Therlin Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she is well dressed, but even with her fine clothing she looks run-down. Her blonde hair is heavily combed to the right. She is very pretty but has cold, dead eyes.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is afraid of women and trembles around them
History: When she was but 4 years old her parents immigrated from the east. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She left for the east, certain she would find work there.
Motivation: To find somewhere to settle down; and to end her boredom
Flaws: Mundane, Shy, Insane. Bonds: Attractive, Immigrant. Occupation: Herbalist
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 93 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 400 pp. Peridot (40 gp). Tiger eye turquoise (4 gp). Pink pearl (50 gp). Malachite (4 gp). Hematite (4 gp). Blue star sapphire (700 gp). Deep blue spinel (700 gp). Tiger eye turquoise (4 gp). Aquamarine (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Valanthe Firahel, Female Elf [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with blue colored cloaks and clothing. Her hair is white, silky, and of moderate length. She has a dull look in her hazel eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. She is a great chef.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Valanthe was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Valanthe decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Seeks redemption.
Ideals: Professionalism, Gifted. Bonds: Attractive, Criminal record, Guardian. Occupation: Masseuse
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 6 (-2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Windy In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and is pretty ugly. Her yellow fur is greasy and uncared for. She wears crescent spectacles with a black brim.
Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of a Shoemaker, who enjoyed hunting, Windy was taken on many hunting expeditions. Her father took her hunting and taught her how to get in the mind of other creatures. She then took over the family business and is one of the better Banker for hire.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she is unsatisfied with her job
Ideals: Joker. Flaws: Ugly, Racist, Greedy. Bonds: Nature, Job. Occupation: Banker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Neutral (CR 18)
Armor Class 14
Hit Points 65 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +7 / 5d6+1, Ranged +10 / 5d6+4, Grapple +7
Possessions: 13000 gp. Golden yellow topaz (500 gp). Fiery yellow corundum (1400 gp). Malachite (12 gp). Red spinel (50 gp). Tiger eye turquoise (12 gp). Emerald (1400 gp). Tourmaline (50 gp). Deep green spinel (50 gp). Golden pearl (50 gp). Black star sapphire (1400 gp). Deep blue spinel (500 gp). Malachite (12 gp). Smoky quartz (70 gp). Alexandrite (500 gp). Red-brown spinel (50 gp). Citrine (70 gp). Black pearl (500 gp). Chalcedony (70 gp). Golden yellow topaz (500 gp). Alexandrite (500 gp). Obsidian (12 gp). Red garnet (50 gp). Eye agate (12 gp). Tourmaline (50 gp).
Qemuel Revulsion, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a fancy black suit. He is bristling with hidden weapons, mostly greatswords and scimitars. His long brown hair is drawn into a two foot long braid. His eyes are a pleasant black.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is a bit of a kleptomaniac.
Ideals: Opinionated, Gifted. Flaws: Mundane. Bonds: Attractive, Criminal record, Nature. Occupation: Barber
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'9") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 15 (+2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Celestial, Ignan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1900 sp.
Alice Washington, Female Human [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a feathered hat to cover her moderate length blonde hair. She wears large thick round spectacles.
Personality: She speaks before she thinks and is too direct. She is a great chef.
History: Alice was born with her father's beautiful face. Brilliant and gifted she never wanted to apply herself. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She desires power and/or immortality; and she has passion for adventuring and risk
Ideals: Gifted. Flaws: Impulsive. Bonds: Adventurer, Attractive. Occupation: Miner
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 7 (-2) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 400 gp.
Godfrey Haley, Male Human [Permalink]
Personal [hide]
Description: 5'1" and muscular, this northern man wears a grey deerstalker hat and grey clothes. His auburn hair is cut short. He has a dull look in his brown eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not believe in violence as a means to an end. He is a dedicated Crown-heir but believes his peers are too gung-ho.
History: Godfrey was raised in a hard working conservative environment. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He became a Crown-heir soon after.
Motivation: To reunite with his absent mother; and he's repulsed by the pc
Ideals: Athletic, Pacifist. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Crown-heir
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 60 gp.
Norûk Barlow, Male Half-Orc [Permalink]
Personal [hide]
Description: This western man wears dark leathers with embroidery. His clothes are grease stained in places. His moppish chestnut hair is in a traditional bowl cut. His fierce hazel eyes like to dwell on things.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: He was born in a small mountains village. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Half-Orc compassion.
Flaws: Mundane, Racist. Bonds: Poor, Immigrant, Nature. Occupation: Weaver
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 4 (-3) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 1300 sp.
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Their contribution stands as a beacon of hope for all adventurers!