Silaqui Amastacia, Female Half-Elf [Permalink]
Personal [hide]
Description: She tends to wear a large yellow jacket, and she perpetually has her longsword ready. She wears her golden hair up in a very large beehive style do. She is baby faced.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Silaqui was left her father's suit of armor and trained in its use and care. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Sabotage a competitor; and wants her loneliness to end
Ideals: Fighting. Flaws: Sensitive, Impulsive. Bonds: Military, Has a crush, Job. Occupation: Tailor
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 17 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Infernal, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Dagger In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses well, typically a more casual-formal manner. His fur is greying and his face has many wrinkles. His eyes are hazel.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Dagger enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Dagger hails from a village terrorized by orcs. He was an apprentice working in his father's forge. He has worked as a Slave Trader like his father before him.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Enemies, Job. Occupation: Slave Trader
Voice: Low range voice
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 13 (+1) | 5 (-3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp. Smoky quartz (50 gp). Tourmaline (80 gp). 1 Minor magic item.
Nithther Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a green vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his green boots flare out at the collars. His blue crest is knotted and matted. His gold unseeing eyes seem to look past you.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is lazy and tries to find solutions quickly.
History: Nithther was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk.
Flaws: Disease, Shy, Lazy. Bonds: Poor, Adventurer. Occupation: Carpenter
Voice: Speaks in third person
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 73 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Goblin, Halfling
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp.
Vonana Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she dresses like a well dressed Barkeep does. Her brown hair, when down, is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is calm most of the time but flees social interaction. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Vonana was born in the south. At a young age she loved to build and create. A gifted student she started as a Adventurer, but she got bored and became a Barkeep. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To get a good night's sleep; and sabotage a competitor
Ideals: Persistence. Flaws: Shy, Fearful, Insomniac. Bonds: Job. Occupation: Barkeep
Voice: Low range voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
Possessions: 12000 sp. 1 Minor magic item.
Seven Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears brown leather gloves, a brown jacket, and tight pants. His brown fur has been sun bleached extensively. His yellow eyes peer out from beneath his deerstalker brown hat.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He uses divination through singing.
History: When he was but 4 years old his parents immigrated from the east. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He used his abilities to travel the world and help people.
Motivation: A strong sense of loyalty to Halfling people.
Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Racist. Bonds: Immigrant. Occupation: Mason
Voice: Russian accent
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 23 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Celestial
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1000 gp. Emerald (600 gp). Black pearl (1200 gp). Golden yellow topaz (1200 gp).
Elegant Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing a long, brown, dusty cloak. Her wide-brimmed hat is riddled with cuts and holes. She wears round tiny glasses practically rammed into her face.
Personality: She is fixated on the number 31. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Elegant was left her father's suit of armor and trained in its use and care. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Fighting. Flaws: Ugly, Insane, Secretive. Bonds: Military. Occupation: Sailor
Voice: Excited and jittery
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 7 (-2) | 17 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Halfling, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1800 sp.
Paggen Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a long golden beard with little hanging trinkets. His eyes are green and catlike.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Gifted from a young age, Paggen studied abroad. His parents enrolled him in a Expert school at a young age so that he could practice his divine talents. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the north; and he is greedy
Ideals: Impeccable, Gifted, Entrepeneur. Bonds: Slave, Rich. Occupation: Engraver
Voice: Mousy voice
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 12)
Armor Class 12
Hit Points 76 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 2000 gp. Hematite (12 gp). Moss agate (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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