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Lone Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her fur is gray, silky, and of moderate length. She has a tattooed face.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Flattery will make her almost putty in your hands.

History: She was raised in a white middle class family as the only child. Her father was very strict, and drilled into her lessons on being the perfect lady. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down; and she doesn't get along with people that don't share her tastes

Ideals: Disciplined, Impeccable. Flaws: Selfish, Mundane. Bonds: Attractive. Occupation: Mercenary

Voice: Low rumbling, strings words together

Attributes [hide]

Lone Of Dragons, Female Tabaxi Adept 3
Medium (5'10") Tabaxi, Chaotic Good (CR 3)
Armor Class 14
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 14 (+2)11 (+0) 8 (-1)13 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Violet garnet (600 gp). Brown-green garnet (100 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Skamos Intellect, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he is renowned for his bright green suits and hats, and is pretty ugly. His white hair is heavily combed to the right. He wears an eyepatch.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He's also a talented Barber, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and regain custody of his daughter

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Job, Family. Occupation: Bounty Hunter

Voice: Speaks through clenched teeth

Attributes [hide]

Skamos Intellect, Male Tiefling Commoner 13
Medium (5'9") Tiefling, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 23 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)15 (+2) 10 (+0)7 (-2)
Skills Investigation +6, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3

Possessions: 3000 gp. Solid gold idol (400 gp). Brass mug with jade inlays (600 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). 1 Medium magic item.


Social Check DCs


Ar-Pratu Byron, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is chestnut, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a pair of adventurers, Ar-Pratu grew up listening to his mother's many stories. He found a children's book about a Half-Orc Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and meet up once more with his childhood friend

Bonds: Attractive, Criminal record, Job, Adventurer. Occupation: Navigator

Voice: growls and snarls, animalistic

Attributes [hide]

Ar-Pratu Byron, Male Half-Orc Bard 7
Medium (5'10") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)7 (-2) 10 (+0)15 (+2)
Skills History +1, Intimidation +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 pp.


Social Check DCs


Rosamund Merton, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears tight fighting clothing, which leaves very little to the imagination. Her hair is short and golden. She has blue eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a ruthless business woman, a trait she acquired from her father.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the south was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down.

Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Mundane. Bonds: Immigrant. Occupation: Brewer

Voice: Cold and demanding tone

Attributes [hide]

Rosamund Merton, Female Human Druid 11
Medium (5'11") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 63 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)9 (-1) 13 (+1)15 (+2)
Skills Nature +3, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 3200 gp. 1 Minor magic item.


Social Check DCs


Hugolina Mystralath, Female Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a yellow collared shirt and tan skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt, and is pretty ugly. She keeps her black hair in a flapper bob. Her eyes are blue and beady.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is lazy, self-centered, vain, and jealous.

History: From birth she was tutored by a cruel and relentless mentor. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and she's looking for her big break

Flaws: Ugly, Insomniac, Selfish. Bonds: Mentor. Occupation: Spy

Voice: Tuts and clicks tongue

Attributes [hide]

Hugolina Mystralath, Female Half-Elf Aristocrat 5
Medium (4'7") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)17 (+3) 13 (+1)15 (+2)
Skills Intimidation +5, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Druidic, Halfling, Draconic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joser Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair is slicked back into a classic pompadour. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born into a rich family. After coming to the age of reason, Joser took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Gifted. Flaws: Greedy, Antagonistic. Bonds: Rich. Occupation: Stableman

Voice: Sensual and smooth

Attributes [hide]

Joser Silvereyes, Male Halfling Wizard 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 16 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)15 (+2) 14 (+2)14 (+2)
Skills Athletics +5, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Druidic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 300 gp.


Social Check DCs


Art Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear brown tank tops with white skirt. Her yellow fur is slicked back into a classic pompadour. She wears a mask on her face.

Personality: She can speak with the recently deceased. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her father raised her in a mountain cabin. Through the years after Art was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Art's mother didn't care for her much, and the feeling was mutual. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC; and she is currently in port desperately looking for someone to get her out

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Slave, Nature. Occupation: Marshal

Voice: Relaxed voice

Attributes [hide]

Art Of Claws, Female Tabaxi Rogue 9
Medium (5'7") Tabaxi, Neutral Evil (CR 9)
Armor Class 13
Hit Points 44 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)15 (+2) 16 (+3)19 (+4)
Skills Arcana +5, Intimidation +7
Senses Passive Perception 13
Languages Common, Gnoll, Celestial
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1400 gp.


Social Check DCs

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