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NPC Generator

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Advanced [show]


Ront Birkenhead, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears rags and sports a simple walking cane. His white hair is matted, messy, and big. He wears an eyepatch.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Ront was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting illithids, the young Ront began to lead the lost caravan. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Revenge; and someone believes him a fraud

Ideals: Passionate, Entrepeneur. Flaws: Ugly, Secretive. Bonds: Poor, Enemies. Occupation: Glassblower

Voice: Middle-eastern accent

Attributes [hide]

Ront Birkenhead, Male Half-Orc Barbarian 7
Medium (5'0") Half-Orc, Neutral Good (CR 7)
Armor Class 8
Hit Points 42 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 9 (-1)13 (+1) 9 (-1)10 (+0)
Skills History +4, Insight +2
Senses Passive Perception 9
Languages Common, Orc, Ignan
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Mary Wellington, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She has a large grey mantle and cape that has been intricately interwoven into her black robe. With wild silver hair. She has gleaming, smiling amber eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Animals are drawn to her, and she is able to talk to them.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Military. Occupation: Weaver

Voice: Forgets to breathe while speaking

Attributes [hide]

Mary Wellington, Female Human Warrior 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)13 (+1) 11 (+0)6 (-2)
Skills History +3, Persuasion +0
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Black velvet mask with numerous citrines (180 gp).


Social Check DCs


Taklinn Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is well dressed, but even with his fine clothing he looks run-down. His skin is also unnaturally pale. His top hat is riddled with cuts and holes. His violet eyes have a joyful gleam in them most of the time.

Personality: He is overprotective of those who hire his services. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly, Antagonistic. Bonds: Guardian, Religious, Enemies. Occupation: Jeweler

Voice: growls and snarls, animalistic

Attributes [hide]

Taklinn Lutgehr, Male Dwarf Aristocrat 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)11 (+0) 16 (+3)10 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1800 sp.


Social Check DCs


Torinn Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. He is bristling with hidden weapons, mostly crossbows and sais. He has styled his red crest well, parting it to the left. His red eyes are slightly larger than normal.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Torinn was born with his mother's beautiful face. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to travel the world and help people.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Opinionated, Philantrophist. Bonds: Criminal record, Attractive, Adventurer. Occupation: Healer

Voice: Aggressive tone

Attributes [hide]

Torinn Phrahdrandon, Male Dragonborn Monk 2
Medium (6'4") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)13 (+1) 14 (+2)5 (-3)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 70 gp.


Social Check DCs


Nogu Huckabee, Female Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a simple burlap shirt and baggy pants. She conceals her halberd with her veritable burlap sack of a shirt. With bright red hair. She wears crescent spectacles with a black brim.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born to a pair of big game hunters, but was frequently ill as a child. She worked as a nervous Barber and found it very stressful. She struck the Barber job and began her own company from there.

Motivation: To end her boredom; and she'd like to take her coworkers down a peg

Ideals: Disciplined. Flaws: Impulsive, Disease, Mundane. Bonds: Job. Occupation: Barber

Voice: Stutters

Attributes [hide]

Nogu Huckabee, Female Half-Orc Ranger 2
Medium (5'0") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)10 (+0) 18 (+4)9 (-1)
Skills Arcana +2, Religion +2
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 70 gp.


Social Check DCs


Andram Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a green coat. He has a penchant for wearing a ring with an oversized amber on his left hand. His long silver hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Further he is a bit of a stoner and is frequently out of it.

History: Gifted from a young age, Andram studied abroad. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He got away from his former life and has fallen to alcoholism.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Joker, Gifted. Flaws: Addict. Bonds: Rich, Attractive. Occupation: Ruler

Voice: Gruff and masculine

Attributes [hide]

Andram Ideal, Male Tiefling Barbarian 9
Medium (5'10") Tiefling, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 58 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 11 (+0)16 (+3) 10 (+0)12 (+1)
Skills Deception +4, Survival +3
Senses Passive Perception 10
Languages Common, Auran, Halfling, Abyssal
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1800 gp. Embroidered and bejeweled glove (3000 gp).


Social Check DCs


Ghesh Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear ponchos typically of a light black in addition to tight pants. His brass crest is heavily combed to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He invites people to come help in his community garden.

History: He was raised in a mountains tribe. He moved from fad to fad and when he turned 15 he discovered music. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: He feels threatened by others; and he desires power and/or immortality

Ideals: Athletic, Philantrophist, Artistic. Flaws: Fearful. Bonds: Adventurer, Nature. Occupation: Courier

Voice: Posh accent

Attributes [hide]

Ghesh Delmirev, Male Dragonborn Monk 8
Medium (6'7") Dragonborn, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 24 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 6 (-2)3 (-4) 8 (-1)9 (-1)
Skills Insight +2, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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