Ella Welber, Female Gnome [Permalink]
Personal [hide]
Description: 3'3" and muscular, this northern woman dresses like a well dressed Servant does. Her golden hair is heavily combed to the right. She wears round tiny glasses practically rammed into her face.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She uses divination through singing.
History: She is a Hag in disguise. She made a point of taking high paying jobs and getting most of it up front. She became a Servant soon after.
Motivation: She wants to meet her childhood hero.
Ideals: Athletic, Justice, Gifted. Bonds: Job, Adventurer. Occupation: Servant
Voice: Smoker's lung
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 95 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 250 pp. Obsidian (12 gp). Coral (150 gp). Tiger eye turquoise (12 gp). Aquamarine (1300 gp). Hematite (12 gp). Fire opal (1300 gp). Silver pearl (150 gp). Zircon (30 gp). Jet (150 gp). 1 Minor magic item. 1 Minor magic item.
Giselle Kinsley, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a brown armored body suit, with a simple tan line shooting up and back down. Her long auburn hair reaches down to her waist. Her gray eyes peer out from beneath her small brown hat.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She uses divination through singing.
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants nothing more than to rejoin the army; and she loathes her own lifestyle
Ideals: Gifted. Flaws: Shy, Depressed. Bonds: Mentor. Occupation: Actor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 48000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item.
Justin Dulmage, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a robe, a symbol of the sun god around his neck, and a falchion on his belt. He has wavy auburn hair. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the recently deceased. He does not believe in violence as a means to an end. He is a dedicated Performer but believes his peers are too gung-ho.
History: Justin hails from a village terrorized by illithids. His father was a mechanic, and taught him how to fix just about anything. Days after completing his studies, news broke out that his hometown was attacked by illithids. Justin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: A deep hatred of illithids.
Ideals: Fighting, Gifted, Pacifist, Persistence. Bonds: Enemies. Occupation: Performer
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 8)
Armor Class 11
Hit Points 61 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Infernal, Terran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1400 gp. Moonstone (70 gp). Blue quartz (9 gp). Blue quartz (9 gp). 1 Minor magic item. 1 Minor magic item.
Whurdred Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 3'10", this woman has a large brown mantle and cape that has been intricately interwoven into her black robe. Her hair is cut close to her head. She wears an eyepatch.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.
History: Born to a Doctor, her father struggled to pay the bills. She moved from fad to fad and when she turned 15 she discovered poetry. By chance she met her sister recently and the two have been together since.
Motivation: Find a way to reverse the transformation of her sister; and to reunite with her absent father
Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Family, Poor. Occupation: Unemployed
Voice: Soothing and warm
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 27 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: Blue quartz (6 gp). Malachite (6 gp). Hematite (6 gp). Rock crystal (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trail Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel costume with the symbols of the sun god on his torso. He has a slight overbite and is overall scrawny. He wears a colorful flower in his white fur. He wears a mask on his face.
Personality: He never swears and excessively uses polite adverbs when speaking. He feeds upon the attention of others.
History: When he was but 7 years old his parents immigrated from the south. Trail was born on a far southern plains where he grew up under the tutelage of his mother, an expert Brewer. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Optimist, Justice. Bonds: Attractive, Immigrant, Rich. Occupation: Brewer
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Tabaxi, True Neutral (CR 17)
Armor Class 12
Hit Points 106 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 2 | 2 |
Possessions: 2000 pp. Smoky quartz (70 gp). Peridot (70 gp). Moss agate (6 gp). Golden pearl (160 gp). Onyx (70 gp). Black pearl (800 gp). Red spinel (160 gp). Onyx (70 gp). Amber (160 gp). Bloodstone (70 gp). Violet garnet (800 gp). White pearl (160 gp). Black pearl (800 gp). Amber (160 gp). Lapis lazuli (6 gp). Violet garnet (800 gp). Rock crystal (70 gp). Bloodstone (70 gp). Violet garnet (800 gp). 1 Medium magic item. 1 Medium magic item.
Wrenn Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear blue clothing when he does not wear armor. He keeps his black hair in a pixie cut. He wears round tiny glasses practically rammed into his face.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born at the edge of vast island. Wrenn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Marry his sister to traveling adventurers; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Selfish, Mundane. Bonds: Attractive, Criminal record, Nature, Family. Occupation: Jeweler
Voice: Mousy voice
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 9)
Armor Class 12
Hit Points 86 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 19 (+4) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 8000 sp.
Trym Palomarez, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a long, brown cloak. His hair is cut close to his head. He wears crescent spectacles with a black brim.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is an amazing painter.
History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He's looking for his big break.
Ideals: Athletic, Persistence, Gifted, Entrepeneur. Bonds: Adventurer. Occupation: Adventurer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 56 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
Possessions: 3100 gp.
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