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Advanced [show]


Peren Holimion, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. He has a small bristly mustache and wavy blonde hair. This violet eyed westerner is not easily forgotten.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is obsessed with his god.

History: Peren was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town working and never settling down anywhere, but has fallen for a local Detective. He hasn't told them the truth, but wants to settle down with them.

Motivation: To pay off his debts; and wants a kiss

Ideals: Artistic. Bonds: Religious, Job, Has a crush, Debt. Occupation: Sailor

Voice: Russian accent

Attributes [hide]

Peren Holimion, Male Elf Rogue 9
Medium (5'3") Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 51 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 9 (-1)16 (+3)
Skills Intimidation +6, Stealth +5
Senses Passive Perception 9
Languages Common, Elven, Ignan, Celestial
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1600 gp. Gold dragon comb with red garnet eye (300 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs


Habor Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a clover on it. He has done his best to style his silver hair to look like a famous performer. His white eyes have a joyful gleam in them most of the time.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born in the east, but his parents moved at a very young age to the south. Through the years after Habor was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Habor's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: To settle down with his crush; and money/treasure

Flaws: Antagonistic. Bonds: Family, Immigrant, Rich, Has a crush. Occupation: Marshal

Voice: Puts emphasis on the wrong words

Attributes [hide]

Habor Enigma, Male Tiefling Bard 12
Medium (6'2") Tiefling, True Neutral (CR 12)
Armor Class 11
Hit Points 88 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 19 (+4)7 (-2) 10 (+0)12 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 3d10-2, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 pp. Golden yellow topaz (1200 gp). Rose (60 gp). White opal (1500 gp). Banded agate (9 gp). Smoky quartz (60 gp). Violet garnet (1200 gp). Golden yellow topaz (1200 gp). Tiger eye turquoise (9 gp). Rhodochrosite (9 gp). Jet (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tod Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is portly but not overly obese. His hair is cut close to his head. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He invites people to come help in his community garden.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to work out more often

Ideals: Artistic, Philantrophist, Athletic. Flaws: Addict, Ugly. Bonds: Religious. Occupation: Healer

Voice: Hard of hearing, loud

Attributes [hide]

Tod Jamjar, Male Halfling Rogue 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 16
Hit Points 45 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 16 (+3)14 (+2) 14 (+2)12 (+1)
Skills Athletics +4, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5

Possessions: 6000 sp.


Social Check DCs


Oblar Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a red vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his red boots flare out at the collars. His small hat is riddled with cuts and holes. His gray eyes dart from person to person to random spaces in the air.

Personality: He can speak with the recently deceased. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Oblar took refuge in the ruined castle and found the beat up flail and armor he uses now. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and he feels the way he acts is they only way to get by in the world

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Military, Nature. Occupation: Crown-heir

Voice: Loud with bravado

Attributes [hide]

Oblar Cherrycheeks, Male Halfling Commoner 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 9 (-1)7 (-2) 5 (-3)15 (+2)
Skills Acrobatics +4, Animal Handling -1
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple -1

Possessions: 700 sp.


Social Check DCs


Scrag Barney, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'4". He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft grey waves gently in the breeze, and his gloved hand is found clutching a monstrous two handed axe. His chestnut hair and beard is wavy and long. He has amber eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He got away from his former life and has fallen to alcoholism.

Motivation: Money/treasure; and marry his sister to traveling adventurers

Flaws: Secretive, Addict. Bonds: Rich, Family, Religious. Occupation: Sculptor

Voice: Uses sign language

Attributes [hide]

Scrag Barney, Male Half-Orc Sorcerer 4
Medium (6'4") Half-Orc, Neutral Evil (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)7 (-2) 12 (+1)3 (-4)
Skills Animal Handling +3, Investigation +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Five Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 6'2" and wears brown trousers with red and blue striped suspenders. She wears various colorful collared shirts. Her right hand appears badly burned and disfigured. Her yellow fur, when down, is lengthy. Her eyes are copper and beady.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. When she's not drinking or sleeping the drinks off, she's doing painting.

History: A powerful necromancer made her what she is. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Five and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and nothing but the best is good enough for her

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Navigator

Voice: Speaks like tongue is numb

Attributes [hide]

Five Shoe, Female Tabaxi Expert 6
Medium (6'2") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Insight +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 4000 sp. A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Percival Enfield, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge and is in decent physical shape. His chestnut hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now spends his time doing works of charity.

Motivation: His religion dominates his actions; and he is a bit of a kleptomaniac

Ideals: Optimist, Artistic, Philantrophist. Bonds: Criminal record, Religious. Occupation: Spy

Voice: Tuts and clicks tongue

Attributes [hide]

Percival Enfield, Male Human Paladin 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)15 (+2) 11 (+0)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common, Ignan, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 20 gp.


Social Check DCs

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