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NPC Generator

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Advanced [show]


Skirt Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a flail, but if one is not available she will default to her trident. Her white fur is smooth and relatively long. She is baby faced.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Further she is a bit of a stoner and is frequently out of it.

History: Skirt was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better world.

Motivation: She wants to meet her childhood hero; and she desires power and/or immortality

Flaws: Ugly, Addict. Bonds: Poor, Adventurer. Occupation: Scribe

Voice: Relaxed voice

Attributes [hide]

Skirt Of Ivory, Female Tabaxi Barbarian 2
Medium (5'4") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)11 (+0) 12 (+1)16 (+3)
Skills Athletics +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +5

Possessions: 290 gp. 7 Acid flasks.


Social Check DCs


Raam Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his brown robe. His hair is short and white. His white unseeing eyes seem to look past you.

Personality: Raam wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He pushes his goals aggressively. He is also a coward if confronted.

History: Raam was raised in a hard working conservative environment. Cursed with a spirit at a very young age, Raam has worked very hard to control his curse. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Disciplined. Flaws: Disease, Fearful. Bonds: Job, Immigrant. Occupation: Herbalist

Voice: Rolls R's

Attributes [hide]

Raam Virtue, Male Tiefling Bard 1
Medium (5'10") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)17 (+3) 16 (+3)17 (+3)
Skills History +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 50 gp. Malachite (7 gp).


Social Check DCs


Nazû Hailey, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'6". He wears bulky black painted plate armor, and his gloved hand is found clutching a mace. He has a long blonde beard with little hanging trinkets. His eyes, though not visible through his cowl, are violet.

Personality: He is business-like. He takes instructions and follows them to the letter. He is able to make almost anything out of random pieces of junk.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a soldier and died while he was still young. Nazû was left his mother's suit of armor and trained in its use and care. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister; and to end his boredom

Ideals: Professionalism, Gifted. Flaws: Mundane. Bonds: Military, Family. Occupation: Scribe

Voice: Soothing and warm

Attributes [hide]

Nazû Hailey, Male Half-Orc Aristocrat 2
Medium (6'6") Half-Orc, Lawful Good (CR 2)
Armor Class 8
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)7 (-2) 11 (+0)6 (-2) 12 (+1)8 (-1)
Skills Arcana +0, Athletics +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +0 / 1d6-2, Grapple +6

Possessions: 290 gp. 1 Masterwork Common Melee.


Social Check DCs


Raam Flaw, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and is typically in his Banker uniform. His hair, while still mostly blue, has prominent grey streaks. His eyes are likewise gold. His teeth are white and perfect.

Personality: He is fixated on the number 63. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the east to a Banker, Raam learned a great deal about his mother's area of expertise. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has worked as a Banker like his mother before him.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Athletic. Flaws: Insane. Bonds: Job, Attractive, Family. Occupation: Banker

Voice: growls and snarls, animalistic

Attributes [hide]

Raam Flaw, Male Tiefling Adept 15
Medium (5'5") Tiefling, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 58 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)15 (+2) 17 (+3)17 (+3)
Skills Investigation +7, Performance +8
Senses Passive Perception 13
Languages Common, Auran, Infernal
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333320

Possessions: 6000 gp. Black star sapphire (1400 gp). Banded agate (13 gp). Amber (160 gp). Aquamarine (600 gp). Malachite (13 gp). Jade (160 gp). Sard (70 gp). Golden yellow topaz (600 gp). Black opal (1400 gp). Golden yellow topaz (600 gp). Golden yellow topaz (600 gp). Onyx (70 gp). Banded agate (13 gp).


Social Check DCs


Dimble Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Beneath his clothing is a huge mess of scar tissue. His golden hair is matted, messy, and big. His amber eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a Unemployed, his mother struggled to pay the bills. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality.

Flaws: Ugly, Shy. Bonds: Poor, Slave, Adventurer. Occupation: Beggar

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dimble Munggen, Male Gnome Rogue 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)11 (+0) 9 (-1)14 (+2)
Skills Religion +2, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Coral (40 gp). Moonstone (80 gp).


Social Check DCs


Gerald Wallace, Male Human [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized grey coat. He has a penchant for wearing a ring with an oversized amber on his left hand. His hair is auburn and very short. He has gleaming, smiling blue eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is harsh and unforgiving.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Rich. Occupation: Cartwright

Voice: Smooth and feminine

Attributes [hide]

Gerald Wallace, Male Human Commoner 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)10 (+0) 9 (-1)14 (+2)
Skills Insight +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1000 cp. 5 Acid flasks.


Social Check DCs


Ootah Whitby, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a faded coat and loose pants complete with deerstalker hat. Her hair is brown and very short. Her hazel eyes lackadaisically let the world flow into them.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Energy wise she seems alert and responsive.

History: Ootah was raised in a hard working conservative environment. When money was particularly tight she was walking through alleys when she overheard a Detective hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now owns her own business.

Motivation: She wants revenge against goblins; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Job, Poor, Enemies. Occupation: Detective

Voice: Hollow voice

Attributes [hide]

Ootah Whitby, Female Half-Orc Commoner 1
Medium (4'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)8 (-1) 9 (-1)7 (-2)
Skills Athletics +4, Religion +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs

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