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NPC Generator

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Advanced [show]


Juliana Astley, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a brown shirt with thin yellow vertical stripes and brown pants. She wears a top hat to hide her balding. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born to a criminal king-pin and mafia family She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is greedy; and she is a bit of a kleptomaniac

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Criminal record, Nature. Occupation: Performer

Voice: Jittery and nervous

Attributes [hide]

Juliana Astley, Female Human Bard 11
Medium (5'5") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 70 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)12 (+1) 17 (+3)13 (+1)
Skills Acrobatics +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 210 pp. Emerald (400 gp). Azurite (11 gp). Fiery yellow corundum (400 gp). Rich purple corundum (400 gp). Obsidian (11 gp). Rich purple corundum (400 gp). Fiery yellow corundum (400 gp). Alexandrite (1600 gp). Bloodstone (20 gp). 1 Minor magic item.


Social Check DCs


Conrad Riley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a long auburn beard with little hanging trinkets. His eyes are likewise brown. His teeth are white and perfect.

Personality: He snorts whenever he laughs or is feeling confident. Conrad enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Conrad was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He was taken as a slave by a traveling circus and forced to perform Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk.

Flaws: Hedonist. Bonds: Poor, Attractive, Adventurer, Slave. Occupation: Server

Voice: Switch between two voices

Attributes [hide]

Conrad Riley, Male Human Rogue 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)15 (+2) 17 (+3)16 (+3)
Skills Perception +5, Persuasion +5
Senses Passive Perception 15
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 800 sp.


Social Check DCs


Krusk Everly, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'8". He wears a custom-built plate barding that's adorned with black lining and desert motifs, and his gloved hand is found clutching a ceremonial dagger. With a patchy silver beard and wild silver hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He also is a firm believer in the manly ideal.

History: He was born at the edge of vast plains. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Greedy, Impulsive. Bonds: Nature, Adventurer, Rich. Occupation: Layabout

Voice: Loud with bravado

Attributes [hide]

Krusk Everly, Male Half-Orc Cleric 7
Medium (5'8") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 20 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 6 (-2)12 (+1) 8 (-1)10 (+0)
Skills Arcana +4, Medicine +2
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Blue quartz (4 gp). Amber (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Art Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a well pressed and immaculate suit (or dress). Beneath his clothing is a huge mess of scar tissue. He wears his red fur up. He has a tattooed face.

Personality: He is a Stableman first and foremost. He believes firmly that knowledge should be universal. He takes great joy in being the best Stableman in town.

History: Born in the north to a Stableman, Art learned a great deal about his mother's area of expertise. Art liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Doesn't want to be a Stableman and was forced into it by his family; and further expansion of business

Flaws: Shy. Bonds: Slave, Job, Nature, Family. Occupation: Stableman

Voice: Deep voice with rolling R's

Attributes [hide]

Art Of Ivory, Male Tabaxi Paladin 1
Medium (5'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)14 (+2) 13 (+1)16 (+3)
Skills Nature +4, Performance +5
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 3000 cp.


Social Check DCs


Aasathra Mystan, Female Dragonborn [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears an entirely green suit with brown socks and a vest with buckled shoes. Her crest is greying and her face has many wrinkles. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She does not trust anyone and sleeps with one eye open.

History: Born to a Miller, her mother struggled to pay the bills. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She is searching for what she claims is her rightful reward.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and she desires power and/or immortality

Flaws: Ugly, Insomniac. Bonds: Adventurer, Poor, Religious. Occupation: Locksmith

Voice: Low range voice

Attributes [hide]

Aasathra Mystan, Female Dragonborn Monk 12
Medium (6'1") Dragonborn, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 62 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)11 (+0) 15 (+2)12 (+1)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 4000 gp. Malachite (8 gp). Azurite (8 gp). Red garnet (40 gp). Red spinel (40 gp). Zircon (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Therlin Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her chestnut hair, when down, is lengthy. She wears a mask on her face.

Personality: Prone to second guessing herself, she comes off as nervous. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the south to a Navigator, Therlin learned a great deal about her father's area of expertise. Her childhood dream was to be a Sage, but she was a colossal failure. She moves from town to town, unable to find a place to settle.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new navigator responsibilities is difficult

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Immigrant, Job. Occupation: Navigator

Voice: Speaks with back of mouth

Attributes [hide]

Therlin Strakeln, Female Dwarf Bard 7
Medium (4'3") Dwarf, Lawful Good (CR 7)
Armor Class 10
Hit Points 19 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)14 (+2) 12 (+1)8 (-1)
Skills Perception +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Goblin
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 70000 cp. 1 Minor magic item.


Social Check DCs


Symma Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Roofer. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has wavy black hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Symma grew up listening to her father's many stories. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: A strong sense of loyalty to Halfling people; and a rival would like her out of the picture

Flaws: Shy, Racist. Bonds: Has a crush, Adventurer, Criminal record. Occupation: Roofer

Voice: Spits words with contempt

Attributes [hide]

Symma Waggletop, Female Gnome Monk 1
Small (3'1") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 10 pp.


Social Check DCs

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