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NPC Generator

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Advanced [show]


Serpent Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a lot of dark rich colors, with gold accents. His yellow fur is still thick. His eyes are copper and catlike.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a minor phobia of water and hates getting wet.

History: Serpent was born with his father's beautiful face. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting goblins, the young Serpent began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A deep hatred of goblins.

Ideals: Entrepeneur. Flaws: Terse, Fearful. Bonds: Attractive, Enemies. Occupation: Miller

Voice: Hissing voice

Attributes [hide]

Serpent Of Storm, Male Tabaxi Commoner 5
Medium (6'4") Tabaxi, Lawful Good (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)10 (+0) 13 (+1)14 (+2)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Senteq Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a blue shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them, and sports empty pouches on his belt. His tied-back hair is red. His eyes are likewise gray. His teeth are white and perfect.

Personality: Overbrimming with self-confidence, Senteq isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the east was not economically sound they moved to his current location. He struck the Butcher job and began his own company from there.

Motivation: Balancing his hectic life and new Butcher responsibilities is difficult; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: Attractive, Job, Rich, Immigrant. Occupation: Butcher

Voice: Smoker's lung

Attributes [hide]

Senteq Gobblefirn, Male Gnome Sorcerer 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 31 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)7 (-2) 12 (+1)14 (+2)
Skills Animal Handling +3, Arcana +0
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. White pearl (60 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Mugrunden Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of glaives on his belt, each one with a topaz on the hilt. He sports a flattop crest cut. He wears an eyepatch.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a ruthless business man, a trait he acquired from his mother.

History: Born in a small village he learned the ways of the warrior from his mother. His childhood dream was to be a Banker, but he was a colossal failure. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to open a new tavern; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Insane. Bonds: Job. Occupation: Mason

Voice: Scratchy, weak

Attributes [hide]

Mugrunden Beryntolthropal, Male Dragonborn Sorcerer 14
Medium (6'3") Dragonborn, Neutral Evil (CR 14)
Armor Class 11
Hit Points 75 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 17 (+3)10 (+0) 13 (+1)14 (+2)
Skills Investigation +5, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +9 / 4d6+4, Ranged +6 / 4d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 6000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Fire opal pendant on a fine gold chain (2100 gp). Old masterpiece painting (2100 gp). Gold and topaz bottle stopper cork (800 gp). An abacus with copper, silver and gold markers (110 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). An abacus with copper, silver and gold markers (110 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item.


Social Check DCs


Seere Faith, Female Tiefling [Permalink]

Personal [hide]

Description: 6'3" and muscular, this southern woman wears green painted combat armor at almost all times. She keeps her long dark red hair kept up in a rat tail. She wears large thick round spectacles.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Sold as a small child to a slaver, Seere was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. While studying, she fell in love. They married and had a daughter. Some 2 years later her spouse died after the birth of her daughter. Heartbroken, Seere never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Wishes to resurrect an old love; and wants a kiss

Ideals: Athletic, Disciplined. Bonds: In love, Mentor. Occupation: Sculptor

Voice: Speaks like tongue is numb

Attributes [hide]

Seere Faith, Female Tiefling Ranger 3
Medium (6'3") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)11 (+0) 16 (+3)19 (+4)
Skills Persuasion +6, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Pearl Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she likes to wear white tank tops with tan skirt. She has styled her auburn hair well, parting it to the right. Her fair skin shows little sign of her aristocratic breeding.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Sold as a small child to a wizard, Pearl was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and to end her boredom

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Mentor, Religious. Occupation: Detective

Voice: Sleepy voice

Attributes [hide]

Pearl Honeypot, Female Halfling Paladin 8
Small (2'8") Halfling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 29 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)14 (+2) 10 (+0)15 (+2)
Skills Arcana +5, Performance +5
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 120000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Susannah Perry, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, marred by beers. With wild golden hair. She has a tattooed face.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is lazy, self-centered, vain, and jealous.

History: A powerful brothel owner made her what she is. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Money/treasure.

Ideals: Persistence. Flaws: Ugly, Antagonistic, Selfish. Bonds: Rich, Mentor. Occupation: Miller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Susannah Perry, Female Human Barbarian 9
Medium (5'7") Human, Lawful Evil (CR 9)
Armor Class 12
Hit Points 71 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)12 (+1) 16 (+3)14 (+2)
Skills Athletics +2, Performance +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +5

Possessions: 4000 sp.


Social Check DCs


Halander Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: 3'0" and muscular, this eastern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair, when down, is lengthy. His brown unseeing eyes seem to look past you.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker. Flaws: Disease. Bonds: In love. Occupation: Roofer

Voice: Voice breaks

Attributes [hide]

Halander Jamjar, Male Halfling Wizard 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 28 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Nature +4, Performance +5
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 50000 cp.


Social Check DCs

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