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NPC Generator

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Advanced [show]


Balimaar Perry, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He has a hunchback. His blonde hair is cut short. His face is covered beneath a completely black helmet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with vampirism at a very young age, Balimaar has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Justice, Impeccable. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Shipwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Balimaar Perry, Male Human Sorcerer 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)15 (+2) 18 (+4)14 (+2)
Skills Deception +4
Senses Passive Perception 14
Languages Common, Giant, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 90 gp.


Social Check DCs


Dynamic In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a brown tunic with blue highlights, and long green pants that bunch up around his shoes. He has no fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: When he was but 7 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He inherited the family business which he has now maintained for 14 years.

Motivation: He has money and likes to spend it; and regain custody of his son

Ideals: Optimist. Flaws: Ugly. Bonds: Family, Immigrant, Job, Rich. Occupation: Interpreter

Voice: Farmer accent

Attributes [hide]

Dynamic In the Wind, Male Tabaxi Cleric 5
Medium (6'5") Tabaxi, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)9 (-1) 11 (+0)13 (+1)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 10
Languages
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trail In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears dull pastel sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scythe, just in case. She is physically well-built. She has styled her black fur well, parting it to the left. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Prone to second guessing herself, she comes off as nervous. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She is the product a well kept family trust fund and as such has never really known need. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has never given up on her poetry dream.

Motivation: She is greedy.

Ideals: Artistic. Flaws: Insomniac, Shy. Bonds: In love, Rich. Occupation: Architect

Voice: Farmer accent

Attributes [hide]

Trail In Woods, Female Tabaxi Rogue 3
Medium (5'5") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)13 (+1) 13 (+1)16 (+3)
Skills Religion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Dagger Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'5" has a big stupid grin on her face most of the time. She wears a pastel costume with the symbols of magic on her torso. Her fur is orange, silky, and of moderate length. She has copper eyes and a pastel hat with a green feather.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She takes great joy in being the best Glassblower in town.

History: She was raised by priests from a young age. Her childhood dream was to be a Roofer, but she was a colossal failure. She then took over the family business and is one of the better Glassblower for hire.

Motivation: To be a Roofer again; and wants to open a new tavern

Ideals: Justice. Bonds: Attractive, Job, Religious, Mentor. Occupation: Glassblower

Voice: Excited and jittery

Attributes [hide]

Dagger Of Wine, Female Tabaxi Ranger 10
Medium (6'5") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 63 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 140 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tûmûg Carlisle, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized white coat. His hair is short and blonde. His eyes are likewise hazel.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Tûmûg was born the youngest of three triplets. Cursed with unlife at a very young age, Tûmûg has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to get laid; and an old rival family wants him found

Flaws: Shy, Disease. Bonds: Family, Has a crush. Occupation: Crown-heir

Voice: Mumbles to self between sentences

Attributes [hide]

Tûmûg Carlisle, Male Half-Orc Rogue 7
Medium (6'8") Half-Orc, Lawful Good (CR 7)
Armor Class 9
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)7 (-2) 11 (+0)12 (+1)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jezebeth Bedlam, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft violet waves gently in the breeze. She wears a colorful flower in her red hair. She wears a mask on her face.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She always tries to repair and not replace. It was this mentality that drove her into the Guard business.

History: She was born in the west, but her parents moved at a very young age to the north. She took every job she could get her hands on, but the opportunities for Tieflings in the west were limited. She now mingles about in high society.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Impeccable, Persistence. Bonds: Rich, Attractive, Immigrant. Occupation: Guard

Voice: Soft and mumbly

Attributes [hide]

Jezebeth Bedlam, Female Tiefling Aristocrat 2
Medium (6'0") Tiefling, Neutral Good (CR 2)
Armor Class 7
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 13 (+1)10 (+0) 17 (+3)17 (+3)
Skills Deception +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2

Possessions: 320 gp.


Social Check DCs


Harvest Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is well dressed, but even with her fine clothing she looks run-down. Her lavender fur is smooth and relatively long. Her yellow eyes dart from person to person.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. From her teen years she was always beautiful and desirable, so people have always doted on her. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Flaws: Emotional, Disease. Bonds: Attractive, Criminal record, Rich. Occupation: Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Harvest Candle, Female Tabaxi Aristocrat 2
Medium (6'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 8 (-1)12 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 140 gp.


Social Check DCs

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