Artin Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a lot of dark rich colors, with gold accents. She wears her auburn hair down. Her eyes are hazel and catlike.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has all her life been fascinated with singing.
History: Artin was born with her mother's beautiful face. Her mother took her hunting and taught her how to get in the mind of other creatures. She has recently gotten a pet goose that steals things from people.
Motivation: Wants to work out more often; and to share knowledge with the world
Ideals: Athletic, Joker, Artistic. Bonds: Attractive, Nature. Occupation: Engraver
Voice: Speaks with back of mouth
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 92 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 17 (+3) | 19 (+4) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven, Druidic, Undercommon, Ignan
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: 24000 sp. Gold dragon comb with red garnet eye (300 gp). Gold and ruby ring (9000 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oblar Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: This man has a large red mantle and cape that has been intricately interwoven into his blue robe, and sports empty pouches on his belt. His black hair is knotted and matted. His hazel eyes are passionate and lively.
Personality: This man loves painting and to teach people painting more than just about anything. He misses his home and complains about the freezing weather, even in summer.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Oblar was born on a far western desert where he grew up under the tutelage of his mother, an expert Shepherd. He became a Shepherd soon after.
Motivation: He's attracted to the PC; and further expansion of business
Ideals: Artistic. Flaws: Antagonistic. Bonds: Immigrant, Job, Has a crush. Occupation: Shepherd
Voice: Pirate accent
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 23 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 33000 sp. Chalcedony (20 gp). Blue quartz (12 gp). Alexandrite (900 gp). Deep green spinel (50 gp).
Orryn Gummen, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'5". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is braided into rings. His eyes are green and catlike.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He works hard and plays hard.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is a bit of a kleptomaniac.
Flaws: Shy, Hedonist. Bonds: Adventurer, Rich, Criminal record. Occupation: Cartwright
Voice: Scottish accent
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Anne Riley, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 5'3". She wears a fancy grey dress. Her red hair is cut jaggedly and amateurishly. She has gleaming, smiling amber eyes.
Personality: She hates orcs. She views them as having robbed her home of its proper glory. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Anne hails from a village terrorized by orcs. She has chosen to use the inheritance that was left to her frivolously. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She feels the way she acts is they only way to get by in the world; and wants to open a new tavern
Ideals: Impeccable. Bonds: Attractive, Enemies, Religious, Rich, Job. Occupation: Mortician
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 500 sp.
Tethren Covert, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a black small hat and black clothes. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His chestnut hair is matted, messy, and big. He wears a mask on his face.
Personality: Tethren wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born in the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now mingles about in high society.
Motivation: Retire the richest man in the east.
Ideals: Disciplined, Logical, Entrepeneur. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Hunter
Voice: Low range voice
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: Just what you see.
Makaria Rumor, Female Tiefling [Permalink]
Personal [hide]
Description: She tends to wear a large green jacket. Her attire stands in sharp contrast to her crossbow, which is beautifully polished and possesses an ornate carving of a skull on it. Her dark red hair is braided into rings. She has several tiny amethyst earrings on each ear.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To unite with her sister.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Adventurer, Military, Family. Occupation: Masseuse
Voice: Gruff and masculine
Attributes [hide]
Medium (5'6") Tiefling, True Neutral (CR 16)
Armor Class 9
Hit Points 115 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Celestial, Undercommon
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 700 pp. Jet (50 gp). Banded agate (13 gp). Onyx (50 gp). Obsidian (13 gp). Eye agate (13 gp). Lapis lazuli (13 gp). Moonstone (50 gp). Rock crystal (50 gp). Tiger eye turquoise (13 gp). Smoky quartz (50 gp). Obsidian (13 gp). Violet garnet (500 gp). Moss agate (13 gp). Violet garnet (500 gp). 1 Medium magic item.
Kilia Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She carries a battered quarterstaff and tarnished sai as well. Her silver hair is still thick. She has gleaming, smiling gray eyes.
Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: Kilia lived on a farm with her father, near the main road leading to a nearby town. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Servant. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Sabotage a competitor; and her relatives are trying to arrange a marriage
Ideals: Fighting. Bonds: Enemies, Immigrant, Family, Job. Occupation: Servant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 7 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 100 pp. White pearl (40 gp).
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