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NPC Generator

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Advanced [show]


Eleanor Holimion, Female Half-Elf [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her skin is also unnaturally pale. She wears a feathered hat to cover her moderate length blonde hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is frequently practicing swordplay.

History: Born in the north her family was never financially stable. Her father was a soldier and died while she was still young. Eleanor was left her father's suit of armor and trained in its use and care. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Find a way to reverse the transformation of her sister; and she wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Ugly. Bonds: Military, Poor. Occupation: Barkeep

Voice: Italian accent

Attributes [hide]

Eleanor Holimion, Female Half-Elf Fighter 5
Medium (5'0") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)9 (-1) 16 (+3)16 (+3)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2

Possessions: 500 gp.


Social Check DCs


Azza Sage, Female Tiefling [Permalink]

Personal [hide]

Description: This woman tends to wear a large black jacket, and sports empty pouches on her belt. She wears her brown hair down. She is baby faced.

Personality: Always inclined to offer people food she seems plenty friendly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her childhood dream was to be a Carter, but she was a colossal failure. She has dedicated herself to building a better world.

Motivation: She has passion for adventuring and risk; and she'd like to take her coworkers down a peg

Ideals: Philantrophist. Bonds: Adventurer, Rich, Job. Occupation: Stableman

Voice: Speaks like tongue is numb

Attributes [hide]

Azza Sage, Female Tiefling Cleric 6
Medium (5'10") Tiefling, Lawful Good (CR 6)
Armor Class 7
Hit Points 13 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 7 (-2)10 (+0) 10 (+0)16 (+3)
Skills Deception +6, Sleight of Hand +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +0 / 2d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 400 gp.


Social Check DCs


Adrik Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing, and carries rapiers. His red hair is long and unkept. His violet eyes are passionate and lively.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Persistence. Flaws: Ugly. Bonds: Poor. Occupation: Doctor

Voice: Ums and uhs a lot

Attributes [hide]

Adrik Silveraxe, Male Dwarf Sorcerer 12
Medium (4'5") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 69 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)12 (+1) 14 (+2)14 (+2)
Skills Athletics +5, Insight +6
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 2000 gp. Hematite (13 gp).


Social Check DCs


Adrex Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man usually wears his green robe and has his nunchaku always slung over his shoulder, and a wedding ring on his right hand. His black crest is braided into rings. He wears a mask on his face.

Personality: He is almost excessively polite to everyone, even when angry. He has all his life been fascinated with music.

History: He was born a particularly ugly child, much to the horror of his parents. Adrex abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Artistic. Flaws: Shy, Ugly. Bonds: In love, Adventurer. Occupation: Ploughman

Voice: Tuts and clicks tongue

Attributes [hide]

Adrex Clethtinthiallor, Male Dragonborn Commoner 9
Medium (6'6") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 6 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 6 (-2)12 (+1) 16 (+3)10 (+0)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 2000 sp. Onyx (20 gp). Onyx (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eberk Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has white hair. This hazel eyed westerner is not easily forgotten.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Eberk enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Athletic. Flaws: Terse, Hedonist, Disease. Bonds: Rich, Slave. Occupation: Assassin

Voice: Farmer accent

Attributes [hide]

Eberk Daerdahk, Male Dwarf Fighter 7
Medium (4'1") Dwarf, True Neutral (CR 7)
Armor Class 12
Hit Points 51 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)17 (+3) 12 (+1)15 (+2)
Skills Persuasion +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Giant, Elven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 800 gp. Azurite (13 gp). Jasper (20 gp). Eye agate (13 gp). Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elaim Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a grey shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His red hair is knotted and matted. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is happy with his job as a Spy. He turns his eye from what people do, preferring to live and let live. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the north to a Spy, Elaim learned a great deal about his father's area of expertise. Elaim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Elaim decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly. Bonds: Job, Rich, Criminal record, Has a crush. Occupation: Spy

Voice: growls and snarls, animalistic

Attributes [hide]

Elaim Brawnanvil, Male Dwarf Fighter 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)7 (-2) 16 (+3)8 (-1)
Skills Deception +1, History +0
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 220 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sweet In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a lot of dark rich colors, with gold accents. He has styled his brown fur well, parting it to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is an amazing painter.

History: He was born to a criminal king-pin and mafia family Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Sweet and his spouse have recently divorced.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Criminal record. Occupation: Body Guard

Voice: Speaks with back of mouth

Attributes [hide]

Sweet In Woods, Male Tabaxi Cleric 4
Medium (5'9") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)16 (+3) 17 (+3)14 (+2)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Sylvan, Undercommon, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs

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