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NPC Generator

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Advanced [show]


Spring Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. His black fur has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was a mechanic, and taught him how to fix just about anything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Persistence, Joker. Flaws: Mundane. Bonds: Rich. Occupation: Bounty Hunter

Voice: Breathy voice

Attributes [hide]

Spring Of Ebony, Male Tabaxi Ranger 5
Medium (5'4") Tabaxi, Neutral Evil (CR 5)
Armor Class 13
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)10 (+0) 14 (+2)12 (+1)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 80 pp. Star rose quartz (50 gp). Black pearl (200 gp). Hematite (8 gp). Rhodochrosite (8 gp).


Social Check DCs


Ahlyssa Tinley, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, grey cloak. She wears a colorful flower in her white hair. She wears a mask on her face.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Ahlyssa was raised in a hard working conservative environment. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ahlyssa grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ahlyssa. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: To end her boredom; and she is a bit of a kleptomaniac

Ideals: Joker. Flaws: Fearful, Mundane. Bonds: Attractive, Job, Criminal record. Occupation: Map Maker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ahlyssa Tinley, Female Human Druid 1
Medium (4'10") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 10 (+0)8 (-1)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 sp. Tourmaline (150 gp).


Social Check DCs


Kilia Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her auburn hair is still thick. Her hazel eyes peer out from beneath her wide-brimmed grey hat.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Born in the east her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Banker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She has a crush on the local Fortune-teller.

Ideals: Philantrophist. Bonds: Family, Poor, Has a crush. Occupation: Banker

Voice: Hissing voice

Attributes [hide]

Kilia Battlehammer, Female Dwarf Druid 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 14 (+2)10 (+0)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 600 sp.


Social Check DCs


Senteq Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a tan poncho over his likewise colored trousers and shirt. He is bald on top and has large brown tufts of hair around his ears. His eyes are likewise green.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: When he was but 5 years old his parents immigrated from the north. After coming to the age of reason, Senteq took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent mother

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Courier

Voice: Soothing and warm

Attributes [hide]

Senteq Pilwicken, Male Gnome Sorcerer 3
Small (3'8") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 4 (-3)12 (+1)
Skills Animal Handling -1, Sleight of Hand +3
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 600 sp.


Social Check DCs


Damakos Idea, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear green tank tops with white pants and is in decent physical shape. He keeps his long chestnut hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily eccentric. He does not trust anyone and sleeps with one eye open.

History: Damakos was born with his father's beautiful face. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is searching for what he claims is his rightful reward.

Motivation: Doesn't want to be a Brewer and was forced into it by his family; and obtaining odd cultural human artifacts is his passion

Flaws: Insane, Insomniac. Bonds: Attractive, Adventurer, Family. Occupation: Brewer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Damakos Idea, Male Tiefling Wizard 11
Medium (6'2") Tiefling, True Neutral (CR 11)
Armor Class 11
Hit Points 27 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)10 (+0) 16 (+3)14 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 700 gp. Fire opal (800 gp). Aquamarine (1600 gp). Black pearl (1600 gp). Rich purple corundum (800 gp). Jasper (30 gp). Bloodstone (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mehen Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his green crest to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mehen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Passionate, Fighting. Bonds: Attractive, Military. Occupation: Miller

Voice: Italian accent

Attributes [hide]

Mehen Imbixtellrhyst, Male Dragonborn Wizard 3
Medium (6'2") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)14 (+2) 11 (+0)10 (+0)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp.


Social Check DCs


Quelenna Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. Her silver hair is styled in orderly dreadlocks. Her fierce amber eyes like to dwell on things.

Personality: She exudes charisma. She is a tour de force of persuasion. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was born to a criminal king-pin and mafia family Cursed with lycanthropy at a very young age, Quelenna has worked very hard to control her curse. During her travels, Quelenna and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Quelenna discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Quelenna fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She wants nothing more than to rejoin the army; and she has passion for adventuring and risk

Flaws: Disease. Bonds: Attractive, Criminal record, Adventurer, Military. Occupation: Bookbinder

Voice: Indian accent

Attributes [hide]

Quelenna Iranapha, Female Elf Monk 3
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 6 (-2)14 (+2) 10 (+0)16 (+3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Goblin, Infernal
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: Sardonyx (20 gp). 1 Half-Plate. 1 Banded mail. 1 Breastplate.


Social Check DCs

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