Gildmak Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: He usually wears his white robe and has his rapier always slung over his shoulder. He is portly but not overly obese. He has moderate length chestnut hair. His face is covered beneath a completely black helmet.
Personality: Calm and collected, he is a well trained Dyer. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Gildmak was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He worked as a nervous Dyer and found it very stressful. He then took over the family business and is one of the better Dyer for hire.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Bonds: Job, Religious, Poor, Slave. Occupation: Dyer
Voice: Speaks in third person
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 9)
Armor Class 13
Hit Points 69 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +4
Possessions: 16000 sp. Gold music box (1000 gp).
Mella Liadon, Female Elf [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'11" when asserting herself. Her auburn hair is smooth and relatively long. Her green unseeing eyes seem to look past you.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born in the west to a Weaver, Mella learned a great deal about her father's area of expertise. A gifted student she started as a Carter, but she got bored and became a Weaver. She has achieved small success as a Weaver.
Motivation: Expand her business; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Disease, Impulsive. Bonds: Attractive, Job. Occupation: Weaver
Voice: Old thin voice
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 8 (-1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 350 gp.
Percival Carlton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has moderate length brown hair. His ears are large.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a minor phobia of water and hates getting wet.
History: The child of northern immigrants he idolized his father. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He left for the north, certain he would find work there.
Motivation: Doesn't want to be a Architect and was forced into it by his family.
Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant, Family. Occupation: Architect
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 6000 cp.
Nazdûg Braxton, Male Half-Orc [Permalink]
Personal [hide]
Description: A 5'6" western man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is chestnut and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: The child of western immigrants he idolized his father. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Flaws: Insomniac, Terse. Bonds: Military, Immigrant, Adventurer. Occupation: Merchant
Voice: Speaks with a cold
Attributes [hide]
Medium (5'6") Half-Orc, True Neutral (CR 11)
Armor Class 12
Hit Points 48 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Halfling, Goblin
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4
Possessions: Rich purple corundum (500 gp). Deep blue spinel (300 gp). Alexandrite (300 gp). Iolite (20 gp). Hematite (4 gp). Chalcedony (20 gp). Violet garnet (300 gp). Obsidian (4 gp).
Hubert Abram, Male Human [Permalink]
Personal [hide]
Description: This man is renowned for his bright brown suits and hats, and sports empty pouches on his belt. He has a golden handlebar mustache and slicked back golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He misses his home and complains about the freezing weather, even in summer.
History: Born in the south to a Fisher, Hubert learned a great deal about his father's area of expertise. His childhood dream was to be a Animal Trainer, but he was a colossal failure. He has gone from town to town working and never settling down anywhere, but has fallen for a local Animal Trainer. He hasn't told them the truth, but wants to settle down with them.
Motivation: To share knowledge with the world; and he would like to get married and retire
Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Job, Has a crush. Occupation: Fisher
Voice: Strong lisp
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 65 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
Possessions: 400 pp. Golden pearl (90 gp). Sard (60 gp). Azurite (4 gp). Freshwater pearl (4 gp). 1 Minor magic item.
Wiggan Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and a wedding ring on his left hand. His tied-back hair is black. His eyes are brown and he is always smoking a pipe.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is lazy and tries to find solutions quickly.
History: Born in a small village he learned the ways of the warrior from his mother. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was granted martial powers by his dying brother.
Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Philantrophist, Fighting, Gifted. Flaws: Antagonistic, Lazy. Bonds: In love. Occupation: Barkeep
Voice: Smoker's lung
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 3)
Armor Class 14
Hit Points 29 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Morana Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is typically in her Crown-heir uniform. Her silver hair is well kept. Her gray eyes are slightly larger than normal.
Personality: She never swears and excessively uses polite adverbs when speaking. Animals are drawn to her, and she is able to talk to them.
History: Gifted from a young age, Morana studied abroad. Her martial abilities were realized during a raid on her village. She became a Crown-heir soon after.
Motivation: She is unsatisfied with her job; and she is currently in port desperately looking for someone to get her out
Ideals: Optimist, Gifted. Bonds: Job, Attractive, Slave. Occupation: Crown-heir
Voice: Spits words with contempt
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 9)
Armor Class 12
Hit Points 38 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 6 (-2) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 210 pp. Red garnet (120 gp). Red garnet (120 gp). Black pearl (1100 gp). Moss agate (5 gp). Lapis lazuli (5 gp). Carnelian (30 gp). Peridot (30 gp). Banded agate (5 gp).
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Their contribution stands as a beacon of hope for all adventurers!