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NPC Generator

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Advanced [show]


Criella Principle, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor, and she perpetually has her whip ready. She wears her white hair down. Her red unseeing eyes seem to look past you.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Criella lived on a farm with her mother, near the main road leading to a nearby town. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: An old rival family wants her found; and regain custody of her son

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Family, Poor. Occupation: Barrister

Voice: Rolls R's

Attributes [hide]

Criella Principle, Female Tiefling Expert 7
Medium (5'10") Tiefling, Chaotic Good (CR 7)
Armor Class 10
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)18 (+4) 14 (+2)11 (+0)
Skills Insight +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc, Ignan, Gnoll, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 900 gp.


Social Check DCs


Skirt Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she usually wears her brown robe and has her whip always slung over her shoulder, and is pretty ugly. She has moderate length beige fur. Her eyes are likewise yellow.

Personality: She is witty, but her monotone delivery comes off as unnerving She pushes her goals aggressively. She is also a coward if confronted.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She struck it rich when she found rare goods in large quantities. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has money and likes to spend it.

Ideals: Joker. Flaws: Ugly, Fearful, Disease. Bonds: Rich. Occupation: Interpreter

Voice: Uses sign language

Attributes [hide]

Skirt Timber, Female Tabaxi Sorcerer 10
Medium (4'10") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 67 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 19 (+4)9 (-1) 7 (-2)16 (+3)
Skills Deception +7, Survival +2
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1400 gp. Jeweled gold crown (2000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Fire opal pendant on a fine gold chain (1600 gp). Solid gold idol (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vonbin Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He likes to wear ponchos typically of a light brown in addition to tight pants. He keeps his auburn hair in a pixie cut. His ears are large.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a very good compulsive liar and kleptomaniac.

History: He was born to a criminal king-pin and mafia family He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Vonbin began to lead the lost caravan. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and further expansion of business

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Enemies, Job. Occupation: Sculptor

Voice: Squeaky

Attributes [hide]

Vonbin Loderr, Male Dwarf Warrior 7
Medium (4'5") Dwarf, True Neutral (CR 7)
Armor Class 12
Hit Points 59 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)10 (+0) 9 (-1)12 (+1)
Skills Deception +4, Insight +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arumawann Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He dresses in collared shirts and wears a proper scarf over his head, marred by chocolates. His golden hair is kept up in a ponytail inside a feathered hat. His thin eyebrows rest above his beady gray eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Arumawann was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Arumawann decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Opinionated, Logical. Flaws: Ugly. Bonds: Religious, Criminal record. Occupation: Spy

Voice: Posh accent

Attributes [hide]

Arumawann Musgraben, Male Gnome Druid 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 17 (+3)16 (+3) 8 (-1)11 (+0)
Skills Athletics +3, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Auran, Terran
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


John Chester, Male Human [Permalink]

Personal [hide]

Description: He wears just a grey suit. He is portly but not overly obese. His hair is brown and curly. His eyes are a pleasant gray.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Several ex partners dislike his way of doing things and want revenge; and further expansion of business

Flaws: Shy. Bonds: Military, Job, Adventurer, Enemies. Occupation: Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

John Chester, Male Human Ranger 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)15 (+2) 13 (+1)6 (-2)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 800 sp. 1 Banded mail.


Social Check DCs


Arumawann Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a card on it. He sports a long black beard, and similarly colored long hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His tongue was cut out and he uses sign language. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the north. Arumawann was born on a far northern island where he grew up under the tutelage of his father, an expert Sculptor. He was granted martial powers by his dying sister.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Addict, Disease. Bonds: Rich, Immigrant. Occupation: Sculptor

Voice: Sensual and smooth

Attributes [hide]

Arumawann Murnig, Male Gnome Warrior 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 47 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)12 (+1) 14 (+2)17 (+3)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. Aquamarine (1200 gp). 1 Half-Plate. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs


Akra Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her white crest is thinning but still full. She is very pretty but has cold, dead eyes.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: She's repulsed by the PC; and she uses money and sex appeal to get what she needs

Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Sage

Voice: Forgets to breathe while speaking

Attributes [hide]

Akra Turnuroth, Female Dragonborn Warrior 10
Medium (6'3") Dragonborn, Lawful Good (CR 10)
Armor Class 12
Hit Points 70 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)12 (+1) 12 (+1)12 (+1)
Skills Medicine +5, Religion +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2

Possessions: Fire opal pendant on a fine gold chain (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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