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Advanced [show]


Hunter Camden, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, black shirt, and green tie. He is bristling with hidden weapons, mostly scythes and maces. His blonde hair is knotted and matted. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was raised in a white middle class family as the only child. Because his father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He left for the south, certain he would find work there.

Motivation: He seems to be bored by most things; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Flaws: Terse, Mundane. Bonds: Criminal record, Immigrant, Enemies. Occupation: Sculptor

Voice: Slurs words

Attributes [hide]

Hunter Camden, Male Human Cleric 2
Medium (5'6") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)10 (+0) 9 (-1)10 (+0)
Skills Animal Handling +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp. Red spinel (130 gp).


Social Check DCs


Merla Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. Her auburn hair is knotted and matted. Her fair skin shows little sign of her aristocratic breeding.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She invites people to come help in her community garden.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Philantrophist. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Roofer

Voice: Speaks like tongue is numb

Attributes [hide]

Merla Hogcollar, Female Halfling Fighter 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 36 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 15 (+2)12 (+1)
Skills Medicine +5, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. Golden pearl (70 gp).


Social Check DCs


Tree Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'7", this man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white fur is heavily combed to the left. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He got into the Healer business at a young age. He was an apprentice working in his father's forge. He became a Healer soon after.

Motivation: To be a Servant again.

Flaws: Insane. Bonds: Rich, Family, Job, Slave. Occupation: Healer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Tree Grass, Male Tabaxi Fighter 16
Medium (5'7") Tabaxi, True Neutral (CR 16)
Armor Class 15
Hit Points 114 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)20 (+5) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 4d10-2, Ranged +10 / 4d10+5, Grapple +5

Possessions: 8000 gp. Azurite (4 gp). Violet garnet (1300 gp). Malachite (4 gp). Silver pearl (70 gp). Deep blue spinel (1300 gp). Golden yellow topaz (1300 gp). Blue quartz (4 gp). Deep blue spinel (1300 gp). Coral (70 gp). Red garnet (70 gp). Hematite (4 gp). Aquamarine (1300 gp). Chrysoprase (60 gp). Fiery yellow corundum (1500 gp). Rhodochrosite (4 gp). Rock crystal (60 gp). Brown-green garnet (70 gp). Bloodstone (60 gp). Violet garnet (1300 gp). Tourmaline (70 gp). Chrysoprase (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Lerissa Pursuit, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman wears black leather gloves, a black jacket, and tight pants. Her red hair is slicked back into a classic pompadour. She is very pretty but has cold, dead eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Lerissa abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Balancing her hectic life and new Mercenary responsibilities is difficult; and further expansion of business

Bonds: Poor, Attractive, Adventurer, Job, Slave. Occupation: Mercenary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Lerissa Pursuit, Female Tiefling Wizard 7
Medium (4'10") Tiefling, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 38 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 17 (+3)14 (+2) 17 (+3)9 (-1)
Skills Acrobatics +7, Intimidation +2
Senses Passive Perception 13
Languages Common, Ignan, Giant
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 500 gp. Rich purple corundum (1600 gp). Sard (50 gp). Eye agate (6 gp). Golden yellow topaz (1600 gp).


Social Check DCs


Nutae Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a lot of dark rich colors, with gold accents. He has moderate length chestnut hair. His eyes, though not visible through his cowl, are amber.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with finding treasure.

History: A powerful brothel owner made him what he is. Nutae abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he has passion for adventuring and risk

Flaws: Shy. Bonds: Attractive, Poor, Adventurer, Mentor. Occupation: Performer

Voice: French accent

Attributes [hide]

Nutae Ofandrus, Male Elf Adept 3
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)8 (-1) 11 (+0)10 (+0)
Skills Intimidation +2, Religion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp.


Social Check DCs


Oriel Barney, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'6" and is a bit bulky. She is very muscular particularly in the legs. She wears a grey shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She wears her chestnut hair down. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She does not believe in violence as a means to an end. She is a dedicated Bather but believes her peers are too gung-ho.

History: She was born the only child of a wealthy merchant. Cursed with a spirit at a very young age, Oriel has worked very hard to control her curse. She has been a successful dealer in antiques buying low and selling high.

Motivation: To unite with her brother; and wants to raise her children well

Ideals: Pacifist, Entrepeneur. Flaws: Ugly, Disease. Bonds: Family. Occupation: Bather

Voice: Scratchy, weak

Attributes [hide]

Oriel Barney, Female Human Expert 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)10 (+0) 11 (+0)13 (+1)
Skills History +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp.


Social Check DCs


Grai Denholm, Female Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she has a large black mantle and cape that has been intricately interwoven into her tan robe. Her auburn hair is unkempt and raggedy. Her fierce amber eyes like to dwell on things.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. A true patriot, Grai would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: When she was but 4 years old her parents immigrated from the south. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: She wants nothing more than to rejoin the army; and she wants random interesting trinkets and junk, hates to throw anything away

Flaws: Ugly, Greedy. Bonds: Poor, Military, Immigrant. Occupation: Laborer

Voice: Soft and melodious

Attributes [hide]

Grai Denholm, Female Half-Orc Aristocrat 3
Medium (5'1") Half-Orc, Lawful Evil (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 15 (+2)6 (-2) 15 (+2)12 (+1)
Skills Performance +3, Stealth +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs

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