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Advanced [show]


Burgell Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing a perfectly clean shirt and pair of pants. He is tall, broad shouldered and powerfully built. He keeps his brown hair in a pixie cut. His eyes are a pleasant violet.

Personality: He snorts whenever he laughs or is feeling confident. He never wears the same outfit twice, unless he absolutely has to.

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. Being a Tanner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Revenge; and he is a bit of a kleptomaniac

Ideals: Artistic. Bonds: Attractive, Mentor, Criminal record, Enemies. Occupation: Tanner

Voice: Laughs frequently while speaking

Attributes [hide]

Burgell Cobblelob, Male Gnome Druid 2
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)9 (-1) 10 (+0)15 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 8000 cp. Gold dragon comb with red garnet eye (300 gp).


Social Check DCs


Drifting Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears a robe, a symbol of magic around her neck, and a shortspear on her belt. She has wavy gray fur. She has hazel eyes and a pastel hat with a black feather.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a logical person and will generally grow upset if things defy logic and science.

History: Drifting was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Due to her spouse's obsession with being a Blacksmith they were divorced and she won custody of their daughter. She worked as a Body Guard, and she later adopted a second daughter.

Motivation: To find somewhere to settle down; and doesn't want to be a body guard and was forced into it by her family

Ideals: Fighting, Logical. Flaws: Mundane. Bonds: Job, Family. Occupation: Body Guard

Voice: Jamaican accent

Attributes [hide]

Drifting Mist, Female Tabaxi Cleric 7
Medium (5'3") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)17 (+3) 13 (+1)15 (+2)
Skills Acrobatics +6, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Elven, Aquan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 600 gp. Violet garnet (500 gp). Chalcedony (60 gp). Violet garnet (500 gp). Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adrie Horineth, Female Elf [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She has a large blue mantle and cape that has been intricately interwoven into her violet robe. She has wavy brown hair. She wears crescent spectacles with a black brim.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is afraid of women and trembles around them

History: She was born the only child of a wealthy merchant. She made a point of taking high paying jobs and getting most of it up front. She then took over the family business and is one of the better Architect for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she desires power and/or immortality

Ideals: Entrepeneur, Fighting. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Architect

Voice: German accent

Attributes [hide]

Adrie Horineth, Female Elf Barbarian 12
Medium (5'2") Elf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 84 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)15 (+2) 17 (+3)11 (+0)
Skills Arcana +6, Investigation +6
Senses Passive Perception 13
Languages Common, Elven, Ignan, Gnoll
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 200 pp. Violet garnet (700 gp). Jasper (50 gp). Aquamarine (700 gp). Chrysoberyl (80 gp). Golden yellow topaz (700 gp). Zircon (50 gp). Lapis lazuli (12 gp).


Social Check DCs


Ozyman Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His auburn hair is heavily combed to the right. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a hateful person. He taunts others and blames them for his problems. Ozyman is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Ozyman and his spouse have recently divorced.

Motivation: An old rival family wants him found; and doesn't want to be a assassin and was forced into it by his family

Flaws: Addict, Antagonistic. Bonds: Immigrant, Family, Mentor. Occupation: Assassin

Voice: Sore throat, cough

Attributes [hide]

Ozyman Reedfellow, Male Halfling Bard 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 18 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)17 (+3) 10 (+0)15 (+2)
Skills Deception +5, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Celestial, Draconic
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 900 gp. Deep blue spinel (1100 gp). Hematite (8 gp). Blue quartz (8 gp). Deep blue spinel (1100 gp).


Social Check DCs


Azza Art, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is well dressed, constantly wearing a black suit, blue shirt, and black tie. She has done her best to style her brown hair to look like a famous performer. She has several tiny aquamarine earrings on each ear.

Personality: She can speak with the recently deceased. She is frequently practicing swordplay.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. When Azza reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now mingles about in high society.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and revenge

Ideals: Gifted. Bonds: Rich, Military, Religious, Enemies. Occupation: Fletcher

Voice: Hard of hearing, loud

Attributes [hide]

Azza Art, Female Tiefling Bard 8
Medium (6'5") Tiefling, Lawful Good (CR 8)
Armor Class 8
Hit Points 56 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 14 (+2)14 (+2) 10 (+0)11 (+0)
Skills Athletics +5, Religion +5
Senses Passive Perception 10
Languages Common, Ignan, Goblin
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 400 gp.


Social Check DCs


Jane Sibilans, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears dull yellow sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed rapier, just in case. Her brown hair is long and unkept. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born in the west to a Merchant, Jane learned a great deal about her father's area of expertise. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She now owns her own business.

Motivation: She is unsatisfied with her job; and to be a carpenter again

Flaws: Ugly, Disease. Bonds: Immigrant, Job, Nature. Occupation: Merchant

Voice: Draws out vowels

Attributes [hide]

Jane Sibilans, Female Half-Elf Ranger 5
Medium (5'2") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 18 (+4)12 (+1) 13 (+1)12 (+1)
Skills Arcana +4, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40000 cp. 1 Breastplate. 1 Full Plate.


Social Check DCs


Nim Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears just a blue suit and is in decent physical shape. His white hair is still thick. He has gleaming, smiling brown eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Joker, Entrepeneur. Bonds: Rich, Immigrant, Adventurer. Occupation: Slave Trader

Voice: Soothing and warm

Attributes [hide]

Nim Ariessus, Male Elf Bard 1
Medium (4'7") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 160 gp. Sardonyx (30 gp). 1 Masterwork Artisan’s tools.


Social Check DCs

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