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NPC Generator

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Advanced [show]


Aura Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears long strands of opal and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a colorful flower in his cinnamon fur. He has several tiny opal earrings on each ear.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born several months after his mother was called into army service. His mother had invested heavily in several trade routes and wanted him to inherit them. He struck the Banker job and began his own company from there.

Motivation: He wants revenge against illithids; and revenge

Bonds: Rich, Attractive, Job, Enemies, Military. Occupation: Banker

Voice: Ums and uhs a lot

Attributes [hide]

Aura Thunder, Male Tabaxi Monk 15
Medium (5'6") Tabaxi, Chaotic Good (CR 15)
Armor Class 14
Hit Points 92 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 15 (+2)15 (+2) 9 (-1)7 (-2)
Skills Animal Handling +4, History +7
Senses Passive Perception 9
Languages Common, Infernal, Abyssal
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4

Possessions: Aquamarine (1000 gp). Tiger eye turquoise (7 gp). Tiger eye turquoise (7 gp). Malachite (7 gp). Alexandrite (1000 gp). Alexandrite (1000 gp). Tiger eye turquoise (7 gp). Emerald (500 gp). Zircon (80 gp). Eye agate (7 gp). Violet garnet (1000 gp). Pink pearl (80 gp). Coral (80 gp). Blue star sapphire (500 gp). Chalcedony (80 gp). Black pearl (1000 gp). Eye agate (7 gp). Rhodochrosite (7 gp). 1 Medium magic item.


Social Check DCs


Kyle Sydney, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear brown tank tops with white pants. His red hair is drawn into a tight pony tail with a cross scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is overprotective of those who hire his services. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He got away from his former life and has fallen to alcoholism.

Motivation: He uses money and sex appeal to get what he needs; and to clean up the streets

Flaws: Addict. Bonds: Guardian, Rich, In love, Attractive. Occupation: Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Kyle Sydney, Male Human Commoner 11
Medium (5'7") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 28 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)13 (+1) 14 (+2)15 (+2)
Skills History +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: 3100 gp. Azurite (4 gp). Lapis lazuli (4 gp). Red-brown spinel (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He typically wears a sleeveless long coat of deep violet leather and dull yellow iron scale mail. His brown hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Immeral and his spouse have recently divorced.

Motivation: Expand his business.

Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Mentor, Attractive. Occupation: Shipwright

Voice: Spits words with contempt

Attributes [hide]

Immeral Arnuanna, Male Half-Elf Paladin 8
Medium (5'1") Half-Elf, Lawful Good (CR 8)
Armor Class 11
Hit Points 64 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)10 (+0) 11 (+0)14 (+2)
Skills Arcana +3, Deception +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 60 pp. Citrine (20 gp). Sard (20 gp). Zircon (20 gp). Red spinel (50 gp). Bloodstone (20 gp). Banded agate (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mardnab Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she tends to wear a tan poncho over her likewise colored trousers and shirt. She is bald on top and has large blonde tufts of hair around her ears. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: A skeptical and narcissistic woman, Mardnab's first love is herself. Her second love is also herself. The war was a terrible time for her, and Mardnab does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She comes from a rich western family. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She feels kind of lost in life; and she wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Military, Rich. Occupation: Banker

Voice: Spits words with contempt

Attributes [hide]

Mardnab Wildwander, Female Gnome Warlock 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 15
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)16 (+3) 9 (-1)15 (+2)
Skills History +5, Religion +5
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Orc, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Trym Appleton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a fancy grey suit. His brown hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Trym was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Philantrophist, Optimist. Bonds: Attractive, Poor, In love, Adventurer. Occupation: Weaver

Voice: Jamaican accent

Attributes [hide]

Trym Appleton, Male Human Aristocrat 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)16 (+3) 14 (+2)12 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp.


Social Check DCs


Margery Cotton, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears an entirely brown suit with green socks and a vest with buckled shoes. She has wavy blonde hair. Her eyes, though not visible through her cowl, are violet.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is able to make almost anything out of random pieces of junk.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She now owns her own business.

Motivation: Her relatives are trying to arrange a marriage; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Insomniac, Disease. Bonds: Job, Family. Occupation: Sculptor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Margery Cotton, Female Human Warrior 1
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)8 (-1) 14 (+2)11 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 200 sp.


Social Check DCs


Werydd Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: 3'9" and lanky with angular features, she is an attractive figure. She wears a worn and beaten armor. Her golden hair is styled in orderly dreadlocks. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing herself, she comes off as nervous. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Werydd was born in the east. At a young age she loved to build and create. She helped her father out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern; and to be a glassblower again

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Criminal record, Job. Occupation: Spy

Voice: Stutters

Attributes [hide]

Werydd Caebrek, Female Dwarf Expert 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)15 (+2) 16 (+3)8 (-1)
Skills Intimidation +1, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: Just what you see.


Social Check DCs

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