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NPC Generator

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Advanced [show]


John Solvenstein, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears yellow trousers with green and blue striped suspenders. He wears various colorful collared shirts. His silver hair is greasy and uncared for. He has blue eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not trust anyone and sleeps with one eye open.

History: He was born to loving parents in a slum to the south. Through the years after John was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. John's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Poor. Occupation: Server

Voice: Loud with bravado

Attributes [hide]

John Solvenstein, Male Half-Elf Expert 5
Medium (4'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)15 (+2) 13 (+1)14 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Aquan, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 400 gp. Smoky quartz (20 gp). Golden yellow topaz (1200 gp). Carnelian (20 gp).


Social Check DCs


Ratak Beitz, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man wears a custom-built plate barding that's adorned with black lining and desert motifs. His clothes are grease stained in places. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is able to fit into much smaller and tighter spaces than normal.

History: Ratak was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Since then, he has sought to make the best of life.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Optimist, Gifted. Bonds: Poor, Immigrant, Family. Occupation: Tanner

Voice: Irish accent

Attributes [hide]

Ratak Beitz, Male Half-Orc Aristocrat 3
Medium (6'5") Half-Orc, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)3 (-4) 15 (+2)7 (-2)
Skills Intimidation +0, Nature -2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Ida Huxley, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She carries a battered trident and tarnished mace as well. She keeps her auburn hair in a pixie cut. She is very pretty but has cold, dead eyes.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born the only child of a wealthy merchant. She found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs

Ideals: Fighting, Philantrophist, Entrepeneur. Bonds: Rich, Attractive, Adventurer. Occupation: Mason

Voice: Speaks with squeezed throat

Attributes [hide]

Ida Huxley, Female Human Aristocrat 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)16 (+3) 9 (-1)17 (+3)
Skills Acrobatics +2, History +5
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +5

Possessions: 100 gp. Golden yellow topaz (300 gp).


Social Check DCs


Jarana Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She very much looks the part of a Unemployed. She sports golden long hair. She has a dull look in her amber eyes.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is skeptical of what others tell her and is slow to trust.

History: She was born to loving parents in a slum to the north. Her father was very strict, and drilled into her lessons on being the perfect lady. She has achieved small success as a Unemployed.

Motivation: She is unsatisfied with her job; and she feels the way she acts is they only way to get by in the world

Ideals: Athletic, Impeccable. Flaws: Shy. Bonds: Job, Poor. Occupation: Unemployed

Voice: Jamaican accent

Attributes [hide]

Jarana Goblinbane, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)13 (+1) 13 (+1)7 (-2)
Skills Persuasion +0, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 230 gp.


Social Check DCs


Krimmon Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of scimitars, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair is brown and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is lazy and tries to find solutions quickly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his mother's forge. He's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and to be a jeweler again

Ideals: Fighting. Flaws: Insomniac, Lazy. Bonds: Nature, Rich, Job. Occupation: Brewer

Voice: Mumbles to self between sentences

Attributes [hide]

Krimmon Jamjar, Male Halfling Sorcerer 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 27 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)8 (-1) 10 (+0)17 (+3)
Skills Athletics +4, Religion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp.


Social Check DCs


Quillathe Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: This woman is very fat, and wears just a tan suit. Her long blonde hair reaches down to her waist. She has several tiny ruby earrings on each ear.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born in a small desert village. Like her mother and her sister before her, after school she went straight into learning to become a Sculptor. She now owns her own business.

Motivation: Wants to open a new tavern; and she has money and likes to spend it

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Rich, Nature, Job. Occupation: Sculptor

Voice: Low range voice

Attributes [hide]

Quillathe Ofandrus, Female Elf Expert 3
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)15 (+2) 16 (+3)18 (+4)
Skills Athletics +4, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Celestial, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5

Possessions: 7000 cp. Tourmaline (110 gp). Red garnet (110 gp). Hematite (8 gp).


Social Check DCs


Salanop Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a tan collared shirt and grey skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. She keeps her long silver hair kept up in a rat tail. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She believes the world needs to unite to get rid of dire rats once and for all.

History: From birth she was tutored by a cruel and relentless mentor. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Salanop was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Optimist. Bonds: Attractive, Enemies, Mentor, Family. Occupation: Interpreter

Voice: Slow speaker

Attributes [hide]

Salanop Tarkelby, Female Gnome Bard 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)10 (+0) 15 (+2)18 (+4) 12 (+1)11 (+0)
Skills Deception +2, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Orc, Celestial, Halfling, Terran
Attacks Melee -2 / 1d10-4, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143200000

Possessions: 15000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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