Drusilia Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. She has a slight overbite and is overall scrawny. Sporting a brown mohawk this woman's hair draws a lot of attention. Her eyes are likewise hazel.
Personality: She acts crazy and hedonistic. Energy wise she seems alert and responsive.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better world.
Motivation: She is not mentally stable, and does not behave rationally; and she has passion for adventuring and risk
Ideals: Professionalism, Artistic. Flaws: Hedonist, Insane. Bonds: Adventurer. Occupation: Engraver
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Alberich Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He carries a battered warhammer and tarnished falchion as well. His chestnut hair and beard is wavy and long. His amber eyes are passionate and lively.
Personality: Always inclined to offer people food he seems plenty friendly. He is frequently practicing swordplay.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alberich fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Philantrophist. Bonds: Attractive, Military, Religious. Occupation: Butcher
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 72 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 4000 gp. Jet (60 gp). Alexandrite (900 gp). Blue quartz (9 gp). Sard (40 gp). Iolite (40 gp). Golden yellow topaz (900 gp). Hematite (9 gp). Emerald (700 gp).
Elaim Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He is muscular with a powerful set of arms. He keeps his long silver hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born in a small island village. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Dyer.
Motivation: Sabotage a competitor; and he wants to get laid
Flaws: Cynical. Bonds: Job, Nature, Has a crush. Occupation: Dyer
Voice: American accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 8)
Armor Class 9
Hit Points 64 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 17 (+3) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Druidic
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 1500 gp.
Mogg Stanley, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears silk and lounges about seductively. His chestnut hair is smooth and relatively long. His gray eyes peer out from beneath his feathered black hat.
Personality: Mogg speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: Money/treasure; and many orcs want him driven away
Ideals: Impeccable. Bonds: Attractive, Rich, Religious, Enemies. Occupation: Tanner
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 600 gp. Red-brown spinel (130 gp). Carnelian (70 gp). Rose (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Holg Carlisle, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 6'2", this man wears suspenders and black workpants. His shirt is green, and he wears a heavy black leather apron most of the time. With a patchy black beard and wild black hair. He has a dull look in his hazel eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Sold as a small child to a necromancer, Holg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To protect his home; and he has decided he is irredeemable
Ideals: Passionate, Philantrophist. Bonds: Mentor, Criminal record, Guardian. Occupation: Merchant
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 58 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 1200 gp.
Oblar Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a fine chain shirt which he covers with red colored cloaks and clothing. His hair is white, silky, and of moderate length. He wears large thick round spectacles.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Animals are drawn to him, and he is able to talk to them.
History: He was born in the south, but his parents moved at a very young age to the north. His childhood dream was to be a Locksmith, but he was a colossal failure. He became a Performer soon after.
Motivation: To be a Locksmith again.
Ideals: Philantrophist, Gifted. Bonds: Attractive, Immigrant, Job. Occupation: Performer
Voice: Old Prospector
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 5)
Armor Class 13
Hit Points 22 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Seere Abstract, Female Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She typically wears green cloth garments or leather armor. Her silver hair has been sun bleached extensively. Her white eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She never wears the same outfit twice, unless she absolutely has to.
History: When she was but 8 years old her parents immigrated from the west. She took every job she could get her hands on, but the opportunities for Tieflings in the west were limited. She used her abilities to travel the world and help people.
Motivation: She seems to be bored by most things.
Ideals: Philantrophist, Artistic. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Shoemaker
Voice: Slurs words
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 16)
Armor Class 9
Hit Points 100 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 8 (-1) | 11 (+0) | 18 (+4) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Terran, Draconic, Aquan, Gnoll
Attacks Melee +9 / 4d10+4, Ranged +4 / 4d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 2 |
Possessions: 12000 gp. Brown-green garnet (140 gp). Hematite (6 gp). Deep blue spinel (1600 gp). Deep blue spinel (1600 gp). Violet garnet (1600 gp). Smoky quartz (80 gp). Hematite (6 gp). Hematite (6 gp). Peridot (80 gp). White pearl (140 gp). Violet garnet (1600 gp). Black pearl (1600 gp). Coral (140 gp). Jasper (80 gp). Alexandrite (1600 gp). Bloodstone (80 gp). Violet garnet (1600 gp). Moonstone (80 gp). Moss agate (6 gp). Jet (140 gp). White pearl (140 gp). Blue-white diamond (6000 gp). 1 Medium magic item. 1 Medium magic item.
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