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NPC Generator

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Advanced [show]


Heskan Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a brown coat with tan slacks. He is bristling with hidden weapons, mostly greatswords and longswords. He has blue crest. His eyes are red and catlike.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was raised in a white middle class family as the only child. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He is untrained/undisciplined, which makes him dangerous.

Motivation: Many gnolls want him driven away; and he is content

Flaws: Mundane, Insane. Bonds: Criminal record, Enemies, Immigrant. Occupation: Mayor

Voice: Spits and sputters

Attributes [hide]

Heskan Beryntolthropal, Male Dragonborn Druid 6
Medium (6'7") Dragonborn, Neutral Evil (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)14 (+2) 14 (+2)14 (+2)
Skills Athletics +3, Survival +5
Senses Passive Perception 12
Languages Common, Druidic, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 3000 sp. Tiger eye turquoise (7 gp). Black opal (1100 gp). Bloodstone (50 gp). Golden yellow topaz (1600 gp). 1 Darkwood Shield. 1 Half-Plate. 1 Full Plate.


Social Check DCs


Bryseis Ecstasy, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman wears a worn and beaten armor and is in decent physical shape. Her long chestnut hair is drawn into a two foot long braid. She wears large thick round spectacles.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She would rather hide behind her crafts than deal with other people.

History: Born to a pair of adventurers, Bryseis grew up listening to her mother's many stories. Like her mother and her brother before her, after school she went straight into learning to become a Cook. She ran away from her former home and has been making her living as a Cook for the past few years.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Artistic. Flaws: Depressed, Shy. Bonds: Adventurer, Job. Occupation: Cook

Voice: Spits and sputters

Attributes [hide]

Bryseis Ecstasy, Female Tiefling Wizard 8
Medium (5'4") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 42 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)16 (+3) 14 (+2)11 (+0)
Skills Acrobatics +6, Investigation +6
Senses Passive Perception 12
Languages Common, Infernal, Sylvan, Goblin
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144433200

Possessions: 1000 gp. Red spinel (150 gp). Violet garnet (900 gp).


Social Check DCs


Riswynn Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears a custom-built plate barding that's adorned with brown lining and desert motifs, she is not a threatening figure. She wears a feathered hat to cover her moderate length black hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is witty, but her monotone delivery comes off as unnerving On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A freak accident while working with her Navigator mother left her crippled. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She would like to get married and retire.

Ideals: Joker. Flaws: Disease. Bonds: Has a crush, Adventurer, Rich. Occupation: Scribe

Voice: Stutters

Attributes [hide]

Riswynn Gorunn, Female Dwarf Ranger 5
Medium (4'2") Dwarf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills History +4, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp.


Social Check DCs


Trey Hornsby, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is thinning but still full. He wears an eyepatch.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a Shoemaker, his mother struggled to pay the bills. His parents enrolled him in a Commoner school at a young age so that he could practice his druidic talents. Due to his spouse's obsession with being a Shoemaker they were divorced and he won custody of their daughter. He worked as a Detective, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Family, Poor. Occupation: Detective

Voice: Laughs frequently while speaking

Attributes [hide]

Trey Hornsby, Male Human Commoner 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 15 (+2)7 (-2) 14 (+2)12 (+1)
Skills Deception +3, History +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 140 gp. Brown-green garnet (150 gp).


Social Check DCs


Korag Norton, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears a fine chain shirt which he covers with black colored cloaks and clothing. He has a small bristly mustache and wavy brown hair. His face is scarred and worn.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a great chef.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While studying, he fell in love. They married and had a daughter. He was granted psionic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and wants to raise his children well

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Military, In love. Occupation: Mason

Voice: Sounds elderly

Attributes [hide]

Korag Norton, Male Half-Orc Warrior 7
Medium (5'1") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 30 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)12 (+1) 12 (+1)16 (+3)
Skills Perception +4, Performance +6
Senses Passive Perception 16
Languages Common, Orc, Gnome
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 3000 sp. Hematite (11 gp). Moss agate (11 gp).


Social Check DCs


Paymon Hope, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears baggy green pantaloons and a tan scarf. He has done his best to style his white hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: While he acts the brute, he is far gentler than he would appear. He can't help but pocket interesting objects he comes across

History: Paymon lived on a farm with his father, near the main road leading to a nearby town. Cursed with lycanthropy at a very young age, Paymon has worked very hard to control his curse. He used his abilities to trick people and travel the world for free.

Motivation: To unite with his sister; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Flaws: Disease. Bonds: Criminal record, Family. Occupation: Performer

Voice: French accent

Attributes [hide]

Paymon Hope, Male Tiefling Rogue 10
Medium (5'0") Tiefling, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 56 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)15 (+2) 13 (+1)17 (+3)
Skills Insight +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Giant, Terran
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 260 pp.


Social Check DCs


Gale In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. His brown fur is lengthy and is close to two feet long. His amber eyes peer out from beneath his Stetson brown hat.

Personality: He is happy with his job as a Jeweler. He turns his eye from what people do, preferring to live and let live. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in a small village he learned the ways of the warrior from his father. He moved out north to avoid the crime he committed. He has achieved small success as a Jeweler.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Entrepeneur, Fighting. Flaws: Shy. Bonds: Job, Criminal record. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Gale In Woods, Male Tabaxi Adept 7
Medium (5'8") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)15 (+2) 13 (+1)14 (+2)
Skills Intimidation +5, Survival +4
Senses Passive Perception 11
Languages Common, Infernal, Halfling
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 5000 sp. A miniature golden chest with tiny emeralds lining the top (140 gp). Brass mug with jade inlays (400 gp). Old masterpiece painting (900 gp).


Social Check DCs

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