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NPC Generator

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Advanced [show]


Williamina Connors, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is wearing a long, yellow cloak. Her hair is short and black. Her eyes are green and beady.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Sold as a small child to a slaver, Williamina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: Wishes to resurrect an old love; and she is greedy

Ideals: Joker. Flaws: Ugly. Bonds: Slave, Mentor, Rich, In love. Occupation: Ploughman

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Williamina Connors, Female Half-Elf Warrior 5
Medium (5'8") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)8 (-1) 11 (+0)10 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Ombul Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a tight red one piece outfit complete with pants, hood, and a cape. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born into a rich family. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: Wants his loneliness to end; and he has a crush on the local bounty hunter

Ideals: Extrovert, Gifted. Flaws: Antagonistic. Bonds: Rich, Has a crush. Occupation: Layabout

Voice: Can't modulate volume

Attributes [hide]

Ombul Warmwater, Male Halfling Wizard 6
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 34 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 16 (+3)14 (+2) 15 (+2)17 (+3)
Skills History +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Goblin
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 100 gp.


Social Check DCs


Shivering Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. She carries a battered longbow and tarnished quarterstaff as well. She sports a flattop fur cut. Her copper eyes are passionate and lively.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born blind and as such lacked many opportunities for work. She has chosen to use the inheritance that was left to her frivolously. Days after completing her studies, news broke out that her hometown was attacked by goblins. Shivering was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: Find a way to reverse the transformation of her sister; and marry her sister to traveling adventurers

Ideals: Fighting. Flaws: Disease. Bonds: Rich, Attractive, Enemies, Family. Occupation: Bricklayer

Voice: Eastern European accent

Attributes [hide]

Shivering Of Ivory, Female Tabaxi Warrior 5
Medium (6'5") Tabaxi, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)12 (+1) 16 (+3)14 (+2)
Skills Nature +4, Persuasion +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 400 gp. Chrysoprase (70 gp). Golden yellow topaz (1600 gp). Tiger eye turquoise (9 gp).


Social Check DCs


Curran Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries with him a set of bastard swords on his belt, each one with a opal on the hilt. He has white hair. He wears an eyepatch.

Personality: A deeply religious man he believes everything happens for a reason. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Curran was born the youngest of three triplets. His family was turned out during the war. He and his family wandered east to less war torn lands. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Curran fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent mother; and marry his sister to traveling adventurers

Ideals: Fighting. Flaws: Ugly, PTSD. Bonds: Religious, Adventurer, Family. Occupation: Merchant

Voice: Aggressive tone

Attributes [hide]

Curran Elderberry, Male Halfling Fighter 2
Small (3'4") Halfling, True Neutral (CR 2)
Armor Class 15
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)16 (+3) 7 (-2)14 (+2)
Skills Acrobatics +6, Athletics +2
Senses Passive Perception 8
Languages Common, Halfling, Goblin, Ignan, Elven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +2

Possessions: 60 gp. 4 Antitoxin.


Social Check DCs


Dynamic Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is very fat, and does not wear sleeves and tends to eschew shirts when she can avoid it. Her beige fur is lengthy. This yellow eyed northerner is not easily forgotten.

Personality: She is extraordinarily eccentric. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born in the north to a Fisher, Dynamic learned a great deal about her mother's area of expertise. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has decided she is irredeemable; and sabotage a competitor

Flaws: Ugly, Insane. Bonds: Military, Job, Criminal record. Occupation: Fisher

Voice: Irish accent

Attributes [hide]

Dynamic Of Stars, Female Tabaxi Warlock 1
Medium (5'11") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)8 (-1) 11 (+0)8 (-1)
Skills Acrobatics +5, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. Silver pearl (80 gp).


Social Check DCs


Spear In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He sports brown clothing, slightly heavier than average wear. His fur is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines copper.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. As long as the job gets done he does not care how it got done.

History: He comes from a rich southern family. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. Since then, he has sought to make the best of life.

Motivation: He is greedy; and wants to have a good time and be beloved

Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Glassblower

Voice: Scandinavian accent

Attributes [hide]

Spear In Shadow, Male Tabaxi Commoner 1
Medium (6'4") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)15 (+2) 16 (+3)18 (+4)
Skills Deception +6, History +4
Senses Passive Perception 13
Languages Common, Gnoll, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 pp. Brass mug with jade inlays (300 gp). 4 Tanglefoot bags.


Social Check DCs


Oskar Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears very tight pants and wife beaters, though occasionally he sports a brown coat. He wears his silver hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a ruthless business man, a trait he acquired from his father.

History: The child of a Fletcher, who enjoyed hunting, Oskar was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has recently gotten a pet goose that steals things from people.

Motivation: He is wracked by social anxiety; and retire the richest man in the north

Ideals: Professionalism, Entrepeneur. Flaws: Fearful. Bonds: Nature, Criminal record. Occupation: Fortune-teller

Voice: Laughs frequently while speaking

Attributes [hide]

Oskar Steelfist, Male Dwarf Adept 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)14 (+2) 13 (+1)12 (+1)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 10 pp. 1 Masterwork Common Melee.


Social Check DCs

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