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Advanced [show]


Pallabar Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he dresses well, typically a more casual-formal manner. His red hair is knotted and matted. His eyes are likewise green. His teeth are white and perfect.

Personality: He speaks before he thinks and is too direct. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of southern immigrants he idolized his mother. Pallabar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To prove his worth to the world.

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Immigrant, Nature. Occupation: Crown-heir

Voice: Breathy voice

Attributes [hide]

Pallabar Pilwicken, Male Gnome Rogue 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)16 (+3) 8 (-1)10 (+0)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Druidic, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Mella Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. Her skin is fair and her fingers are delicate and long. With wild blonde hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is business-like. She takes instructions and follows them to the letter. She has all her life been fascinated with writing.

History: She served in the navy to pay for her family's outstanding loans. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and to clean up the streets

Ideals: Professionalism, Artistic. Flaws: Ugly. Bonds: Military. Occupation: Map Maker

Voice: Booming voice

Attributes [hide]

Mella Arnuanna, Female Elf Cleric 3
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)17 (+3) 6 (-2)16 (+3)
Skills History +5, Perception +0
Senses Passive Perception 10
Languages Common, Elven, Halfling, Celestial, Aquan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs


Werydd Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: 4'2" and muscular, this eastern woman wears a worn and beaten armor. Her long brown hair is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are brown.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born in the east to a Butcher, Werydd learned a great deal about her mother's area of expertise. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has worked as a Butcher like her mother before her.

Motivation: Expand her business.

Ideals: Athletic. Flaws: Terse. Bonds: Religious, Job, Military. Occupation: Butcher

Voice: Ums and uhs a lot

Attributes [hide]

Werydd Bigtoe, Female Dwarf Druid 12
Medium (4'2") Dwarf, Lawful Good (CR 12)
Armor Class 7
Hit Points 91 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)4 (-3) 17 (+3)9 (-1) 13 (+1)8 (-1)
Skills Sleight of Hand +1, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +1 / 3d10-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 300 pp. Onyx (80 gp). Black pearl (1000 gp). Emerald (1600 gp). Moss agate (11 gp). Golden yellow topaz (1000 gp). Lapis lazuli (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Copeland, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a simple brown robe with black stripes complete with hood. His whole body is exceptionally muscular. He wears his red hair up. His eyes, though not visible through his cowl, are blue.

Personality: He is witty, but his monotone delivery comes off as unnerving A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Peter was born on a far southern plains where he grew up under the tutelage of his father, an expert Barber. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Bonds: Immigrant, Religious, Poor, Slave. Occupation: Barber

Voice: Spits and sputters

Attributes [hide]

Peter Copeland, Male Human Warrior 2
Medium (5'2") Human, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)12 (+1) 9 (-1)14 (+2)
Skills Animal Handling +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 180 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kairon Quest, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and typically wears green cloth garments or leather armor. He keeps his black hair in a pixie cut. His gold eyes are slightly larger than normal.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He pushes his goals aggressively. He is also a coward if confronted.

History: Kairon was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Kairon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Tailor

Voice: Loud with bravado

Attributes [hide]

Kairon Quest, Male Tiefling Commoner 12
Medium (5'2") Tiefling, Lawful Good (CR 12)
Armor Class 10
Hit Points 80 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)13 (+1) 16 (+3)17 (+3)
Skills Investigation +5, Survival +7
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 2000 gp. Brown-green garnet (150 gp). Obsidian (12 gp). Tourmaline (150 gp). Clear bright green emerald (6000 gp). Onyx (20 gp). Sardonyx (20 gp). Rock crystal (20 gp). Moonstone (20 gp). Red garnet (150 gp). Alexandrite (1200 gp).


Social Check DCs


Jaxi Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a green armored body suit, with a simple brown line shooting up and back down. Her red crest is slicked back into a classic pompadour. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.

Personality: She has a massive crush on the younger sibling of the Bounty Hunter who has hired her part-time. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a pair of adventurers, Jaxi grew up listening to her father's many stories. She was an athlete and attended two major summer competitions. She never won. She has gone from town to town working and never settling down anywhere, but has fallen for a local Slave Trader. She hasn't told them the truth, but wants to settle down with them.

Motivation: She desires power and/or immortality.

Ideals: Athletic. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Bounty Hunter

Voice: Soft and mumbly

Attributes [hide]

Jaxi Jerynomonis, Female Dragonborn Wizard 7
Medium (6'7") Dragonborn, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 36 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)18 (+4) 14 (+2)16 (+3)
Skills Intimidation +6, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Abyssal, Giant
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15443210000

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tawar Brandon, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black costume with the symbols of the four houses of cards on her torso. Her attire stands in sharp contrast to her glaive, which is beautifully polished and possesses an ornate carving of a clover on it. She keeps her red hair in a flapper bob. She wears round tiny glasses practically rammed into her face.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Tawar took refuge in the ruined castle and found the beat up glaive and armor she uses now. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She loathes her own lifestyle; and she wants to meet her childhood hero

Ideals: Artistic. Flaws: Racist, Depressed. Bonds: Nature, Adventurer. Occupation: Junk Dealer

Voice: Mousy voice

Attributes [hide]

Tawar Brandon, Female Half-Orc Aristocrat 7
Medium (5'8") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)10 (+0) 14 (+2)12 (+1)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +3

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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