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Pog Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep blue leather and dull tan iron scale mail. He sports a long blonde beard, and similarly colored long hair. He has blue eyes and a blue hat with a tan feather.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born the only child of a wealthy merchant. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting brigands, the young Pog began to lead the lost caravan. He now mingles about in high society.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Entrepeneur. Flaws: Emotional. Bonds: Enemies, Rich, Debt. Occupation: Mason

Voice: Mousy voice

Attributes [hide]

Pog Quillsharpener, Male Gnome Cleric 5
Small (3'2") Gnome, Neutral Good (CR 5)
Armor Class 11
Hit Points 53 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 19 (+4)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Orc, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 200 gp.


Social Check DCs


Two Llamas Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His fur is orange and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to loving parents in a slum to the west. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. By chance he met his sister recently and the two have been together since.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and an old rival family wants him found

Flaws: Racist, Antagonistic. Bonds: Poor, Family, Debt. Occupation: Doctor

Voice: German accent

Attributes [hide]

Two Llamas Shore, Male Tabaxi Adept 10
Medium (5'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 37 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)16 (+3) 13 (+1)17 (+3)
Skills Arcana +7, Performance +7
Senses Passive Perception 11
Languages Common, Infernal, Halfling, Gnome
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133321

Possessions: 1400 gp. A necklace of small pink pearls (5000 gp). Golden circlet with four aquamarines (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Baradad Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His crest is cut close to his head. His gold eyes have a joyful gleam in them most of the time.

Personality: He has a massive crush on the younger sibling of the Sailor who has hired him part-time. He is afraid of women and trembles around them

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is wracked by social anxiety; and he's in love

Flaws: Shy, Fearful. Bonds: Has a crush, Slave, Adventurer. Occupation: Sailor

Voice: Pronounces difficult words wrong

Attributes [hide]

Baradad Jharthraxyn, Male Dragonborn Aristocrat 12
Medium (6'1") Dragonborn, Chaotic Good (CR 12)
Armor Class 8
Hit Points 84 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 14 (+2)17 (+3) 11 (+0)16 (+3)
Skills Intimidation +7, Performance +7
Senses Passive Perception 10
Languages Common, Goblin, Ignan, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +2 / 3d10-2, Grapple +3

Possessions: 200 pp. Rhodochrosite (5 gp). Star rose quartz (30 gp). Black pearl (200 gp). Bloodstone (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He carries with him a set of lances on his belt, each one with a amethyst on the hilt. His orange fur has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He is fixated on the number 24. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born at the edge of vast mountains. In his 14th year, his parents were killed by a brigands raid, leaving Three alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Three fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and a deep hatred of brigands

Ideals: Fighting. Flaws: Insane, Fearful. Bonds: Nature, Enemies. Occupation: Servant

Voice: pre-pubescent

Attributes [hide]

Three In the Wind, Male Tabaxi Aristocrat 9
Medium (6'1") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 36 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)17 (+3) 11 (+0)16 (+3)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Celestial, Undercommon, Auran
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 50000 cp. Bloodstone (40 gp).


Social Check DCs


Nithther Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man wears long strands of amethyst and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths and is in decent physical shape. He has wavy scarlet crest. His red unseeing eyes seem to look past you.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Disease, Ugly. Bonds: Rich, Military. Occupation: Bather

Voice: Whispers

Attributes [hide]

Nithther Daardendrian, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)13 (+1) 15 (+2)15 (+2)
Skills History +3, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 pp. Jade (120 gp).


Social Check DCs


Silvo Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is also unnaturally pale. He wears a small hat to cover his moderate length golden hair. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the south. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the south, but his parents moved at a very young age to the east. Silvo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Silvo decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He moves from town to town, unable to find a place to settle.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Immigrant, Criminal record. Occupation: Healer

Voice: Sensual and smooth

Attributes [hide]

Silvo Jamjar, Male Halfling Druid 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 47 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)14 (+2) 8 (-1)11 (+0)
Skills Religion +5, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Infernal
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Zircon (80 gp). Blue sapphire (600 gp).


Social Check DCs


Gildmak Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears dark leathers with embroidery. His golden hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Gildmak is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Gildmak was born in the south. At a young age he loved to build and create. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. By chance he met his sister recently and the two have been together since.

Motivation: He is greedy.

Ideals: Optimist, Persistence. Bonds: Attractive, Family, Rich. Occupation: Tanner

Voice: pre-pubescent

Attributes [hide]

Gildmak Porridgepot, Male Halfling Commoner 16
Small (3'2") Halfling, Chaotic Neutral (CR 16)
Armor Class 14
Hit Points 58 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)6 (-2) 13 (+1)18 (+4)
Skills Medicine +6, Nature +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3

Possessions: 10000 gp. Black velvet mask with numerous citrines (40 gp). Embroidered and bejeweled glove (2000 gp). Silver ewer (90 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Fire opal pendant on a fine gold chain (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver comb with moonstones (100 gp). Fire opal pendant on a fine gold chain (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs

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