Bhevek Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is kept up in a ponytail inside a broad hat. He tend to wears goggles to shield his eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Bhevek was born in the east. At a young age he loved to build and create. He worked as a nervous Carter and found it very stressful. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He loathes his own lifestyle; and a need for knowledge about a nearby landmark
Ideals: Disciplined, Persistence. Flaws: Depressed. Bonds: Job, Adventurer. Occupation: Carter
Voice: Scandinavian accent
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 5000 cp.
Barbena Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She very much looks the part of a Sailor. Her moppish golden hair is in a traditional bowl cut. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She dislikes all the random violence that takes place in the south. She does not believe in violence as a means to an end. She is a dedicated Sailor but believes her peers are too gung-ho.
History: Her father raised her in a mountain cabin. Like her mother and her sister before her, after school she went straight into learning to become a Sailor. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is unsatisfied with her job.
Ideals: Pacifist. Bonds: Job, Attractive, Nature, Enemies. Occupation: Sailor
Voice: Dark and ominous
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 15 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 16 (+3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Celestial, Gnome, Infernal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. Black velvet mask with numerous citrines (130 gp). 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Breastplate.
Cloud In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 6'2". She wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a rapier, but if one is not available she will default to her trident, and her gloved hand is found clutching a trident. She keeps her black fur in a flapper bob. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Stoic and calm, she prefers to meditate than take action. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was raised in a white middle class family as the only child. Cloud was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Cloud decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She is untrained/undisciplined, which makes her dangerous.
Motivation: A rival would like her out of the picture.
Ideals: Disciplined. Flaws: Insane, Mundane. Bonds: Criminal record. Occupation: Assassin
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 15 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 7 (-2) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Ignan, Infernal
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Star rose quartz (20 gp). Malachite (12 gp). Blue sapphire (1400 gp). Brown-green garnet (140 gp). 1 Minor magic item. 1 Minor magic item.
Richard Cotton, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is long and brown with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. His amber eyes have a joyful gleam in them most of the time.
Personality: He will rave to anyone who will listen. He is lazy and tries to find solutions quickly.
History: He was born at the edge of vast forest. His first spouse was a Ploughman, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: An old rival family wants him found; and to reunite with his absent father
Flaws: Insane, Lazy. Bonds: Attractive, Nature, Family. Occupation: Dyer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 38 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 8 (-1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Auran
Attacks Melee +1 / 3d4-2, Ranged +2 / 3d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 2 |
Possessions: Just what you see.
Flame Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she does not wear sleeves and tends to eschew shirts when she can avoid it, and is pretty ugly. Her yellow fur is singed and shortened. Her eyes are copper and catlike.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: She was raised by priests from a young age. A gypsy cursed her at a young age, leading to her ugly appearance. She left for the east, certain she would find work there.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Religious, Mentor. Occupation: Body Guard
Voice: Italian accent
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. 1 Half-Plate.
Torinn Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a green shirt with thin brown vertical stripes and tan pants. His crest is red and curly. His red eyes dart from person to person.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Torinn and his spouse have recently divorced.
Motivation: To share knowledge with the world; and he's repulsed by the pc
Ideals: Logical. Flaws: Ugly, Selfish, Antagonistic. Bonds: Poor. Occupation: Doctor
Voice: Pronounces O like U
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 16 (+3) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
Possessions: 400 gp.
Cimer Benevolence, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His white hair is kept up in a ponytail inside a small hat. His eyes are white and catlike.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is wracked by social anxiety; and to find somewhere to settle down
Ideals: Persistence. Flaws: Antagonistic, Fearful, Mundane. Bonds: Attractive. Occupation: Mayor
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 31 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 |
Possessions: 1600 gp. Deep blue spinel (800 gp).
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