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NPC Generator

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Advanced [show]


Jade In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He carries with him a set of crossbows on his belt, each one with a aquamarine on the hilt. His yellow fur is drawn into a tight pony tail with a clover scrunchie. His green eyes are slightly larger than normal.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is able to fit into much smaller and tighter spaces than normal.

History: Jade hails from a village terrorized by illithids. While studying, he fell in love. They married and had a daughter. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Jade never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: A strong sense of loyalty to Dragonborn people.

Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Enemies, In love. Occupation: Ploughman

Voice: Sensual and smooth

Attributes [hide]

Jade In the Storm, Male Tabaxi Paladin 19
Medium (5'10") Tabaxi, Chaotic Neutral (CR 19)
Armor Class 12
Hit Points 188 (19d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)15 (+2) 15 (+2)11 (+0)
Skills Nature +8, Perception +8
Senses Passive Perception 18
Languages Common, Ignan, Undercommon
Attacks Melee +9 / 5d8+3, Ranged +8 / 5d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1603332

Possessions: 900 pp. Gold and ruby ring (10000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). A delicate brass dragon egg (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). An abacus with copper, silver and gold markers (70 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). A roughly beaten golden orb (70 gp). Fire opal pendant on a fine gold chain (1300 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). A necklace of small pink pearls (5000 gp). Golden circlet with four aquamarines (5000 gp). Fire opal pendant on a fine gold chain (1300 gp). Finely wrought small gold bracelet (30 gp). Large well-done wool tapestry (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Jeweled gold crown (2000 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Azgrom Clapham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing the road beaten gear of a warrior. His black hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also has developed a complete distrust of the Healer profession.

History: He was raised in a white middle class family as the only child. When Azgrom reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He ran away from his former home and has been making his living as a Ruler for the past few years.

Motivation: Further expansion of business.

Ideals: Fighting, Gifted. Flaws: Ugly, Mundane. Bonds: Job, Military. Occupation: Ruler

Voice: Smooth and feminine

Attributes [hide]

Azgrom Clapham, Male Half-Orc Warrior 15
Medium (6'5") Half-Orc, Lawful Neutral (CR 15)
Armor Class 11
Hit Points 159 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 21 (+5)4 (-3) 13 (+1)12 (+1)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1

Possessions: 4000 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Jeweled anklet (2000 gp). Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (700 gp).


Social Check DCs


Mumpena Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears a fancy tan dress. Her whole body is exceptionally muscular. Her golden hair is heavily combed to the left. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Mumpena will drive conversation. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Mumpena hails from a village terrorized by orcs. From her teen years she was always beautiful and desirable, so people have always doted on her. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: A deep hatred of orcs; and she wants revenge against orcs

Ideals: Extrovert, Philantrophist. Flaws: Insane. Bonds: Attractive, Immigrant, Enemies. Occupation: Spice Merchant

Voice: Shortens vowels

Attributes [hide]

Mumpena Boondiggles, Female Gnome Commoner 3
Small (3'1") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 16 (+3)10 (+0)
Skills Nature +3
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Kelter Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in a clean red cloak covering his clean studded leather. His skin is fair and his fingers are delicate and long. He keeps his brown hair in a pixie cut. His half smiles and blue eyes are beguiling and draw you in.

Personality: Kelter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He feeds upon the attention of others.

History: He was born several months after his mother was called into army service. Through the years after Kelter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Kelter's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Extrovert, Athletic. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Kelter Goodearth, Male Halfling Druid 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 16
Hit Points 47 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)20 (+5) 17 (+3)11 (+0) 17 (+3)7 (-2)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 2d6-3, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harann Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears skinny pants and wears a black and violet robe with the hood down. She wears a broad hat to hide her balding. Her eyes, though not visible through her cowl, are red.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a logical person and will generally grow upset if things defy logic and science.

History: Gifted from a young age, Harann studied abroad. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited her well, and with each successful project, she earned more gold and more respect from her peers. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She wants revenge against goblins; and she is unsatisfied with her job

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Bellfounder

Voice: Sighs a lot, exhausted

Attributes [hide]

Harann Daardendrian, Female Dragonborn Ranger 4
Medium (6'6") Dragonborn, Neutral Evil (CR 4)
Armor Class 8
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Auran
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Hecat Bright, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'7" has a big stupid grin on her face most of the time. She is wearing the road beaten gear of a warrior. Her red hair is heavily combed to the left. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Hecat is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She used her abilities to trick people and travel the world for free.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and wants to raise her children well

Ideals: Fighting, Justice. Flaws: Insomniac, Antagonistic. Bonds: Family, Criminal record. Occupation: Servant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hecat Bright, Female Tiefling Bard 7
Medium (5'7") Tiefling, True Neutral (CR 7)
Armor Class 13
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)19 (+4) 13 (+1)14 (+2)
Skills Athletics +3, Performance +5
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Dwarven, Terran
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153320000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anbera Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and tends to wear a large grey jacket. Her brown hair is braided into rings. She has a tattooed face.

Personality: She is fixated on the number 53. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: When she was but 5 years old her parents immigrated from the south. Her first spouse was a Shepherd, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her brother's freedom.

Motivation: Wants to raise her children well.

Ideals: Athletic, Optimist. Flaws: Insane. Bonds: Immigrant, Family. Occupation: Tanner

Voice: Shortens vowels

Attributes [hide]

Anbera Frostbeard, Female Dwarf Barbarian 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 26 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)12 (+1) 11 (+0)6 (-2)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2

Possessions: 350 gp.


Social Check DCs

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