Three On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her brown fur is lengthy and is close to two feet long. Her otherwise smooth face is marked with small tiny scars.
Personality: She is calm most of the time but flees social interaction. She takes great joy in being the best Spice Merchant in town.
History: Born in the north to a Spice Merchant, Three learned a great deal about her mother's area of expertise. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has decided she is irredeemable; and she is unsatisfied with her job
Ideals: Gifted. Flaws: Shy. Bonds: Job, Rich, Criminal record. Occupation: Spice Merchant
Voice: Raspy
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Halfling, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 21000 sp. Peridot (30 gp). Rhodochrosite (10 gp).
Arannis Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a blue small hat and blue clothes. He has styled his red hair well, parting it to the left. He is baby faced.
Personality: Always inclined to offer people food he seems plenty friendly. He cannot resist a sob story and will often dote over anyone who has one.
History: Sold as a small child to a necromancer, Arannis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Elf Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Philantrophist. Bonds: Mentor, Adventurer, Job. Occupation: Mercenary
Voice: Indian accent
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 13)
Armor Class 14
Hit Points 92 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 14 (+2) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +4
Possessions: 1000 gp. Moonstone (60 gp). Rhodochrosite (8 gp). Freshwater pearl (8 gp). Chalcedony (60 gp). Onyx (60 gp). Red spinel (150 gp). Pink pearl (150 gp). Freshwater pearl (8 gp). Fiery yellow corundum (1000 gp). Smoky quartz (60 gp). Moss agate (8 gp). Deep blue spinel (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tippletoe Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear blue pants and tee shirts. Her moppish auburn hair is in a traditional bowl cut. Her otherwise smooth face is marked with small tiny scars.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: When she was but 6 years old her parents immigrated from the east. A gypsy cursed her at a young age, leading to her ugly appearance. She left for the east, certain she would find work there.
Motivation: She has a crush on the local Layabout; and to settle down with her crush
Ideals: Joker, Justice. Flaws: Ugly. Bonds: Immigrant, Has a crush. Occupation: Sailor
Voice: Raspy
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 8000 cp.
Zook Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he tends to wear a large tan jacket. He has dyed his greying white hair a little too much giving a sharp white color. His gray eyes dart from person to person to random spaces in the air.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born in the west to a Junk Dealer, Zook learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Athletic, Entrepeneur. Bonds: Attractive, Job. Occupation: Junk Dealer
Voice: Soothing and warm
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 8 (-1) | 5 (-3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
Vapula Sorrow, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she tends to wear a large black jacket. Her blue hair is greasy and uncared for. She has gleaming, smiling gold eyes.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Vapula was raised in a hard working conservative environment. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has set out to sabotage the competition.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Religious, Job, Family. Occupation: Knight
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'7") Tiefling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Kellen Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a feathered hat to cover his moderate length blonde hair. His eyes are amber and he is always smoking a pipe.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. The war was a terrible time for him, and Kellen does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born to a Sailor, his mother struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He has never given up on his painting dream.
Motivation: Wants to work out more often; and he feels kind of lost in life
Ideals: Athletic, Artistic. Flaws: Depressed. Bonds: Poor, Military. Occupation: Assassin
Voice: Creaky witch voice
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 6)
Armor Class 12
Hit Points 36 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 6000 sp.
Ownka Stapleton, Female Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a faded coat and loose pants complete with small hat. Her hair is long and silver with streaks of black, and is pulled back with small white clips. Her otherwise smooth face is marked with small tiny scars.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She works hard and plays hard.
History: Born to a pair of adventurers, Ownka grew up listening to her mother's many stories. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Animal Trainer. She has worked as a Animal Trainer like her mother before her.
Motivation: She is unsatisfied with her job; and someone believes her a fraud
Ideals: Joker. Flaws: Hedonist. Bonds: Adventurer, Job, Enemies. Occupation: Animal Trainer
Voice: Australian accent
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Evil (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 12 (+1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 200 gp.
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