Habor Laughter, Male Tiefling [Permalink]
Personal [hide]
Description: A 6'2" southern man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His Stetson hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He always tries to repair and not replace. It was this mentality that drove him into the Banker business.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Banker and found it very stressful. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: Balancing his hectic life and new Banker responsibilities is difficult; and further expansion of business
Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Banker
Voice: Smooth and feminine
Attributes [hide]
Medium (6'2") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 9 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Donaar Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a tight fitting green shirt and pants. He wears a small hat to cover his moderate length silver crest. He has a dull look in his gold eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He always tries to repair and not replace. It was this mentality that drove him into the Merchant business.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: His religion dominates his actions; and he has money and likes to spend it
Ideals: Persistence. Flaws: Shy, Antagonistic. Bonds: Rich, Religious. Occupation: Merchant
Voice: Old thin voice
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 8 (-1) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp.
Zook Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. His blue eyes dart from person to person to random spaces in the air.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is lazy, self-centered, vain, and jealous.
History: Sold as a small child to a slaver, Zook was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom.
Flaws: Mundane, Selfish. Bonds: Attractive, Mentor. Occupation: Bricklayer
Voice: Timid voice
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 800 gp. 1 Minor magic item.
Reirak Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a long, grey cloak. He has a slight overbite and is overall scrawny. His tied-back hair is black. His fierce green eyes like to dwell on things.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: A powerful necromancer made him what he is. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: He wants to get laid; and wants his loneliness to end
Bonds: Attractive, Slave, Mentor, Adventurer, Has a crush. Occupation: Herbalist
Voice: Uses sign language
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 80 gp. 1 Tanglefoot bags.
Spring Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is portly but not overly obese. Her beige fur is drawn into a tight pony tail with a cross scrunchie. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: Abrasive and pushy, she has a hard time making friends. Further she is a bit of a stoner and is frequently out of it.
History: The child of eastern immigrants she idolized her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has built up a small fortune and can afford her own way.
Motivation: She uses money and sex appeal to get what she needs; and she has money and likes to spend it
Flaws: Antagonistic, Addict. Bonds: Rich, Attractive, Immigrant. Occupation: Brewer
Voice: Jamaican accent
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 28 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Egelina Shirley, Female Human [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and wears a simple brown robe with blue stripes complete with hood. Her skin is also unnaturally pale. Her hair is white and curly. Her eyes are brown and she is always smoking a pipe.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She plays an instrument quite well.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Egelina liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now mingles about in high society.
Motivation: Money/treasure.
Ideals: Artistic. Flaws: Ugly, Cynical. Bonds: Rich, Nature. Occupation: Tanner
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'8") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
Possessions: 300 sp.
Huru Tickle, Female Half-Orc [Permalink]
Personal [hide]
Description: She dresses in white turtlenecks beneath a yellow coat with brown slacks. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her silver hair is still thick. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Huru was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Huru's father didn't care for her much, and the feeling was mutual. Being a Fisher kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and she's repulsed by the pc
Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record. Occupation: Fisher
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Evil (CR 17)
Armor Class 9
Hit Points 89 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +1
Possessions: 6000 gp. Fire opal pendant on a fine gold chain (700 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Gold music box (2000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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