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NPC Generator

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Advanced [show]


Right-Handed Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His black fur is kept up in a ponytail inside a top hat. He has gleaming, smiling amber eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a minor phobia of water and hates getting wet.

History: When he was but 6 years old his parents immigrated from the south. He has had some formal music training, and achieved minor success. He left for the south, certain he would find work there.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant. Occupation: Marshal

Voice: High pitched, excited

Attributes [hide]

Right-Handed Of Passion, Male Tabaxi Wizard 9
Medium (6'10") Tabaxi, Chaotic Good (CR 9)
Armor Class 12
Hit Points 42 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)9 (-1) 11 (+0)11 (+0)
Skills Athletics +2, Performance +3
Senses Passive Perception 10
Languages
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1800 gp.


Social Check DCs


Hadarai Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a custom-built plate barding that's adorned with tan lining and desert motifs. His silver hair is greasy and uncared for. He has amber eyes and a tan hat with a brown feather.

Personality: He likes to make people angry or surprised. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Rich, Debt. Occupation: Server

Voice: Russian accent

Attributes [hide]

Hadarai Cithreth, Male Elf Paladin 3
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 12 (+1)15 (+2) 13 (+1)15 (+2)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Orc
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2100 sp. Deep green spinel (100 gp). Golden yellow topaz (400 gp).


Social Check DCs


Nelkin Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears long strands of topaz and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has wavy brown hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: When he was but 7 years old his parents immigrated from the east. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Sabotage a competitor; and expand his business

Ideals: Philantrophist. Bonds: Rich, Attractive, Job, Immigrant. Occupation: Jeweler

Voice: Spits and sputters

Attributes [hide]

Nelkin Wildheart, Male Halfling Adept 16
Small (3'4") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 79 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)12 (+1) 14 (+2)8 (-1)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1533332

Possessions: 1000 gp. Jeweled electrum ring (3000 gp). Jeweled gold crown (3000 gp). Large well-done wool tapestry (200 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Sapphire pendant on gold chain (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Large well-done wool tapestry (200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Brass mug with jade inlays (200 gp). Carved bone or ivory statuette (80 gp). A silver and pearl hairclip (80 gp). Fire opal pendant on a fine gold chain (2100 gp).


Social Check DCs


Ernest Trollope, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His whole body is exceptionally muscular. His long auburn hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is almost excessively polite to everyone, even when angry. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a white middle class family as the only child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Flaws: Shy, Forgetful, Mundane, Ugly. Bonds: Rich, Immigrant. Occupation: Laborer

Voice: Thin and wheezing

Attributes [hide]

Ernest Trollope, Male Human Rogue 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)12 (+1) 10 (+0)12 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 30 gp. 1 Smokesticks.


Social Check DCs


Gomory Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses like a well dressed Shepherd does, and a wedding ring on his left hand. His hair is silver and curly. He wears an eyepatch.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Gomory hails from a village terrorized by illithids. While studying, he fell in love. They married and had a daughter. He inherited the family business which he has now maintained for 7 years.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist. Flaws: Ugly. Bonds: Job, In love, Enemies. Occupation: Shepherd

Voice: German accent

Attributes [hide]

Gomory Sherman, Male Half-Elf Paladin 5
Medium (5'1") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 14 (+2)17 (+3)
Skills Athletics +4, Insight +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp.


Social Check DCs


Quick In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'8" and lanky with angular features, he is an attractive figure. He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has moderate length lavender fur. This copper eyed westerner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion.

Ideals: Joker. Flaws: Disease. Bonds: Poor, Attractive, Adventurer. Occupation: Adventurer

Voice: Can't modulate volume

Attributes [hide]

Quick In the Wind, Male Tabaxi Barbarian 9
Medium (6'8") Tabaxi, Lawful Evil (CR 9)
Armor Class 12
Hit Points 77 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 11 (+0)17 (+3)
Skills Performance +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Ronk Brownrigg, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His deerstalker hat is riddled with cuts and holes. His brown eyes are slightly larger than normal.

Personality: A deeply religious man he believes everything happens for a reason. He receives visions of the future at random moments

History: The child of a Ploughman, who enjoyed hunting, Ronk was taken on many hunting expeditions. His family was turned out during the war. He and his family wandered north to less war torn lands. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Religious, Nature. Occupation: Shipwright

Voice: Speaks with back of mouth

Attributes [hide]

Ronk Brownrigg, Male Half-Orc Expert 7
Medium (6'10") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)11 (+0) 13 (+1)14 (+2)
Skills Deception +5, Religion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 600 gp.


Social Check DCs

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