Helgret Broodfist, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a brown tunic with blue highlights, and long black pants that bunch up around her shoes. She wears her chestnut hair down. This green eyed westerner is not easily forgotten.
Personality: Eccentric and domineering, Helgret will drive conversation. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Helgret was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Barkeep work with an outfit from a few towns over. Barkeep work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Nothing but the best is good enough for her; and she is currently in port desperately looking for someone to get her out
Ideals: Extrovert, Justice, Impeccable. Bonds: Immigrant, Slave, Job. Occupation: Barkeep
Voice: Voice breaks
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 31 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Halfling, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
Possessions: 80 pp. Moonstone (70 gp). 1 Minor magic item. 1 Minor magic item.
Luthra Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan armored body suit, with a simple violet line shooting up and back down, and she perpetually has her monstrous two handed axe ready. Sporting a golden mohawk this woman's hair draws a lot of attention. Her hazel eyes lackadaisically let the world flow into them.
Personality: Stoic and calm, she prefers to meditate than take action. She is lazy, self-centered, vain, and jealous.
History: She served in the navy to pay for her family's outstanding loans. When Luthra reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Disciplined. Flaws: Selfish. Bonds: Military. Occupation: Body Guard
Voice: Dutch accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 26 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 15 (+2) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Gnome, Terran, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: Red spinel (160 gp). Alexandrite (400 gp). 1 Masterwork studded leather. 1 Masterwork studded leather.
Thodris Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She keeps her blonde hair in a flapper bob. Her eyes are violet.
Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. Further she is a bit of a stoner and is frequently out of it.
History: The child of a Fortune-teller, who enjoyed hunting, Thodris was taken on many hunting expeditions. Thodris liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion.
Flaws: Ugly, Addict. Bonds: Adventurer, Enemies, Nature. Occupation: Mercenary
Voice: Switch between two voices
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 16 (+3) | 13 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 500 sp. Violet garnet (600 gp). 1 Banded mail.
Thradal Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is golden and curly. His amber eyes peer out from beneath his small brown hat.
Personality: He dislikes all the random violence that takes place in the south. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Server, but doesn't like to broadcast it.
Motivation: A strong sense of loyalty to Dragonborn people; and wants to open a new tavern
Ideals: Pacifist, Gifted. Flaws: Racist. Bonds: Rich, Adventurer, Job. Occupation: Soapmaker
Voice: Slurs words
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 101 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Draconic, Goblin, Druidic
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 4000 gp. Cloth of gold vestments (160 gp). Sapphire pendant on gold chain (2100 gp). Gold music box (4000 gp). A delicate silver chain set with a tourmaline (30 gp). Black velvet mask with numerous citrines (160 gp). Gold dragon comb with red garnet eye (600 gp).
Boddynock Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tan leather gloves, a tan jacket, and tight pants. His black hair is drawn into a tight pony tail with a skull scrunchie. His skin is flawless and his violet eyes scan people very quickly.
Personality: Cocky and sure of himself, he believes he is the best Stableman born in the past three hundred years. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Boddynock was born the youngest of three triplets. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is searching for what he claims is his rightful reward.
Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a stableman and was forced into it by his family
Flaws: Insane. Bonds: Attractive, Job, Family, Adventurer. Occupation: Stableman
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp.
Unvera Murnig, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue armored body suit, with a simple red line shooting up and back down. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair, while still mostly brown, has prominent grey streaks. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her 15th year, her parents were killed by a gnolls raid, leaving Unvera alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Unvera was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.
Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs
Ideals: Optimist. Bonds: Attractive, Enemies, Rich. Occupation: Body Guard
Voice: Australian accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 61 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Celestial
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 13000 sp. Alexandrite (1100 gp). Rock crystal (80 gp). Malachite (16 gp). Sard (80 gp). Rock crystal (80 gp). Citrine (80 gp). Malachite (16 gp).
Ella Pinkerton, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 6'0". She is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. Her golden hair is cut jaggedly and amateurishly. Her eyes are hazel and she is always smoking a pipe.
Personality: She is almost excessively polite to everyone, even when angry. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She used her abilities to trick people and travel the world for free.
Motivation: She has money and likes to spend it; and she feels that her past leaves her morally obligated to help
Flaws: Shy, Insane, Racist. Bonds: Rich, Criminal record, Immigrant. Occupation: Mason
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 200 sp. Red-brown spinel (140 gp).
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Their contribution stands as a beacon of hope for all adventurers!
