Ovina Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears rags and sports a simple walking cane. She keeps her red hair in a pixie cut. Her thin eyebrows rest above her beady violet eyes.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is a bit of a xeno-phobe, disliking non-Dwarves.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Dragonborn people; and dragonborn compassion
Ideals: Athletic, Disciplined. Flaws: Ugly, Racist. Bonds: Poor, Slave. Occupation: Locksmith
Voice: Sounds elderly
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 25 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 140 pp. Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item. 1 Minor magic item.
Cloud In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears baggy brown pantaloons and a white scarf. Her white fur is lengthy and is close to two feet long. Her thin eyebrows rest above her beady amber eyes.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was raised in a forest tribe. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and a strong sense of loyalty to half-elven people
Ideals: Gifted. Flaws: Ugly, Racist, Antagonistic. Bonds: Nature. Occupation: Baker
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 50 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Sylvan, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 4000 sp. Brass mug with jade inlays (300 gp).
Geva Thompson, Female Half-Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is generally shirtless and showing off her tattooed chest. Her silver hair is lengthy and is close to two feet long. She has several tiny aquamarine earrings on each ear.
Personality: Aggressive, abrasive, and angry, Geva embodies much of what other species detest in the Half-Elves. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She has money and likes to spend it; and she wants nothing more than to rejoin the army
Flaws: Antagonistic, Hedonist, Disease. Bonds: Immigrant, Rich, Military. Occupation: Jeweler
Voice: Indian accent
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 15)
Armor Class 12
Hit Points 89 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +6
Possessions: 4000 gp. Onyx (30 gp). Rose (30 gp). Eye agate (6 gp). White pearl (90 gp). Azurite (6 gp). 1 Medium magic item.
Thiala Mori, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 5'2" and is a bit bulky. She is very muscular particularly in the legs. She is wearing colorful clothing, dressed as a Navigator. Her golden hair is styled in orderly dreadlocks. Her eyes, though not visible through her cowl, are violet.
Personality: She is fixated on the number 34. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She comes from a rich eastern family. Brilliant and gifted she never wanted to apply herself. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: A deep hatred of drow; and several ex partners dislike her way of doing things and want revenge
Ideals: Gifted. Flaws: Insane. Bonds: Rich, Job, Enemies. Occupation: Navigator
Voice: Old thin voice
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 150 gp. Red garnet (100 gp).
Williamina Rodney, Female Human [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is greying and her face has many wrinkles. Her green eyes are passionate and lively.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Her father raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Due to her spouse's obsession with being a Performer they were divorced and she won custody of their son. She worked as a Brewer, and she later adopted a second son.
Motivation: A deep hatred of drow; and regain custody of her son
Ideals: Extrovert. Flaws: Sensitive. Bonds: Nature, Family, Enemies. Occupation: Brewer
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 8)
Armor Class 10
Hit Points 47 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Goblin, Aquan
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 900 gp.
Norman Heiser, Male Human [Permalink]
Personal [hide]
Description: He sports grey clothing, slightly heavier than average wear, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He has silver hair. His hazel eyes dart from person to person.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Norman took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He would like to get married and retire; and he's attracted to the pc
Flaws: Depressed, Fearful. Bonds: Nature, Has a crush. Occupation: Tailor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Auran, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 700 sp.
Altho Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is well dressed, but even with his fine clothing he looks run-down. He has a small bristly mustache and wavy red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the south to a Armorer, Altho learned a great deal about his father's area of expertise. He has had some formal painting training, and achieved minor success. He ran away from his former home and has been making his living as a Armorer for the past few years.
Motivation: Balancing his hectic life and new Armorer responsibilities is difficult.
Ideals: Joker, Fighting, Artistic. Bonds: Attractive, Job. Occupation: Armorer
Voice: Old Prospector
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Aquan, Goblin
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +5
Possessions: 110 gp.
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