in the world; and he seems to be bored by most things
Ideals: Impeccable. Flaws: Antagonistic, Impulsive, Mundane. Bonds: Attractive, Guardian. Occupation: Apothecary
Voice: Can't modulate volume
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 90 pp. Violet garnet (200 gp). 1 Half-Plate.
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